ActionScript 3.0 :: EventListener - Have Multiple Button / Movieclip "sets" That Are Able To Call The Same Function?

Mar 13, 2009

I'm pretty new to AS3 and am getting my feet wet as fast as I can. Currently I have a fairly simple thing I'm trying wherein I will have a button_mc that on ROLL_OVER, it triggers a function that will make another MC move. That part I can do- my question though is how can I have multiple button/movieclip "sets" that are able to call the same function? As an example, I'd have "button1_mc" trigger "shape1_mc", "button2_mc" trigger "shape2_mc", and so on. I want to avoid having to have separate sets of functions for each button/movieclip pair. I hope that makes sense.

Here's where I'm currently at with the first eventListener and corresponding function. You can see how in the function I have a specific MC (shape1_mc) named, which of course I'm trying to avoid, as I will likely have 5-10 similar buton/mc pairs like below. Is there a way to call the movieclip (shape1_mc) in the event handler itself without having to name it in the function?

[Code]...

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