ActionScript 3.0 :: Call A Function On The Main Timeline?
Oct 18, 2009
I have a button in a movieclip and im trying to tell it to call a function on the main timeline. How do I do this? root something?
Here is the function on the main timeline im trying to call
ActionScript Code:
function hallwaylurkerload (evt:MouseEvent):void {
var currentGalleryID:int = 1;
loader.load(new URLRequest(galleries[currentGalleryID][0]));
[Code].....
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Jul 14, 2009
so here's the function on main stage:
[Code]....
and here's the code that wants to call this function in a another movie clip. I've attached this clip dynamicaly to the main stage as well.
[Code].....
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Aug 14, 2010
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Jun 19, 2011
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Code:
function main():void{
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//do something
}}
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Apr 30, 2010
I have 2 buttons in my main movieclip, one called "projects by client" and the other "projects by category".I have an external projects.swf which has 2 functions CLIENTS_CLICK and CATEGORIES_CLICK. The code is in the first frame of the projects.fla actions layer and not in a class.
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Jun 3, 2009
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Feb 15, 2012
I have some functions defined at the main timeline, and I need to call them from a class, how can I do this?
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Sep 28, 2010
I have a main time line and a button defined. Can I define functions in actionscript anywhere and call them from anywhere? For example, if I call a function in main timeline and it's defined in the button, does that work?
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Jan 21, 2006
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Jan 29, 2007
I am working on AS3 and I have a created a button class which have an off state and on state. I did the class and it works fine, but i need a little fine tuning. Right now I am polling the button state from the root(main timeline) by checking a boolean property in the button class. I feel it is quite inefficient to check the button state on every enterFrame event of the main timeline. Rather I would prefer the button to tell the root time line by invoking a function written in the root, whenever a state change occurs. t should be cleaner , right?? But when I try to access a function in the root which goes like this
[Code]...
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Oct 4, 2010
I'm having a bit of a hard time with calling a function in the main timeline through a button in a movieclip. The mc is in the main timeline and in it I added a button with this.removeMovieClip(); and so far it works, but when I try to call a function from the main timeline it just doesn't seem to work.
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Sep 23, 2009
I want to call on a button instance that lives two levels up in a movie clip. So, the mc lives here: Scene 1 > startMc > navMC (the navMC contains all the buttons) I thought "page1_btn.child.child.addEventListener(MouseEvent.CLICK, page1content);" would work but doesn't seem to do it. The code on main timeline is:
[Code]...
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Jul 24, 2011
how to create .as file and how to link it with flash? another question is can anyone teach me on how to create main timeline and also how to call movieclips from the main timeline?
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Apr 17, 2008
I've got a movie with a few buttons in it. When you click on one of the buttons an external swf opens. At the same time a large, quare, white movieclip opens at the back of the external swf (the white mc is in the main movie). Okay, so for so good.
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TweenLite.to(_level0.contentback_mc,1,{_alpha:0});
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Jul 14, 2009
so here's the function on main stage:
function slideImage(btnNum:Number)
{
trace("scrolling image");
trace(btnNum);
[Code].....
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Mar 16, 2012
On the main timeline I have a movie clip called clock_mc and playBtn playBtn is placed in the center of clock_mc When you press playBtn clock_mc starts playing
playBtn.addEventListener(MouseEvent.CLICK, playClock);
function playClock(event:MouseEvent):void
{
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[Code].....
I've tryed to placed the replayBtn on the stage on the main timeline and I've set it up to replayBtn.visible = false; And then I add replayBtn.visible = true; to last AS frame of clock_mc but it wont work Even when I put the button physically to the last frame of clock_mc it will not work either.
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Aug 3, 2011
I am curious if there is a way to call back to the main timeline using AS3 after a video clip or audio clip that is being loaded externally, is done playing? For instance: you get to a page with a video on it, but when the video is done playing, instead of just sitting there, it automatically takes you to a new page (framelabel).
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Jul 9, 2009
I have a main.swf that loads in an external swf called home.swf. I want to be able to call a function in main.swf's doc class from the loaded swf:
Code:
function loadArtist():void { // my function }
in the main timeline of home.swf I'm calling it this way:
Code:
function timeToGo(m:MouseEvent):void {
trace("button pressed");
MovieClip(this.parent.parent).loadArtist(); }
the home.swf compiles fine but when loaded in the main.swf & the button is pressed i get this error:
TypeError: Error #1006: loadArtist is not a function.
at home_fla::MainTimeline/timeToGo()
It seems that it thinks loadArtist is a property. Ack. I've got 3 objects loaded dynamically using addChildAt(mc, 0) ...
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Jun 23, 2010
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function chama_movie(name:String) {
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[Code]....
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Aug 11, 2011
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The Question: How do I do this?
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private function loadImage(event:Event):void
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addToContainer()
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[Code].....
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Code:
class myMovie extends MovieClip{
static var EmptyMovieNum:Number=0;
[code].....
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[Code]...
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How do I call a custom component's public function from the main app. For example, I've got a timer component, MyTimer.In the main app, I want to call startTimer() or stopTimer().In the main app, I've got:
<visualcomponent:MyTimer />
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package com.m2b.data
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[Code]....
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May I know how to call a class function (not a document class) from a movieclip timeline?
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I have a project which requires the loading and unloading of multiple "scenes". All my navigation is working (probably not the most efficient way) but I'm having one issue. I need a button on one of the loaded SWFs to call a function on the main timeline. Since Actionscript 3 no longer supports the _root functionality the way AS2 did, I cannot access the main timeline.
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