ActionScript 3.0 :: Calling Collision Class Without Referencing Earlier

May 8, 2010

I should always be able to call the Collision class without referencing it earlier. I have all the imports I need (Events, Movieclip, Keyboard, MouseEvents). For some reason though, when I enter any code involving Collisions, specifically:
Collision.block(player, block);

I get this error:
/Users/Mike/Documents/Main.as, Line 50 1120: Access of undefined property Collision.

Is there something previous to using the Collision Class I must do? Placing it in the same folder as the rest of my work? Some sort of unseen reference?

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I've done tons of reading, and think I have a firm understanding that the general consensus is that if you want to reference something, it needs to be added to the display list, using addChild().

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