ActionScript 3.0 :: Implement Drag & Drop For Movie Clips?
Dec 3, 2009
I programmatically added 20 instances of a movie clip named "Token" to the stage. Token consists of a small rectangle and a dynamic text field. Each instance of Token was named "tkn." I'm attempting implement drag & drop for these movie clips. In the drag function which is called by the Mouse_Down event I've traced e.target.name. Instead of getting the name of the movie clip, tkn, I get name of the text field contained within tkn. After a lot of searching I found the mouseChildren property and within the code for the movie clip I now have the statement "this.mouseChildren = false;" This change corrected the name problem. I no longer get the name of the text field, but the movie clip name has been changed to "instancexxx," where xxx is a 3 digit number. Since I only want to drag the tkn movie clips I am testing e.target.name. How do I get Flash to keep the name of the movie clip as tkn?
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Nov 16, 2009
I have a button that has an onPress function that attaches a movieclip with startDrag(true) so the attached movie snaps to the mouse and can be dragged around. The problem is that I don't know how to set up the onRelease function so that when the mouse button is lifted the attached movieclip is removed. Also, the attached movie appears in the upper left corner for just an instant before snapping to the mouse.
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Dec 8, 2005
I need to set up a Flash swf that enables me to drag and drop a series of shapes from point A to their individual point Bs. However, I need to ensure that this can only be done in a particular sequence. i.e. shape 1 must be moved first, then shape 2, etc. If the wrong shape is moved out of sequence, it snaps back to the starting position until the user moves the correct one.I have the following actionscript on a button within the movie clip which drags :
on(press) {
startDrag(this);
}
on(release) {
stopDrag();
[code]....
I need some way for the dragging and placing of each shape to only occur if the shape before it in the sequence has already been placed correctly.
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Oct 29, 2010
My project is to allow web visitors drag furniture onto a floor plan. I need the items to all be independent of each other with the drag and drop and then be able to rotate each item with a keyboard arrow.
The code I have allows all to drag and drop but I can only get the code to rotate one item. My Action Script 3 code follows:
[Code].....
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Jun 9, 2011
I'm having trouble managing the depths of my movie clips. I've got a startDrag() function and a stopDrag() function. Whenever I rollover another MC, I want the depth of that object to change to 1+ the object it rolled over.(I apologize if my English is poor) Can anyone give me a nudge in the right direction? EDIT: This is as far as I got, but cIndex returns the depth of the object that is currently being dragged; not the object it's hovering over... Is there a way to get that depth?
[Code]...
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Jun 25, 2010
'i am doing a game for children where users can drag and drop resize and scale movie clips on stage!The drag and drop is not an issue...
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Feb 5, 2011
1) I have a UI component that extends sprite. I am storing them in Arrays.
Boxes[i].y += 5;
Has no effect on that UI components y. Neither does;
(Boxes[i] as UIcomponent).y +=5;
2) I am using Push Button Engine. How do I get an entity to display text? I don't see a Text component in the library.
3) Say I have a sprite or some class that extends sprite and I want to change its graphic to a different graphic, like BrownLeaf.swf for example. I have the BrownLeaf.swf in my ResourceBundle as;
[Embed(source="../assets/textures/LeafGame/BrownLeaf.swf", mimeType='application/octet-stream')]
public var BrownLeaf:Class;
4) Is there an easy way to implement Drag and Drop on an PBE entity? A Drag and Drop component?
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Feb 22, 2011
I need to finish this code, the remove child works and removes the character mc, but I want to remove a fair few event listeners, so I can implement a drag and drop feature. My problem is would I need to list all the listeners to stop them on this frame? And this should only effect the listed listeners and not the new code for the drag and drop?
Code:
this.removeChild(char);
this.removeEventListener( Event.ENTER_FRAME, EnterFrame )
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Jun 21, 2011
I'm trying to implement drag and drop tabs in TabBar control, but I can't figure out the index of a tab to drop. I tried to use getObjectsUnderPoint() method but I need some implementation how to find a tab to drop.
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Apr 13, 2011
I have an issue with adding a reset button to my drag and drop movie clips.The problem is, if a student drags a movie clip to a wrong location on the SWF file I want them to be able to hit a reset button that would take them the same SWF that they opened and what would showup would a clear page for them to restart their drag and drop exercise.I know how to make the button for this just want the proper action script to be able for user to start over with no movie clip symbols on the page.
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Jan 20, 2009
I have been making a memory game, where words are shown to the user. Once they have memorised the words they go to the next screen where the words that they have memorised are shown. They then have to drag each word into a "correct" place and a "wrong" place. I now want to edit it so that I can use two arrays one for correct words and one for wrong words. I want to generate random words from each of these arrays. I have sort of worked out how this is possible to do but using dynamic text, but am I correct in thinking that the whole dragging the words thing is not possible with dynamic text. (I may be wrong though, I am quite new to flash).
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Jan 20, 2010
var myTargetName:String = "target" + event.target.name;
var myTarget:DisplayObject = getChildByName(myTargetName);
if (event.target.dropTarget != null && event.target.dropTarget.parent == myTarget){
navigateToURL(new URLRequest(http:// websiteAdress.com));
I am trying to navigate to a new url for each movie clip, problem is im really unsure of how to achieve this I have one target on my page and would like to be able to drop any of these movie clipt o to it?
the movie clips are named:
port1_mc
port2_mc
port3_mc
port_4mc
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May 20, 2011
Im trying to do a drag and drop system where the user can drag a movie clip into an area. Although i would like to make it snap to a target instead of just sitting wherever it lands in the area. Problem Two:
The next thing i am trying to do is when the user has a movie clip on a target already, and trys to put another movie clip in that target area, it will replace the one thats in there and go back to its current position. Here is the script of what i have done so far:
[Code]...
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Mar 23, 2010
I have some movie clips. i want to drag all clips when i drag single movie clip. Ex. I have movie clips "A1", "A2", "A3", "A4", "A5" . Randomly visible some of them. Suppose "A1", "A3", "A4" has visible. When i will drag "A1" movie clip all these "A3", "A4" also move with "A1".
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Jan 31, 2012
Greetings. I've been doing this tutorial. [URL] And worked pretty well. In order to adapt to my needs i made it a movie with a drag and drop parameter to be loaded in another movie (with loadMovie or loadMovieNum). The problem is than the movie loads, drags but doesnt drops. Even i tried with the example movie and nothing happens.
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Jan 29, 2010
how to duplicate movie clips which allow me to drag every movie clip duplicated.
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May 17, 2010
If I wanted to make a type of ecard, whereby the user can drag and drop a text field wherever they like, and then type into this, is this possible? I know about drag and drop on movie clips, but can it be performed on items like text fields?
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Mar 9, 2009
I have a button which, when a user drags it onto a movieclip is supposed to cause that movie clip to advance to frame 2. What I've used so far is this:
Code:
on (press) {
startDrag(this);[code]..........
The button drags fine, but when released over the movieclip nothing happens. I've tried using "_parent.slide1_mc.gotoAndStop(2);" instead to no avail.
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Jul 19, 2010
so was just testing the Dragging and Dropping of objects in AS3....... for multiple movie clip using the same function.......however it's not working....and doesn't even show an error.........
Code:
package
{
[code]....
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Feb 13, 2009
I just read a thread on how to duplicate a movie clip and drag and drop it with AS2. However, I keep getting a syntax error on line 3. Attached is the file.
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Sep 3, 2010
I've got a movie clip that I want to be able to drag and drop on stage, I've added this code to do this:
correct1_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp1);
correct1_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt1);
function pickUp1(event:MouseEvent):void {
[Code]....
But the button still does what its supposed to do...but I fear I shouldn't have these errors coming up anyway as (knowing me) I'll run into trouble later on because of it... I would of thought as long as the button is within the movie clip there wouldn't be a problem dragging it about and such...
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Aug 30, 2010
is it possible to drag a child from one movie clip and drop it in another.
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Apr 13, 2009
I have a draggable movie clip that contains a button inside to hold my code. The target area is in the root and is a movie clip. I need to be able to drag and drop on the target. When it does drop on the target it needs to play a different keyframe from the root which holds a movie clip. Below is the code I have in my button within the draggable movie:
[Code]...
it starts dragging, but for some reason the drop target isn't working or the stopDrag, because it won't stop dragging.
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Aug 10, 2004
i have been trying to get this to work forever. What im doing here is making a flash site thats like a real time strategy game. You have to build stuff in order to unlock new sections of the site. check out this: [URL] click on build, then drag the Main button and release somewhere above. Notice that when you release it sticks to the cursor and doesnt stop dragging. Now, hit cancel and notice that the main clip is still loaded and works correctly if you drag and drop it.
[Code]...
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Aug 16, 2011
I am creating an interactive website so it can be viewed where there is no internet.Each section of the website is split in to different movie clips with the navigation itself being a movie clip on a different layer.Currently I am able to jump to the beginning of frame 1 of a MC then able to navigate to frame 2 but unable to go back to frame 1 through the nav.My biggest problem is jumping to frame 2 of a MC.
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Dec 21, 2011
I need to make a swf that could help him to rearrange things. Basically it means: there will be one picture with the plan of the warehouse and lots of little objects that he could drag onto the plan to see how it would work. (Damn. I am not so good in explaining.) I would like it to work like this: He goes to the page, clicks on button that creates one predrawn object to page and then he could drag it to plan. There are maybe 20 different objects.
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Jun 15, 2004
I have a magnifier made of two movieclips, glass_mc and handle_mc. The glass_mc is a mask revealing an image in a layer below. Now I want the handle to move like this:
on (press) {
startDrag(handle_mc, false);
}
on (release) {
stopDrag();
}
(See attached example)
But this script can only take care of one movieclip. I want the glass_mc to follow as well
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Sep 18, 2008
I have written the drag and drop function for a movie clip this movie clip has a animation inside of it, this is on a seperate layer. When i play the swf, the animation and the movie clip it was inside become individual objects. How do I make these two objects into one entity?
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May 4, 2011
Here is what I am looking to do. Currently I have a drag and drop built in AS 3 that works perfectly fine, but I'm looking to add one more functionality. What I want to happen is when I drop the correct drag item on it's correct target piece (which is a movie clip) I want my target movie clip to go a head one frame.
So as an example I'm dragging a piece of paper onto a movie clip of of a waste basket. When I drop the piece of paper on it the waste basket, the waste basket movie clip moves a head one frame which shows a crumpled up piece of paper in it. Here is my current code for my drop eventlistener:
function dropMe(event:MouseEvent):void{ event.currentTarget.stopDrag(); if(event.currentTarget.hitTestObject(event.currentTarget._targetPiece )) { event.currentTarget.x = 950; event.currentTarget.y = 100; event.currentTarget.removeEventListener(MouseEvent.MOUSE_DOWN, dragMe); event.currentTarget.buttonMode = false; } else { event.currentTarget.x = event.currentTarget._origX; event.currentTarget.y = event.currentTarget._origY; }}
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May 11, 2009
Sounds strange, but let me explain. What the user sees: Loading the page, color swatches fade in and slide over into place, row by row. Once in place, user can drag and drop swatches around, place side-by-side, etc. The script necessary to attach to a button so that all swatches can be reset back into place where they were, and not generate a replay of the initial movie clip from the beginning. (a goto and play is not what I'm looking for) Here's my code so far:
[Code]....
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