ActionScript 2.0 :: [fmx] FOR Loops And Function - Why Only Event Put Inside The AttacHMovies Or Duplicated Movies Work
Nov 24, 2004
why this code dosent work at the same time in the timeline, and why only envent put inside the attacHMovies or duplicated Movies work, if i put them in the forr loops they dont work.
[Code]...
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Similar Posts:
May 15, 2009
I'm new in actionscript and i need a horizontal scroller with duplicated movies. The scroller works fine (isn't in the code below) but i can't see the duplicated movies or anything for that matter.
[Code]...
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Dec 23, 2006
I'm making a snowglobe for the holidays and as such, I'm looking to have it snow INSIDE the globe only. What I've done is make a mask for the globe so that the "snow" movie clip will only be visible within the globe. I also have a duplicate movie action in my main movie to create a lot of snow.
The problem, though, is that the duplicates do not get masked like the main snow clip. Is there a way to fix this?
[Code]...
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May 17, 2007
Is there any way of Duplicating a movie and then calling upon it to drag and drop it else where? I can't seem to get it working since the script for drag and drop calls upon an instance name - and the instance name for the duplicated movie has a variable at the end so its different all the timeeg duplicateMovieclip("movieclip", "instance name"+i, i)I don't even know if its possible calling upon an instance name that doesn't exist until something is clicked O.o;
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Jul 16, 2010
I have a VBox, I assigned a handler to click, and inside the VBox I have components such as images and texts with no handler assigned for click. Would the click function be called when I click on the text and image? If not how can I make it so without assigning handlers individually, but on the container level?
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Feb 29, 2012
How to get variable value from inside event function. Variable was declared outside event function.
var StringVar="sample";
myButton.addEventListener(MouseEvent.CLICK, myClickReaction);
function myClickReaction (e:MouseEvent):void{
StringVar="other sample";
} trace(StringVar); /*
It gives me "sample" value and I would get "other sample" value */. That strange because if that would be normal function trace would give me good result.
var StringVar="sample";
function myClickReaction():void{
StringVar="other sample";
} myClickReaction();
trace(StringVar); /* it gives me result as I wanted to have - "other sample" value */
I know also method of passing arguments into event fuction but it not works for me as I would like to
var StringVar="sample";
myButton.addEventListener(MouseEvent.CLICK, function(e:MouseEvent){ myClickReaction(e, StringVar) },false, 0, true);
function myClickReaction (e:MouseEvent, StrVar:String):void{
StrVar="other sample";
} trace(StringVar); /* it also gives me "sample" value and I would get "other sample" value */
How to do that correctly?
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Aug 4, 2011
In fact, when i publish my FLA with player 9, there is no prob. When i publish with selecting player 10, there is this problem.
I paste my code :
var leng:int = MovieClip(root).program.websiteXML.pages.titlePage.length();
trace ("leng"+leng);
setInterval(function () : void {
[Code]....
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Mar 1, 2012
I have preloader code in my main FLA, and I load the corresponding preloader (a small file) externally. When I detect that the file is fully loaded, I need to add the listener to the content that I want to "preload".[code]If I use it this way, the loaderInfo listener does not work, but if I add the listener ouside of the handler function, it does.The problem is, I need it to work from within the complete handler, because obviously, the preloaded can show the % completed only after it's loaded...
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Jul 10, 2008
I made a motion tween that works great on it's own, but won't tween at all inside of a frame. Why not?Here is the code as a function. What's up?:
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
fadeIn(myMC);
fadeIn = function(mc) {
var myHoriTween:Tween = new Tween (mc,"_x",Back.easeOut,900,0,1.1,true);
}
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Jan 20, 2012
I have created a class named XMLclass and inside that class there is a function named returnFillColor.The function looks like this:
Code:
public function returnFillColor(XMLchild:uint):String{
var xmlLoader:URLLoader = new URLLoader();
var xmlData:XML = new XML();
[code]....
When i call this function from my main class, it returns nothing because the XML wasn't done loading. I've double-checked this by adding addEventListener(Event.COMPLETE) outside the function.Is there any way to return data from the xml-file with just one function?(like adding event.Complete to the returnFillColor-function)
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Jan 14, 2010
Here is my scenario
1: I am using custom hand cursor in my application
2: When the mouse leaves the stage I am making my hand cursor invisible
3: Further I am using PV3D for animating plane.When the mouse moves in the stage the camera rotation is changed
4: When mouse moves out of the stage.the camera rotationY is set to zero
Problem:I am using
ActionScript Code:
stage.addEventListener(Event.MOUSE_LEAVE,hideMouse);
stage.addEventListener(MouseEvent.MOUSE_MOVE,moveMouse);[code]....
There are other animation added to this function also.So the function works well but sometimes when I move the mouse out of the window from middle of stage to its out,the function doesn't work.Meaning it works for some fraction of time and then hand cursor is shown and camera rotation is not set to zero.Is there any trick that must be done to force Event.MOUSE_LEAVE work properly.
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Jul 3, 2009
I got this weird problem, when i run this code:
Code:
package {
import flash.display.MovieClip;
[Code]....
In Flash Cs3 it acts exactly as i want, the ENTER_FRAME runs and the addObject places numerous sprites on the stage. In the window output i'll see the trace. But when i run this code in Eclipse which is set up to use the Flash Player as output i get the first trace from EDHV_ImageSlider but the traces inside addObject won't show up, the sprites however are generated perfect.
The difference between the eclipse setup and the cs3 setup is the fact that the cs3 setup has a *.fla which calls the *.as package.
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Sep 8, 2005
I cannot find a solution anywhere for this issue. Searching the forum yields: "The following words are either very common, too long, or too short and were not included in your search: name"
Anyway, the thing is this.
I duplicate a movieclip several times, which is a button, and name the instances c0, c1, c2, etc. I want to use substring to extract the number behind this name when someone clicks on one of these buttons. I have the following function in the button:
Code:
on(rollOver) {
x = substring(this._name,1);
ripples._x = coords[x].split(",")[0];
ripples._y = coords[x].split(",")[1];
}
As you may guess, I need the number in the variable x. However, the pointer "this" apparently points to the level this button is on (_level0), and not the button itself. So "this._name" gives me nothing.
My question to you all is, how do I obtain the buttons instance name the user has clicked on? Or for that matter, any other property. How do I address the button itself, from the on(XXXX) function?
The code to spawn the buttons is (in a loop):
Code:
duplicateMovieClip("clickdot","c"+x,x+10);
setProperty("c"+x,_x,coords[x].split(",")[0]-8);
setProperty("c"+x,_y,coords[x].split(",")[1]-8);
Obtaining the coordinates instead of it's name would suffice as well.
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Mar 27, 2005
I am trying to do a bit of code that duplicates a movieclip with an input text box inside it, which the user can then position wherever they want on the stage.
Now, I've been monkeying about with this bit of code (on the frame);
box01.onPress = function() {
var depth = this._parent.getNextHighestDepth();
var init = {};
[Code].....
This works fine for duplicating and positioning the movieclips, but when I try and input text into the duplicated movieclip's input text box, it won't have any of it. I have tried everything I can think of, from trying to isolate the drag, to getting the input text box to position itself dynamically (kinda like a startdrag) but I can't get anything to work!
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Jan 16, 2008
So, I have the following function...
buildLetter = function (x, y) {
tmpStrWord = wordArray[nextWord].word;
tmpStageArray = tmpStrWord.split("");
[Code]....
I need the attachedMovie clips to be centered on the stage no matter how long the array gets in terms of letters.
Oh and the size of letters cannot be scaled down.
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Mar 17, 2004
I have a duplicated movie clip and that layer is inside a mask. I would like to mask that but it doesn't work. I have uploaded the fla so you can take a look.
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Aug 31, 2010
I have the following code:
ActionScript Code:
//links
var navBarButtonArray:Array = new Array(navBar_mc.gadgetNews_btn, navBar_mc.gadgetReviews_btn, navBar_mc.gadgetFeatures_btn, navBar_mc.iphoneNews_btn, navBar_mc.androidNews_btn);
var categoryArray:Array = new Array("news", "reviews", "features", "iphone news", "android news");
var navBarLinkArray:Array = new Array("http://feeds.feedburner.com/T3/news.rss",
[Code]...
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Mar 18, 2006
Code:
function loadSWF(src) {
_parent.swfContainer.loadMovie(src);
}
[Coe]....
the code above ... the onPress button dont work dont know
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Apr 8, 2009
I have a five mouse click functions, each with a different navigateToURL link, and each one appears on a different key frame. The probelm is that once the end of the swf is reached and it loops, it gets stuck on the last function and therefor only links to that last URL.Is there a way to reset functions at the begining? Or is there a better way to do this?Code from one of my keyframes:
First_btn.addEventListener(MouseEvent.CLICK,onMouseClickFirst);
function onMouseClickFirst(e:MouseEvent):void{ navigateToURL(new URLRequest('http://FirstLink.com'));}
[code]......
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Apr 4, 2011
understand how arrays and for loops work together? In the following code 100 rain drops are created with the first for loop and then moved with a second for loop the part that I don't know understand 100% are as follow...
var rainDropArray = new Array();
for(var i:int=0; i<100; i++) {
var rainDrop:RainDrop = new RainDrop();
rainDrop.x = Math.random() * 550;
[code]....
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Apr 27, 2010
ActionScript Code:
function setUpButtons() {
var btnCnt = numeri_array.length;
for (i=0; i<btnCnt; i++) {
[code]...
i'm having a problem with this script... the onRollOver and onRollOut are working properly but the onRelease it's always the same i mean (my_mc.loadClip(foto[27], "container") for all the 27 buttons..
ActionScript Code:
for (i=0; i<btnCnt; i++) {
var temp = this["a"+i];
[code]....
and everytime i have to make a modify i have to write for every case..
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May 14, 2006
I have created a MovieClip in the library that consist of buttons, graphics and other MovieClips. When the movie starts I attach this movie clip to a newly createdEmptyMovieclip like so
[Code]....
So all that works fine, except when I add a onRelease event to a duplicated MovieClip it does not seem to respond. So I was wondering if the duplicateMovieClip function does not copy the button inside the original MovieClip. The code for the button is
[code]....
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Apr 13, 2010
I have an array that returns multidimensional data from an mysql database, when this is collected the createNews function creates the user interface. The problem I am having is the loop is iterating quicker than the UI is being created, is there a way to use event listeners with loops so it only continues after my function has completed its work?
[Code]...
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Aug 31, 2011
I'm figuring out a way to update my mouse x and y inside a loop. In this small test block, I'm tracing the mouseX and mouseY twice. The first one is outside a loop. The second one is inside a loop.
When I test the SWF, you can see that the first trace changes constantly and seamlessly. But when you hold your mouse down, the code starts tracing the 2nd trace. Even though the mouse is down and moving, the mouseX and mouseY traced is not changing.
Actionscript Code:
import flash.events.MouseEvent;import flash.events.Event;var mouseIsUp:Boolean = true;stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown);stage.addEventListener(MouseEvent.MOUSE_UP,
[Code]....
Closely related to the main question, when you click the stage, you would get 100 lines of the 2nd trace. Is there a way to break the loop as soon as the mouse is up?
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Jan 24, 2010
One thing that annoys me constantly is flashes inability to have proper variable scope - especially in for loops. For instance:
[Code]....
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Oct 7, 2004
I was wondering why my current code for calling a setInterval on a function doesn't work inside my class.I have this code inside one function, calling a second function.
intID = setInterval(selfReferential, dupe, 30, 0x000000);
The selfReferential keyword refers to the current class,but was defined previously (selfReferential = this; ).I get no errors, but the dupe() function is never called.and I had the selfReferential variable replaced with the this keyword at one point as well.
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Aug 5, 2009
I'm trying to set up a simple button navigation system with a for loop that pulls a mc out of the library "i" number of times, adds it to the stage, then adds an event listener to it with a unique function name -- something like "onClick1, onClick2, etc", but with onClick[i] somehow in the loop instead.
var btnArray:Array = new Array();
for (var i:uint = 0; i<6; i++){ var myBtn:btn = new btn(); btnArray.push(myBtn); addChild(btnArray[i]); btnArray[i].x = i*50+50;
[code]....
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Jun 20, 2010
I want to say that everything I code and work with is created through a main class and added to the stage through actionscript, the stage is completely empty before running.I've got a button in my library, and I create 8 of them and add them to the stage. I also add them to an aaray which i then compare in a for loop to add an event listener to them. I do it this way because they all run the same function. Each of the 8 buttons has a variable which is unique to that specific instance which I will use to do execute different sections of the function that gets called when I click one of the buttons.[code]
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Jan 14, 2010
im having this errors:
1021: Duplicate function definition function onComplete1(event:Event):void {
1021: Duplicate function definition function stopSound1(event:MouseEvent):void {
1021: Duplicate function definition function backSound1(event:MouseEvent):void {
codes i used:
Code:
var thereReq:URLRequest = new URLRequest("SOUNDS/how.mp3");
var there:Sound = new Sound();
var thereControl:SoundChannel = new SoundChannel();
[code]....
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Nov 24, 2004
why this code dosent work at the same time in the timeline, and why only envent put inside the attacHMovies or duplicated Movies work, if i put them in the forr loops they don work.
Code:
img01 = new Array();
img01 = ["001.jpg", "002.jpg", "003.jpg", "004.jpg", "005.jpg", "006.jpg", "007.jpg",
[code].....
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