ActionScript 3.0 :: Call Function In As File With EventListener?
Jun 27, 2009
This is my main AS File. I tried to call the function onChangeState within the Main AS File to avoid that the _side.menuXXX addEventListener ist called when there is no such object. So i want the main as to call the onChangeState functionbut i always get this error[code]...
in a for loop I call an eventlistener function that loads xml files. But the for loop keeeps running without waiting for xml to load.What should I do to prevent that? I need for i=0 {load xml}and after xml is loaded go to next step, which is i=1.
I need to call the function onClick before or after the eventListener is enabled. I tried just using onClick(); but I get error 1136: Incorrect number if arguments.
The eventListener is inside a for loop if that matters.
I want to call the same event handler function with a click and also with a custom event. the problem is the event type that needs to be passed to the function. Is there are generic event type that can be used to call the function from both places?
Code: menuBtn.addEventListener(MouseEvent.CLICK, menuOpen ); function menuOpen(event:MouseEvent){
I'm pretty new to AS3 and am getting my feet wet as fast as I can. Currently I have a fairly simple thing I'm trying wherein I will have a button_mc that on ROLL_OVER, it triggers a function that will make another MC move. That part I can do- my question though is how can I have multiple button/movieclip "sets" that are able to call the same function? As an example, I'd have "button1_mc" trigger "shape1_mc", "button2_mc" trigger "shape2_mc", and so on. I want to avoid having to have separate sets of functions for each button/movieclip pair. I hope that makes sense.
Here's where I'm currently at with the first eventListener and corresponding function. You can see how in the function I have a specific MC (shape1_mc) named, which of course I'm trying to avoid, as I will likely have 5-10 similar buton/mc pairs like below. Is there a way to call the movieclip (shape1_mc) in the event handler itself without having to name it in the function?
I have a set of Cue Points in an FLV I'm playing. It's an interactive quiz, so the idea is that flash will change a variable, theAnswer, to a different letter depending on which question it is. The answer to question 1 is B, question 2 is D, etc. Either the cue point event listener isn't working, or else it is working and Flash isn't declaring the variables. 1120: Access of undefined property theAnswer. I literally can't find a single problem with my code. I have an almost identical Event Listener further down which works.
Code: <menu txt="THIS ITEM FIRES A FUNCTION IN FLASH" txtcolor="0xFFFFFF" menuaction="myFUNCTION" /> myFUNCTION is a function inside of flash, how can i possibly trigger this?
i did some searches but i can't find the sollution:
i read upon asfunction:myFUNCTION, but it simply doesn't work
this is my relevant flash code
Code: myFUNCTION = function() { trace ("am i called?");
The Situation: I have a main.as that has a function that is worth 400 lines.
What I want to happen: I want that function to be loaded from another .as file so that my main.as does not look too long. Also, I have a lot of variables that was instantiated on my main.as that is called on that 400 line function.
My client says make this, and use XML so it's dynamic and easy to update:A text box with scroller holding news headlines, and a more link that will open an MC with the entire news article. Like:11/28/05 - X-Raided Celebrates 3 Years in Prison Folsom Correctional facility officers report that imprisoned rap artist X-Raided threw a party in his cell (with his cellmate) to celebrate his third anniversary in prison. Officials state.[code] how to make that "more" link in the XML tell flash to run a specific function.I already have a function that makes whatever mc I want visible and I can write some code to fill in dynamic text boxes with the proper nodeData.But what would that "href=" have to be in the XML in order to call that function inside of flash. Is there a way you can turn XML data into executable commands?
I am trying to OOP my AS2 project to AS3. I have some global functions at main timeline and shared acorss many different objects. How can I call a common function within my class method? I don't want to maintain multiple copies. [code]...
have this method within a class. It loads in an XML file, then attempts to call another function. For some reason however, the loadXML() does not execute. If I put a trace right before it, the trace executes. If I take that function out of the onload, it executes.
private function openXML (URL:String) { var xmlData:XML = new XML(); xmlData.ignoreWhite = true;
I'm loading from my main page an external js file, with a function.
I have a flash file in the main page invoking the javascript function.
Everything worked very well until when the javascript code was in the main file, but when I moved javascript to an external file the function seems not called anymore.
So... there is no way to move the javascript code to an external file ? Or any other solution ?
i want to call a javascript function from within an embeded swf file in a html page and i'm using the ExternalInterface class. i know this function must be defined in a <script> tag in the html page. however, i want to have all my javascript code in an external file, but it doesn't work. my trial file just can't find the function, although i have my external js file linked in the header.
I have small issue in as3. I am load "mainmenu.swf" file into "main.swf". through loader class. so now "main.swf" is parent "mainmenu.swf" file children how can call "main.swf " variable & function from "mainmenu.swf" .
I've a grid view in flex, one of the columns is rendered like this:
[Code]....
now I've a problem that the function in button click is not being recognized. It says "call to a possibly undefined function" even though it was defined. What is wrong with this? How do i make a button in a grid call a function in the same mxml file??
I'm trying to setup something like Aspect Oriented Programming in Actionscript 3, basically the only thing I need to be able to do is something like this:
Is is possible to attach an EventListener to a function? Such that if at any point in a function's execution an Event is Dispatched the EventHandler will get fired?
i've been at this for days, how do I get xmlData to load information outside of the function LoadXML? I'm willing to donate to the person who can get me something that works or this to work. I desperately need this.