ActionScript 3.0 :: Call A Class Function From MovieClip Timeline?
Dec 7, 2011May I know how to call a class function (not a document class) from a movieclip timeline?
View 2 RepliesMay I know how to call a class function (not a document class) from a movieclip timeline?
View 2 RepliesI have a function defined in my document class that I want to call on a framescript of a movieclip placed on a timeline. Of course, left to itself it's "undefined", and I can't figure out how to reference parent/root/document class.
View 4 RepliesI want to call a function that is inside the root timeline of Flash from an external class.
This code is from the class:
private function loadImage(event:Event):void
{
addToContainer()
}
[Code].....
Is it possible the class can call the function that in the timeline?coz I want to use freetransform actionscript to apply "myMovie" class function ....but the error msg: **Error** There is no method with the name 'addFreeTransform'.in myMovie.as
Code:
class myMovie extends MovieClip{
static var EmptyMovieNum:Number=0;
[code].....
How can a function in main timeline be called from class file?
View 4 RepliesI have some functions defined at the main timeline, and I need to call them from a class, how can I do this?
I've tried object(parent).function();
and object(root).function();
but didn't worked
those functions need to be on the main timeline because they removeChild() of the class
i trying reuse a function many times so i decide to put it inside the timeline and whenever the movieclip move it will call the function, but it dont work. -_-
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How can I run function of the main document class from a class of a MovieClip? I usually just used MovieClip(parent).function(), but now my MovieClip has another parent. Or what do I have to pass to the MovieClip class when creating the MovieClip to acess the main document class?
View 9 RepliesI'm having a bit of a hard time with calling a function in the main timeline through a button in a movieclip. The mc is in the main timeline and in it I added a button with this.removeMovieClip(); and so far it works, but when I try to call a function from the main timeline it just doesn't seem to work.
View 13 RepliesMay I know is it possible to call a class function from the timeline of a movieclip? I had tried:
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I'm having some trouble finishing an interface i'm working on,the function indica() adds a menu listing of items (indicadores) inside a mask because its too large, and i added a scrollbar that allows to scroll through the items but now i need to add the buttons inside the movie clip indicative,i can add symbols and buttons, but i'm having trouble having them call functions inside the same class that the function indica() is running.[code]
View 2 RepliesI have a movieClip named MC, and it's enabled with action script, with the class name MC_Rectangle and a Stage.I override the MC_Rectangle class file in a mc_rectangle.as external file.here is the code:
package{
import flash.display.*;
import flash.events.*;[ code].....
I have new a object in the main stage var
mc_rect:MC_Rectangle = new MC_Rectangle()
in main stage:
1. how can i access the variable "sequence" in "mc_rect"
2. how can i pass parametre from main stage to mc_rect via function setSequence(data:int)?
3. how can i call the function in addSequence() in mc_rect.
in asp.net, i usually use mc_rect.sequenct,mc_rect.setSequence(data), mc_rect.addSequence() to achieve my goals......btw, can function in mc_rect return out result to main stage?
so here's the function on main stage:
[Code]....
and here's the code that wants to call this function in a another movie clip. I've attached this clip dynamicaly to the main stage as well.
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How can i acess slideImage function on the main stage. in AS2 _root.slideImage(btnNumber); would work. How Would I do this in AS3?
how do use a function from a doc class.... to call a function to work on in
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I need to run a function once a movieClip has stopped playing, but can't figure out how.
View 4 RepliesI have a function I want to call (just once) when the main timeline enters frame 6. The function is also on the timeline. How can I do that without a listener? Or what listener would I use?
View 1 RepliesI have a button in a movieclip and im trying to tell it to call a function on the main timeline. How do I do this? root something?
Here is the function on the main timeline im trying to call
ActionScript Code:
function hallwaylurkerload (evt:MouseEvent):void {
var currentGalleryID:int = 1;
loader.load(new URLRequest(galleries[currentGalleryID][0]));
[Code].....
I have a function within another function. Is it possible to call the function inside the function from the main timeline. See example code. I want to call the function called sub from outside off the function called main.
Code:
function main():void{
// Do something
function sub():void{
//do something
}}
Lets say I have a Main Document Class called Main. I also have a child class called childClass that call a function from the Main class and is also imported in the Main class. How should I call the function? I tried this , but when calling the function, it's getting me error.
Main class :
Code:
package {
import flash.display.Sprite;
import com.childClass;
[Code].....
I have a Document class that instantiates a class named Other. I need to call a function in the Other class from the Document class.I'm getting this error: Call to a possibly undefined method OtherFunction through a reference with static type Other.I have read online that you need to use make the functions static or use a getter function but I'm unclear how to do that. I haven't been able to make it work and I feel like i'm missing something fundemental with this problem.below are simplified versions of the classes.
Document class
Code:
package {[code]......
I have a document class called Main.as In the class constructor I have the following listener:
enter code here
var listeningFORModeChangeToStudent:Sprite = new Sprite;
listeningFORModeChangeToStudent.addEventListener(TellAllModeChangeToStudent.STUDENT,exp);
addChild(listeningFORModeChangeToStudent);
[code]....
In a third class I make a call to the despatcher in the previous class:
enter code here
var ThisTellAllModeChangeToStudent:TellAllModeChangeToStudent = new TellAllModeChangeToStudent;
ThisTellAllModeChangeToStudent.tellAllModeChangeToStudent();
I have trace statements in eveything and from this I know the despatcher in TellAllModeChangeToStudent is being called.The problem is that the listener in the main.as is not calling the function exp.I cant see why and I dont know how to check if the listener is actually seeing the dispatch event?
I have 2 buttons in my main movieclip, one called "projects by client" and the other "projects by category".I have an external projects.swf which has 2 functions CLIENTS_CLICK and CATEGORIES_CLICK. The code is in the first frame of the projects.fla actions layer and not in a class.
View 1 Repliescan i call a class public function from another class? what's the cleaniest solution to do that?
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a button wich is istanced in Menu, run showTheThumbs method, in Thumbs.
I have a main time line and a button defined. Can I define functions in actionscript anywhere and call them from anywhere? For example, if I call a function in main timeline and it's defined in the button, does that work?
View 3 RepliesHow do you call a function on the main timeline from a an onRealease in a nested mc?I have created a function that resides on the main timline, and when a button is released I want to call it, but the button is nested in a movie clip.
View 2 RepliesI am working on AS3 and I have a created a button class which have an off state and on state. I did the class and it works fine, but i need a little fine tuning. Right now I am polling the button state from the root(main timeline) by checking a boolean property in the button class. I feel it is quite inefficient to check the button state on every enterFrame event of the main timeline. Rather I would prefer the button to tell the root time line by invoking a function written in the root, whenever a state change occurs. t should be cleaner , right?? But when I try to access a function in the root which goes like this
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I'm inside the movieclip called 'infopanel', and in its timeline im trying to allow it to be moved up when an identically sized box (also inside the infopanel movieclip) is rolled over. The reason I'm doing this is because the movieclip has to be summoned by code, therefore all its functions have to be inside itself.[code]...
View 1 RepliesMy question today revolves around a CustomEvent I'm trying to send from one sub Class to another.
I've used my CustomEvent class to pass an event from a sub Class to my main class fine, but I'm not sure who to do that between sub classes.
My Custom Event Class
package src.events {
import flash.events.Event;
public class CustomEvent extends Event
{
[Code].....
I have load child swf in parent swf, from child swf i am trying to run my parent swffunction I am trying this code
MovieClip(parent).testfun()
but this code is giving error.
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::Loader@2b1aa061
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How do you call a function from another class in AS3? Functions referring properties/methods from instances created in that class. For example I have a class that creates a textfield and a scrollbar and another that load some images in a Scroll Pane component. I do it in that way because in some menus appears only text and in others text & images
What I need is with the scrollbar, scroll both text and images