ActionScript 3.0 :: Bow And Arrow-BalloonPop?

Dec 12, 2010

i have created a movie clip which are composed of balloon, archer,bow and arrow. but the main problem is when i clicked the mouse the arrow start to shows up but it does not move vertically, in short it does not shoot upward.

[Code]...

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ActionScript 3.0 :: Go Back With The Back Arrow But Can't Go Forward With The Forward Arrow

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I have been working on a tutorial in Flash on the topic of Flash () for two days, and I am just finishing up on a template. I have fixed five bugs, but I cannot think of how to fix this last one. I'd rather actually fix the problem this time, instead of improvising . So, here is what is going on:

I have this thing at the end where you have to enter in the code that I taught the viewer to proceed, then hit the continue button to finish the tutorial. But for some reason, whenever I try to go back with the back arrow, it does, but then I can't go forward with the forward arrow until I reach the first frame that contains actual tutorial ("page" 2). Then it works again. It seems really random, but there is [obviously] a good explanation for it. I thought it might have something to do with the fact that all of the arrows up to the "test" part, excluding the back arrow there, have the exact same instance name. However, "page" 2 is the 2nd time it is used (introduction, then the "page" 2, then 3, 4, 5, and 6, then the test part thing), so it makes less sense that it would work the 2nd time, but not the third, fourth, fifth, or sixth. And I know there's nothing wrong with the code itself:

[Code]...

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Sep 13, 2009

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Code:
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[Code]....

I keep pressing the down key down and also press the left key down...

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[Code]...

And now it looks good, but can someone tell me why I need to do this while in physics it normally would fly 15 times too fast?

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This is a fairly simple problem, yet I can't make it work. I have an arrow-shaped mc, and I want it to rotate, constantly, so it points at the mouse.

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[Code]...

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For some reason, the down and right keys aren't working. They work fine in other programs but in this program they fail.
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I'm trying to do a rather complicated mask in flash and can't quite get it right. I have a logo with three arrows on it. The arrows travel in water droplet pattern. Between the arrow heads is a small white space. I need to build this as a mask because the color of the arrows has a gradiation from light blue to dark blue.

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I am making a input field for keywords, and while the users writing I'm displaying suggestions for keyword on a list underneath the caret position.The input field is single line, so I am using the arrow up/down key to select a suggestion and Enter to insert it.And it's mostly working, with the big exception that the up/down key also changes the caret position to the begining/ending of the TextField.

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create one rotating arrow around the countdown from 15 to 0.

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how do you move an object around with the arrow keys.

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I am trying to create a four button system that is controlled using either your mouse or arrow keys.I need to create a Key Listener to allow the highlighting and selecting of each button . The arrow keys allow you to select button when you reach the last button it returns to the first button, and the enter key allows you to select the button.

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I've made a .swf object in flash and I've used dynamic text and embedded all the english characters. However, when the .swf is viewed on a web page, the does not show up.It is there though, because if you select all the text and paste it elsewhere, it is there.

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I want to get the � mark showing up in the text on the arrow...

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ActionScript 2.0 :: Moving With Arrow Keys?

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I know this has been posted many times before but, how do you move an object around with the arrow keys.But there's a catch.I need my object to flip horizontal when pressing right when it is facing left ( and vice versa). And I need it to flip vertical when it is facing facing upwards and the down arrow is pressed (and vice versa). Does anyone know how to do this?

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ActionScript 2.0 :: Control A Car With The Arrow Keys?

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I have the script so that you can controle a car with the arrow keys but for one of the misions on my gta2 style game i would like an enemy car to follow you. The car has to stay facing the right way acording to the way the street though, this is the only bit i cant think of i also need boundries.

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ActionScript 2.0 :: Arrow Keys Don't Work?

May 15, 2010

I created an image, made it a movieclip and attached this code:

Code:
onClipEvent(enterFrame){
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[code].....

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ActionScript 3.0 :: Arrow Keys Right And Left In Different Scenes?

Apr 14, 2009

i have different scenes once clicked it goes to next similarly want to have right and left keys want to work with but its only working in the 1st Scene, once user clicks and goes to next scene then arrow keys stop working,

Actionscript Code:
import flash.system.fscommand;import flash.ui.Keyboard;import flash.events.Event;import flash.events.KeyboardEvent;btn_next.addEventListener(MouseEvent.CLICK,next_Slide);btn_prev.addEventListener(MouseEvent.CLICK,prev_Slide);btn_exit.addEventListener(MouseEvent.MOUSE_DOWN, closeApp);stage.addEventListener(KeyboardEvent.KEY_DOWN,

[code]....

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ActionScript 3.0 :: When Press Right Arrow Key It Goes To And Plays The Right Walk?

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I am making a side scrolling game and I have all my pieces made, background, main character, enemies, wall, floor, etc. I have begun coding it with Action Script 3. I have it to where i have a main menu, and two buttons= one that goes to instructions and one that starts the game. I have my main character as a movie clip and inside the movie clip I have labels- stand, right walk, left walk, jump, duck, fire, and die.I coded it to where when I press my right arrow key it goes to and plays the right walk, down arrow key it plays the duck label.I have a trace on them and they are working. What Im trying to figure out how to do is 2 things. First, when my character gets to a certain spot on the screen, he stops walking and the screen moves, and second how to make the enemies move. Im scripting everything internally and not using any classes for this game.

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