ActionScript 3.0 :: How Arrays And For Loops Work Together
Apr 4, 2011
understand how arrays and for loops work together? In the following code 100 rain drops are created with the first for loop and then moved with a second for loop the part that I don't know understand 100% are as follow...
var rainDropArray = new Array();
for(var i:int=0; i<100; i++) {
var rainDrop:RainDrop = new RainDrop();
rainDrop.x = Math.random() * 550;
[code]....
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Nov 29, 2010
The scenario is to create a lotto game that matches 6 user inputted numbers with 7 randomly generated numbers. The 7th number is a special case (eg bonus ball) WOULD LIKE TO SHOW A KIND HEARTED FALSH GENIUS ALL OF THE SCRIPT IF POSS! (its not tooo long) This code works, but it just outputs the default message: There seems to be a problem with my arrays not comparing? Part of the code is: (prioir to this the user inputs numbers, they are copied to text areas beginning with O, on a button press) On a second button press randomly generated number appear to a timer. //compareResult checks how many numbers match between the two sets of numbers to determine winnings.
[Code]....
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Sep 14, 2005
I would've thought of a better title but I honestly have no idea what's going on. I have this code on the main timeline:
Code:
dots = new Array();
for (i = 0; i < 10; i++) {
[Code]...
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Aug 1, 2009
I am wanting to create an array. 10 values in it (couting from 0 index to 9). Each 'place holder' will have a corresponding value to it;s index i.e.
myArray[0]=0
myArray[1]=1 etc...
I can do that in a for loop. But then I want to attach each value to a single variable name. I then want to change that each variable to a string. I then want access to all the variables outside of the for loop.
var i:Number;
var aArray:Array = new Array();
for (i=0; i<10; i++) {
[code]....
The output error is 1084: expecting identifier before aArray.
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May 19, 2011
In PHP you can do something like this:
Array1 = 0,0,3,6,6,6,7,8,8,9
Then loop through Array1 and set the keys of Array2
Array2[0] = true;
Array2[3] = true;
Array2[6] = true;
Array2[7] = true;
Array2[8] = true;
Array2[9] = true;
Array2.count = 6;
But doing a similar thing in AS3 would result in a count of 10 (true,,,, true,,,, true, true, true, true) as all of the keys that are not set are counted. Is there a way of doing this without using any more loops? or Functions, simplicity and efficiently are important here.
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Aug 1, 2010
I am trying to create a script, where the user inputs a maths equation (something simple like 5 + 2 * 10), I have managed to break down the text into an array and have the numbers in one array and the symbols in another, I wanted the computer to then work it out, however I cant seem to think of how to do this and the methods that I have tried have failed.So there is one dynamic box and the value of that is then broken down by an array split(" "), however this leaves the values in an array and it is percieved as a string not a number and so when i try to work it out
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Jan 31, 2012
My objective is to create a horizontal menu spaced evenly, using dynamic random widths fed from xml.
I'm playing with arrays in the dynamic loop, but i really have no clue to what i'm doing. Can someone take a look at my loop code, i'm getting all my individual widths but i don't know what to do with them. In the cas e below i get item 1 and 2 in position but the rest are not moving![code]...
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Apr 24, 2006
I have regarding associative arrays. Basically, I'm trying to use the current index of a for loop, which is looping through xml attributes, as the key for an associative array.
[Code]...
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Feb 25, 2012
I was trying something out, and came across a little error. I wrote the following code to create an array and, using each value of that array, create an associative array for the values of xVelocity and yVelocity.[code]But I get an error from that as well. I think I understand basically why this doesn't work, but I'm wondering if, given the spirit of what I'm trying to do, you can think of a working alternative.
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Feb 9, 2009
I want to loop through a array to call my functions, but can't get the syntax right?
var myArray:Array = ['function1()', 'function2()'];
for (var key:String in myArray){
// I want to call the function here
}
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Feb 9, 2009
I want to loop through a array to call my functions, butcan't get the syntax right, is this possible?[code]....
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Dec 10, 2009
So basically I have this map. On this map I have points, and when you click on these points it goes to a URL.The code setup is as follows:
Arrays to define the movieclip locations and another for the urls (this one is an associative array). I then create a function loop to make an event listener for each point. When the point is clicked it will run another function that handles the URLs. The URL function is to grab the target point that has been click, use the url array type to find the key, and then throw it in to the URLRequest.
So far I have this code:
var places:Array = new Array();
places = [
map.paulsens, map.paraburdoo, map.plutonic, map.wiluna, map.gwalia, map.wallaby,
map.sunrise, map.moora, map.marvel, map.flyingFox, map.ernest, map.rosebery,
[code]....
So it's obvious to me that the openLink(); function isn't doing what I want it to. I can kind of guess because event.target isn't being turned in to a string or not pulling the array's type?
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May 13, 2009
it's a scrolling list with a series of movieclips within it which are each different items. When you click one of the items, that movieclip that you have clicked runs a little function which tells it to move 10 pixels to the right smoothly. It also checks to see if any of the other movieclips have been previously selected, and if they have, it runs a function that tells them to move back 10 pixels to the left.
[Code]...
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Jan 13, 2010
I am dynamically generating buttons and textfields using an array and a for loop. It all works well and creates buttons and textfields ... but once they are created is there a way I can cast them to a movieclip so that I can then control the visibility etc.
Here's the code:
//define variables
var _buttons:Buttons;
var _buttonsX:Number;
var _buttonsY:Number;
var textArray:Array = new Array()
[Code] ......
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Oct 31, 2009
how can i find out from a for loop that which object from the array has been hit; For eg - i have 2 enemies in an array and i run a for loop
[Code]..
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Feb 4, 2010
basically what im trying to do is create a jigsaw game, simple eh! i have nothing on the stage at compile time, only four items in the library. these are four different puzzle pieces with export names of "piece01" "piece02" "piece03" and "piece04". my AS goes like this:
ActionScript Code:
var puzzlePieces:Array = ["piece01","piece02","piece03","piece04"];
var len:int = puzzlePieces.length;
var pieceList:Array = [];
[Code]....
how do i or what name do i give the addEventListener to? (if that makes sense)
to be able to drag them.
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Jan 28, 2012
Attached I have a small .fla that basically does the following:
1. A button is clicked (calling the playSound function)
2. The sound is then played, also a small instance of the button is called from the AS library and placed within a sprite that is within a movie clip at the bottom. The event listener is also removed from the main button so it can only be called once.
3. When the small instance of the button is pressed (within the sprite) it stops the sound, removes the icon and re enables the buttons event listener.
It all works fine, and it is worth mentioning I am still new to Flash but getting to understand it more. I plan on having 20 buttons on the screen, and surely theres an easier way then having 20 functions, all more or less doing the same thing!
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May 22, 2010
1. a button is clicked (calling the playSound function)2. the sound is then played, also a small instance of the button is called from the AS library and placed within a sprite that is within a movie clip at the bottom. The event listener is also removed from the main button so it can only be called once.3. when the small instance of the button is pressed (within the sprite) it stops the sound, removes the icon and re enables the buttons event listener.It all works fine, and it is worth mentioning i am still new to Flash but getting to understand it more (after a little bit of light hearted abuse from a few members ). What i am struggling to understand is how to 'streamline' my code. I plan on having 20 buttons on the screen, and surely theres an easier way then having 20 functions, all more or less doing the same thing!
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Jan 31, 2010
I'd like to add event listeners to movieclips (already on the stage), whose names are called from an array one by one, into a for loop.
Code:
// there are 4 movielcips on the stage with name a1 - a4.
// create array
var Bro:Array = ["a1","a2","a3","a4"];
// for loop
for ( var i:Number = 0; i < 4; i++) {
// Add event listener to array values to buttons.
Bro[i].addEventListener(MouseEvent.ROLL_OVER, roll, false, 0, true);
//execute this function on rollover
function roll() {
trace("why wont my arrays work in for loops");
}}
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Oct 14, 2009
Inside each dataInput is a button that sets the var "varSumNum" to 1 or 2, retain or dismiss respectively. If I set varSumNum to 2 the retain button will hide the corresponding circleMC, but the circles need to toggle visible/invisible individually. This works fine on circleMC1, but I can't get it to check the rest of the dataInputs and toggle their circles. To clarify further, it needs to check each dataInput and if 2 & 4 are set to 1 circle 2 & 4 are removed.
[Code]....
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Sep 22, 2009
I have this array that contains the names of various images I want to load into Flash
var imageArray:Array=["image1","image2","image3","image4","image5","image 6","image7","image8","image9","image10"];
Now I want to create 10 different buttons with each button loading in an image. I know there's a way to do this with a for loop without having to make 10 different buttons and writing 10 different functions. Not sure how to correlate the members imageArray with the generated btns.
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May 30, 2011
[Code]....
I'm stucked here. I want the font type "BauhausMedium" to apply when ft_01 is clicked, font type "Haettenschweiler" to apply when ft_02 is clicked, etc... at the same time I want all" ft_01a", "ft_02a", "ft_03a" movieclips to hide except for the movieclip similar to the clicked button. E.g. if "ft_02" was clicked ft_02a to be visible =true and rest to be visible = false (ft_01a, ft_03a).
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Apr 8, 2009
I have a five mouse click functions, each with a different navigateToURL link, and each one appears on a different key frame. The probelm is that once the end of the swf is reached and it loops, it gets stuck on the last function and therefor only links to that last URL.Is there a way to reset functions at the begining? Or is there a better way to do this?Code from one of my keyframes:
First_btn.addEventListener(MouseEvent.CLICK,onMouseClickFirst);
function onMouseClickFirst(e:MouseEvent):void{ navigateToURL(new URLRequest('http://FirstLink.com'));}
[code]......
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Nov 24, 2004
why this code dosent work at the same time in the timeline, and why only envent put inside the attacHMovies or duplicated Movies work, if i put them in the forr loops they dont work.
[Code]...
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Sep 10, 2011
I'm trying to figure out how to work with arrays in OOP AS3.0. This is what I've got:
[Code]...
everything breaks down. How should I get the value of myArray into the main Class file (Gallery.as)?
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Mar 6, 2012
I am trying to make a to-do list application. I would like it to save each time I close. So I researched shared objects, and somehow cannot get it to work. I hold all my "items" in an array, then copy that array to a shared object. Here is the code used to copy the array: At the top. I put the array in a Global class, just ignore the GlobalVars.vars. junk. It's not really necessary, but it definitely works everywhere. ListItem is a class I made that works fine by itself.
Code:
var listCookie:SharedObject;
listCookie=SharedObject.getLocal("lkjasdf");
if(!listCookie.data.itemArray) {
listCookie.data.itemArray=new Array();
} for(var i in listCookie.data.itemArray)
[Code] .....
When this function is called, it equates the two arrays fine. I trace them both afterwards, and they have the same items in there. But when I close the .swf and reopen it, the saved array is full of undefined references. It has the same length, just nullifies everything it was supposed to have.
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Oct 25, 2011
I'd like to cache my spritesheet (tilesheet) into an array. I do this because every spritesheet shall be cached inside of an array so my objects can pull their tiles from them easily. But my cache doesn't seem to work because absolutely nothing gets rendered out of it. I can't see anything.
There is something inside my cache (likely bitmapData) and it is not null so currently I don't know where the problem might be. this function shall render each tile of an array to a background via copypixels
[Code]...
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Mar 8, 2012
I am trying to test the collisions between a bullet and an array of enemies in Actionscript 2. However it is not sensing a collision.This is the code in the bullet.
onClipEvent(load)
{
facing = _root.player.facing;
speed = 1;
[code]....
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Jan 21, 2011
I am running into some trouble adding an array into another array to create a multi-dimensional array.The code appears as below:
var slideDataArray:Array = new Array();
var slideShowDataArray:Array = new Array();
slideDataArray[0] = xmlData.SlideShowParameters.SlideShowImagesDirectory;[code]........
I am looking for a means of placing the slideDataArray into a 'slot' or value of slideShowDataArray so that I can in the end pass the slideShowDataArray as a parameter to another function.As of now, the last slideDataArray appears 11 times (the loop runs 11 times) in slideShowDataArray and the way the code is written the slideDataArray is unique every iteration of the loop.
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Aug 26, 2009
I've got a bit that loads a big chunk of xml data about products.I push product info into an array(e.g. productArray), then add that array to another array (e.g. allProductsArray)How do I sort those arrays? For instance, if I want to sort the allProductsArray based on the info in productArray[0]?Alternatively, would something other tha an array of arrays be a better route?This loader loads the same sort of info for many different clients, so the bit to sort on will change.
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