ActionScript 3.0 :: Associative Arrays And For Loops

Feb 25, 2012

I was trying something out, and came across a little error. I wrote the following code to create an array and, using each value of that array, create an associative array for the values of xVelocity and yVelocity.[code]But I get an error from that as well. I think I understand basically why this doesn't work, but I'm wondering if, given the spirit of what I'm trying to do, you can think of a working alternative.

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ActionScript 2.0 :: Using Associative Arrays And For Loops Together

Apr 24, 2006

I have regarding associative arrays. Basically, I'm trying to use the current index of a for loop, which is looping through xml attributes, as the key for an associative array.

[Code]...

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ActionScript 3.0 :: Add Elements To An Associative Arrays Index?

Jun 23, 2011

I have an associative array.

Actionscript Code:

myArray = {car:"Ford",type:"Mustang"},{car:"Chevy",type:"Camaro"});

Now if I wanted to add data to the indexes how would I do it?

For instance I now want to add years 1985,and 2000 to the index 0 and 1.

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ActionScript 3.0 :: Destructively Combine Associative Arrays

Aug 24, 2010

Took me a while to figure this one out, and no good results via google.[code]...

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ActionScript 3.0 :: Sending Associative Arrays To Javascript (in An Object)

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I'm trying to send an object to javascript that can have an arbitrary number of elements included, including associative arrays. If I create the following object:[code]The numeric indexes of the array will trace out, while the string based indexes will not. Does anyone have any idea why this might not be working? (Running CS4, I can't find the option to change my signature)

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ActionScript 3.0 :: Associative Arrays - Entry In List With Mouse Coordinates

Oct 28, 2011

First I need to come up with a storage mechanism that looks something like this
x coord: 124 y coord 26 color: orange
x coord: 13 y coord 54 color: orange
x coord: 14 y coord 14 color: orange
x coord: 124 y coord 46 color: orange
x coord: 154 y coord 26 color: black
x coord: 12 y coord 21 color: orange

Secondly I need to know how to run a test to see if there is already an entry in that list that has the mouses current coordinates, and if it doesn't, it places a new entry with the mouses coordinates with the current color variable which will be a variable that flcikers back and forth between black and orange based on a timer that runs separately. I know that forEach will be involved and I know that what I am working with will be called an associative array.

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ActionScript 2.0 :: Associative Arrays - Store Variables And Change Values

Dec 18, 2007

I'm trying to use associative arrays to store my variables but am looking for a solution to change the value of array1[i] to array2[i]. Since it's an associative array, the only way I know how to loop through these kinds of arrays is by the following:
Code:
for(var i in array1) {
trace(array1[i];
}

What I would do when using indexed arrays to change the value of array1[i] to array2[i] would be something like this:
Code:
for(i=0; i<array1.length; i++) {
array1[i] = array2[i];
}

However, I can't see any way you can do this with associative arrays because they do not have a numbered index such that in a loop you could
say array1[i] = array2[i] .
So I'm looking for a way to do this with associative arrays.

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ActionScript 3.0 :: Looping With Associative Arrays/ Objects:  #1034: Forced Conversion

Jul 16, 2011

I have had a long post somewhere on here and just wanted to start a specific post on just associative arrays. First of all I have an array which I don't know if it's an array or an associative array or an object or both. ie: I read that the below would be an object but works as an array too.
 
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[Code]...

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Comparing Arrays And Loops

Nov 29, 2010

The scenario is to create a lotto game that matches 6 user inputted numbers with 7 randomly generated numbers. The 7th number is a special case (eg bonus ball) WOULD LIKE TO SHOW A KIND HEARTED FALSH GENIUS ALL OF THE SCRIPT IF POSS! (its not tooo long) This code works, but it just outputs the default message: There seems to be a problem with my arrays not comparing? Part of the code is: (prioir to this the user inputs numbers, they are copied to text areas beginning with O, on a button press) On a second button press randomly generated number appear to a timer. //compareResult checks how many numbers match between the two sets of numbers to determine winnings.

[Code]....

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ActionScript 2.0 :: Arrays And For Loops Maybe?

Sep 14, 2005

I would've thought of a better title but I honestly have no idea what's going on. I have this code on the main timeline:

Code:
dots = new Array();
for (i = 0; i < 10; i++) {

[Code]...

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AS3 :: Variable Naming With Loops And Arrays?

Aug 1, 2009

I am wanting to create an array. 10 values in it (couting from 0 index to 9). Each 'place holder' will have a corresponding value to it;s index i.e.

myArray[0]=0
myArray[1]=1 etc...

I can do that in a for loop. But then I want to attach each value to a single variable name. I then want to change that each variable to a string. I then want access to all the variables outside of the for loop.

var i:Number;
var aArray:Array = new Array();
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[code]....

The output error is 1084: expecting identifier before aArray.

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Arrays :: Count Only Set Indexes Using Loops

May 19, 2011

In PHP you can do something like this:
Array1 = 0,0,3,6,6,6,7,8,8,9

Then loop through Array1 and set the keys of Array2
Array2[0] = true;
Array2[3] = true;
Array2[6] = true;
Array2[7] = true;
Array2[8] = true;
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But doing a similar thing in AS3 would result in a count of 10 (true,,,, true,,,, true, true, true, true) as all of the keys that are not set are counted. Is there a way of doing this without using any more loops? or Functions, simplicity and efficiently are important here.

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ActionScript 2.0 :: Calculator (arrays And Loops)?

Aug 1, 2010

I am trying to create a script, where the user inputs a maths equation (something simple like 5 + 2 * 10), I have managed to break down the text into an array and have the numbers in one array and the symbols in another, I wanted the computer to then work it out, however I cant seem to think of how to do this and the methods that I have tried have failed.So there is one dynamic box and the value of that is then broken down by an array split(" "), however this leaves the values in an array and it is percieved as a string not a number and so when i try to work it out

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ActionScript 3.0 :: Stuck With Loops And Arrays

Jan 31, 2012

My objective is to create a horizontal menu spaced evenly, using dynamic random widths fed from xml.

I'm playing with arrays in the dynamic loop, but i really have no clue to what i'm doing. Can someone take a look at my loop code, i'm getting all my individual widths but i don't know what to do with them. In the cas e below i get item 1 and 2 in position but the rest are not moving![code]...

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ActionScript 3.0 :: How Arrays And For Loops Work Together

Apr 4, 2011

understand how arrays and for loops work together? In the following code 100 rain drops are created with the first for loop and then moved with a second for loop the part that I don't know understand 100% are as follow...

var rainDropArray = new Array();
for(var i:int=0; i<100; i++) {
var rainDrop:RainDrop = new RainDrop();
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[code]....

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ActionScript 3.0 :: Calling Functions With Loops And Arrays?

Feb 9, 2009

I want to loop through a array to call my functions, but can't get the syntax right?

var myArray:Array = ['function1()', 'function2()'];
for (var key:String in myArray){
// I want to call the function here
}

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ActionScript 3.0 :: Call Functions With Loops And Arrays?

Feb 9, 2009

I want to loop through a array to call my functions, butcan't get the syntax right, is this possible?[code]....

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Flash - Using Loops, Arrays And IEventDispatcher With URLRequest?

Dec 10, 2009

So basically I have this map. On this map I have points, and when you click on these points it goes to a URL.The code setup is as follows:

Arrays to define the movieclip locations and another for the urls (this one is an associative array). I then create a function loop to make an event listener for each point. When the point is clicked it will run another function that handles the URLs. The URL function is to grab the target point that has been click, use the url array type to find the key, and then throw it in to the URLRequest.

So far I have this code:

var places:Array = new Array();
places = [
map.paulsens, map.paraburdoo, map.plutonic, map.wiluna, map.gwalia, map.wallaby,
map.sunrise, map.moora, map.marvel, map.flyingFox, map.ernest, map.rosebery,

[code]....

So it's obvious to me that the openLink(); function isn't doing what I want it to. I can kind of guess because event.target isn't being turned in to a string or not pulling the array's type?

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ActionScript 2.0 :: A Menu With Loops - Arrays And MADNESS [CS4]

May 13, 2009

it's a scrolling list with a series of movieclips within it which are each different items. When you click one of the items, that movieclip that you have clicked runs a little function which tells it to move 10 pixels to the right smoothly. It also checks to see if any of the other movieclips have been previously selected, and if they have, it runs a function that tells them to move back 10 pixels to the left.

[Code]...

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ActionScript 3.0 :: Controlling And Referencing Arrays And For Loops

Jan 13, 2010

I am dynamically generating buttons and textfields using an array and a for loop. It all works well and creates buttons and textfields ... but once they are created is there a way I can cast them to a movieclip so that I can then control the visibility etc.

Here's the code:
//define variables
var _buttons:Buttons;
var _buttonsX:Number;
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ActionScript 3.0 :: For Loops And Arrays - Run The Specific Animation Of Enemy

Oct 31, 2009

how can i find out from a for loop that which object from the array has been hit; For eg - i have 2 enemies in an array and i run a for loop

[Code]..

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ActionScript 3.0 :: Accessing Mc's On Stage That Were Created Using A Loops And Arrays?

Feb 4, 2010

basically what im trying to do is create a jigsaw game, simple eh! i have nothing on the stage at compile time, only four items in the library. these are four different puzzle pieces with export names of "piece01" "piece02" "piece03" and "piece04". my AS goes like this:

ActionScript Code:
var puzzlePieces:Array = ["piece01","piece02","piece03","piece04"];
var len:int = puzzlePieces.length;
var pieceList:Array = [];

[Code]....

how do i or what name do i give the addEventListener to? (if that makes sense)
to be able to drag them.

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ActionScript 3.0 :: Using Arrays / Loops To Control Sound Playback?

Jan 28, 2012

Attached I have a small .fla that basically does the following:

1. A button is clicked (calling the playSound function)
2. The sound is then played, also a small instance of the button is called from the AS library and placed within a sprite that is within a movie clip at the bottom. The event listener is also removed from the main button so it can only be called once.
3. When the small instance of the button is pressed (within the sprite) it stops the sound, removes the icon and re enables the buttons event listener.

It all works fine, and it is worth mentioning I am still new to Flash but getting to understand it more. I plan on having 20 buttons on the screen, and surely theres an easier way then having 20 functions, all more or less doing the same thing!

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ActionScript 3.0 :: Flash - Using Arrays/loops To Control Sound Playback?

May 22, 2010

1. a button is clicked (calling the playSound function)2. the sound is then played, also a small instance of the button is called from the AS library and placed within a sprite that is within a movie clip at the bottom. The event listener is also removed from the main button so it can only be called once.3. when the small instance of the button is pressed (within the sprite) it stops the sound, removes the icon and re enables the buttons event listener.It all works fine, and it is worth mentioning i am still new to Flash but getting to understand it more (after a little bit of light hearted abuse from a few members ). What i am struggling to understand is how to 'streamline' my code. I plan on having 20 buttons on the screen, and surely theres an easier way then having 20 functions, all more or less doing the same thing!

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ActionScript 3.0 :: Adding Event Listeners To MovieClips - Arrays And For Loops

Jan 31, 2010

I'd like to add event listeners to movieclips (already on the stage), whose names are called from an array one by one, into a for loop.

Code:
// there are 4 movielcips on the stage with name a1 - a4.
// create array
var Bro:Array = ["a1","a2","a3","a4"];
// for loop
for ( var i:Number = 0; i < 4; i++) {
// Add event listener to array values to buttons.
Bro[i].addEventListener(MouseEvent.ROLL_OVER, roll, false, 0, true);
//execute this function on rollover
function roll() {
trace("why wont my arrays work in for loops");
}}

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ActionScript 3.0 :: Arrays & Loops - Can't Get To Check The Rest Of The DataInputs And Toggle Their Circles

Oct 14, 2009

Inside each dataInput is a button that sets the var "varSumNum" to 1 or 2, retain or dismiss respectively. If I set varSumNum to 2 the retain button will hide the corresponding circleMC, but the circles need to toggle visible/invisible individually. This works fine on circleMC1, but I can't get it to check the rest of the dataInputs and toggle their circles. To clarify further, it needs to check each dataInput and if 2 & 4 are set to 1 circle 2 & 4 are removed.

[Code]....

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ActionScript 3.0 :: Arrays And For Loops To Generate Multiple Buttons For Loading Images?

Sep 22, 2009

I have this array that contains the names of various images I want to load into Flash

var imageArray:Array=["image1","image2","image3","image4","image5","image 6","image7","image8","image9","image10"];

Now I want to create 10 different buttons with each button loading in an image. I know there's a way to do this with a for loop without having to make 10 different buttons and writing 10 different functions. Not sure how to correlate the members imageArray with the generated btns.

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ActionScript 1/2 :: Arrays N Loops - Movieclips To Hide Except For The Movieclip Similar To The Clicked Button

May 30, 2011

[Code]....

I'm stucked here. I want the font type "BauhausMedium" to apply when ft_01 is clicked, font type "Haettenschweiler" to apply when ft_02 is clicked, etc... at the same time I want all" ft_01a", "ft_02a", "ft_03a" movieclips to hide except for the movieclip similar to the clicked button. E.g. if "ft_02" was clicked ft_02a to be visible =true and rest to be visible = false (ft_01a, ft_03a).

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Arrays :: Flash - Pushing Or Adding Arrays As Values Into A Multi-dimensional Array?

Jan 21, 2011

I am running into some trouble adding an array into another array to create a multi-dimensional array.The code appears as below:

var slideDataArray:Array = new Array();
var slideShowDataArray:Array = new Array();
slideDataArray[0] = xmlData.SlideShowParameters.SlideShowImagesDirectory;[code]........


I am looking for a means of placing the slideDataArray into a 'slot' or value of slideShowDataArray so that I can in the end pass the slideShowDataArray as a parameter to another function.As of now, the last slideDataArray appears 11 times (the loop runs 11 times) in slideShowDataArray and the way the code is written the slideDataArray is unique every iteration of the loop.

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ActionScript 3.0 :: Arrays Of Arrays / Data Providers And Dictionarys

Aug 26, 2009

I've got a bit that loads a big chunk of xml data about products.I push product info into an array(e.g. productArray), then add that array to another array (e.g. allProductsArray)How do I sort those arrays? For instance, if I want to sort the allProductsArray based on the info in productArray[0]?Alternatively, would something other tha an array of arrays be a better route?This loader loads the same sort of info for many different clients, so the bit to sort on will change.

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