ActionScript 3.0 :: Calling Frame Label In Main Movie?
Mar 19, 2009
I have a main movie and a sidebar movie within it. In the sidebar movie, there is a tab that will insert text from an XML document based on the location of the playhead in the main timeline. I was thinking there must be some way to do an 'if else' statement to have the sidebar movieclip look for the playhead location in the main movie and get the appropriate child node based on that. However, I am not experienced enough in AS3, and I don't think I'm writing the function correctly. Here is the code, but there is also a link to the file I'm working with in case this code doesn't make sense:
PHP Code:
function LoadXML(e:Event):void {
xmlData = new XML(e.target.data);
var Intro01txt:String = xmlData.scriptText[0].narration.text();
[code]....
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May 18, 2010
I want to link a button in my main timeline to a label- frame in a movie clip. The movie clip is called "Adetail" and the label is "on01"... I type in the following script
[Code]...
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Aug 31, 2010
I am trying to load external files from flash but I also need to do it using a variable that gets the frame label which is the same as the file name something like:
var myVariable:String = frame.get(framelabel);
and then use this code each time I get to a different frame label to load an external file for example when I am on frame "Boy", It loads Boy.jpg or Boy.txt.
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Dec 28, 2004
I am in a second scene... and am trying to call a frame label in an mc in scene 2 is there a such thing as...
on(release) {
_thisScene.mymc.gotoAndStop("framelabel");
}
this scene?
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Oct 2, 2009
I have a button on my main timeline that calls an external swf file into an empty container movie. How do I load external swf file and play on a particular frame label? I want to load a file called original.swf and start playing on a frame label called wheels.
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Apr 22, 2009
how to tween to a frame label on the main timeline using Tweener?
I can get this to work:
[AS]
var Root = MovieClip(root);
function BackToCorridor(e:Event):void
{
Tweener.addTween(Root , {_frame:10 , time:1 , transition:'Linear'});
}
[/AS]
I want to tween to a frame label, but if I put one in there, it doesn't work...
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Oct 21, 2005
I have a button that is loaded into my main movie at level 2. in my main movie on the timeline I have a frame label called guestbook. I want my button, when released to go to trigger the frame label. on my button i have the script:
on (release) {
_root.gotoAndStop("guestbook");
}
Obvously this does not work because it references the wrong timeline so i tried:
on (release) {
_parent.gotoAndStop("guestbook");
}
thinking that somehow it would see the parent swf and work - haha - me and my dumb ideas of course it doesnt work.do you know how i can get it to work. Perhaps i should mention that the button that loads in at level 2 is inside a movie clip (for reasons of animation)
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Nov 6, 2006
1. I make a simple movie (call it movieClip) first frame has stop(); action, second frame has label playMovie, last frame has action gotoAndPlay(2); (so that movie not stop anymore2. Now I place movieClip on stage3. Question... what is code to make movieClip play frame label playMovie?
I already try to put many different type action in frame one of stage
this.movieClip.gotoAndPlay("2"); //NOT WORK
this.movieClip.gotoAndPlay(2); //NOT WORK
[code].....
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Feb 23, 2010
For the life of me I can't figure out how to trace out the current label in my movie's main timeline. This is in AS3. I have a button on stage that spans the timeline of the movie. It detects keypresses. I want to trace the current frame label that the play head is on.
[Code].....
I get "_level0" for this...and undefined for the rest. What am I doing wrong here?
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Jan 15, 2009
I'm building a portfolio site for an art director. He has access to final swfs but not fla files, and I'm calling these final swfs into a main movie, using MovieClipLoader. The external swfs live in subfolders, relative to the location of the main movie. The problem, of course, is that when the external swfs are loaded they look for any additional swfs relative to the movie they're loaded into, and not relative to the folder they're located in. I've tried _lockroot -- no dice.
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Jul 22, 2002
I have made a slightly complicated movie-menu system for a portfolio. I was making separate .swf's but had problems linking them.
So I combined some.
I combined an intro movie into scene 1. I added the menu system to scene 2.
From Scene 2 you can select objects on my menu. One object that I could not include was a 122 layer flash movie. So when you click this button it loads the flash movie. The movie goes fullscreen then when finished goes back to the original file and closes itself. The problem is that I do not want it to go to the intro movie from scene 1. Is there a way to load the original movie AND send it to scene 2?
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Oct 10, 2009
I have three buttons, btn_1,btn_2,btn_3, and two movie clips, image_1,image_2. The names listed btn_1,btn_2,btn_3, image_1,image_2. are all instance names. All buttons and movie clips are on their own layer in a single frame on the main time line. the movie clips have a stop action on the first and last frame, with a frame label, on the first frame in the sub time line. For image_1 the frame label is image_1_1 and for image_2 the frame label is image_2_1.
I would like btn_1 and btn_2 to control the movie clips, image_1,image_2. Either button should be able to close the other buttons movie clip and play it's own movie clip. Also i am trying to make the movie clips themselves have the ability to be closed by clicking on the movie clip image area that is playing. Both movie clips when not playing hide behind the appropriate button with an alfa of 0.
When playing they expand to the middle of the window and are at 100% alfa, using a tween. The third button, btn_3 should only be visible when one or the other movie clisp are playing. btn_3 dose nothing else but this for now. As of now, my movies continuously loop and btn_3 is always visible. I can't seem to figure this out. my code for this action is:
[Code]...
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Aug 16, 2011
I've looked through similar question on this site and can't find a solution, so here is my problem: I have a save function that saves some data.This function is in 1 movie clip in another movie clip. After the save I want to gotoAndStop(1) of the main time line not the current nested one. Below is the code:
[Code]...
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Feb 12, 2002
anyway to write a piece of code telling a movie to goto a random frame label?
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Nov 17, 2009
I have a Flash movie that uses three scenes. In scene one I have a button with some actionscript to take it to a frame label in that first scene and play the movie from that point on. It works fine. The problem is, in the third scene, I am trying the same action with a different button, going to a different frame label in that third scene. I am getting an error saying the frame label does not exist in that scene. Even though it does! I've checked for typos and everything looks fine. I've copied and pasted the simple actionscript from the third scene below. Is there a line I need to add to make this work in a scene that is not the first scene?
rocketstart_btn.addEventListener(MouseEvent.CLICK, rocketbutton);
function rocketbutton(event:MouseEvent):void {
gotoAndPlay("rocket");
}
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Jun 22, 2006
I'm trying to goto a frame label from within one movie clip, into another movie clip.For example, the structure is like this:MovieClip called 'allButtons'inside this clip, there are three movie clips with buttons in them, called 'buttonOne, buttonTwo, buttonThree'.Now, say I'm inside the movieclip 'buttonOne', which is inside the 'allButtons' clip. I want to goto a frame label within 'buttonTwo' called 'buttontwo'. How do I do this
on (release) {
buttonTwo.gotoAndPlay("buttontwo");
}
[code].....
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Mar 4, 2004
Is there a way to assign a label to frame of a movie clip with AS?
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Jun 10, 2009
I am using Flash CS3, Actionscript 2.
I need to load an external movie file into the root of my main movie, so it replaces the main movie, and when it loads, it loads at a specific frame (or label)of that newly loaded movie.
Explanation: My main movie, lets call it "Main.swf", has a button which is part of a drop down (tree) list. When you click on the button, I want to load my second movie called "bearings.swf", and to immediately go to frame #2 of the "bearings.swf" movie.
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Jan 4, 2010
i made swf which contain 7 button to control 7 pages i put this swf in dreamweaver to control ths file, i tried to give every single button Avalue to tell the root which frame in which movie clip(for the button to be highlight) but it deosn't work
here is the code
////////////// the code for Buttons
on (release) { if (_root.link != 1) {
// if there anther selected button _root.menu["item"+_root.link].gotoAndPlay("s2"); _root.link = 1;
[Code].....
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Jun 18, 2010
I wanted to know how to link Button within a movie clip linking to Frame Label?I am using Action-script 3.0
I am trying to use the following AS inside the movie clip from where i want to go to the other frame labeled as advt_sms but i am not able to go to that page [code]...
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Jun 18, 2010
I wanted to know how to link Button within a movie clip linking to Frame Label?I am using Action-script 3.0
I am trying to use the following AS inside the movie clip from where i want to go to the other frame labeled as advt_sms but i am not able to go to that page[code]...
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Jun 14, 2004
I have three buttons: each one changes a variable to a name: one, two and three and plays the movie.when the movie gets to frame 100, it should get the variable and play the label with the same name of the button...How should be the AS of this frame so it plays to the correct label?
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Feb 29, 2012
Is it possible to change a frame label within a gotoAndStop('label') with the parameters in a function?I'm playing around with updating code as I learn more and more techniques, and at the moment the code is a basic click-a-button to select the object shape, and on press the button disappears:
// Change the object into a circle.
circle_btn.addEventListener(MouseEvent.CLICK,function(){changeShape_fun(circle_btn,circle);});
// Change the object into a square.
square_btn.addEventListener(MouseEvent.CLICK,function(){changeShape_fun(square_btn,square);});
[code]....
However I can't/don't seem to know how to change a frame label through function parameters, or if what I'm trying to do is even possible.Also to note, while I'm all ears for any more efficient ways of doing what I'm trying to do, I would still like to know how/if you can change frame labels through function parmeters.
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Jun 12, 2011
I want to do something like gotoAndPlay(frame label) for a movie clip with the instance name content. I am using an array for my buttons placing multiple instances of the button mc on the stage. When I add content.gotoAndPlay I get an access of undefined property error. If I add it inside the parenthesis I get an expecting identifier before my frame label name error.
[Code]....
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Jun 2, 2011
I`m working on a main swf (Main.swf). There are many seites with many themes. On each site (Frames 1,2,3,.....25) There`s a button to get to an external .swf. If I`m in the external .swf, there is a button too, to get back (back) to the mainmovie. Now what I wanted to do is, go back from the external .swf to the Main.swf to its Frame Nr.5, when i press the button "back". With that Code below I can only get to the mainmovie 1.Frame (its Home).
//Connection to LEVEL1
back.addEventListener(MouseEvent.CLICK,mouseClick3 );
function mouseClick3(event:MouseEvent):void
{
[Code]....
What should I add the code to make it work?
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Feb 8, 2012
I am working with an iMAC running 10.6.8.I have created a flash file with only the main scene, which has a List button and a Home button. The List button has 20 links as a scroll list, each link installs a movie clip from the library.The problem I am having is the List button works fine until I add the Home button, then the Home button works fine, but the List button only works on the frame that the action is on. Each button is on it's own layer, and runs the whole length of the show, which is 220 frames. I have a stop label at each place a movie clip is to play.
If I remove the Home button from the main scene and put it into each movie clip, how do I tell the movie clip to go to the main scene frame 1?
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May 3, 2003
I have a main movie that loads about 30 external swf's, so i have a button which after its pressed it loads an external swf and a specific frame,
i.e
there is a main movie called main.swf and there is an external movie that has about 15 frames and its called movie.swf I added a button to a main.swf so when its pressed it loads that external movie.swf so my question is: how do i load a specifc frame of that movie.swf
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Nov 5, 2006
My fla is too big to upoad here [URL]. What I was trying to do is to get the animation on 'bt', or 'b1'( they are stacked on top of each other) to gotoAndPlay "_over" when it hits the lower red dot(instance 'oneHT') and then gotoAndPlay "_out" when it hits the second higher red dot(instance 'twoHT'), and then do the same for each windmill blade as it passes the red dots during it's rotation. When I attach script to the movieclip it works, but I'd like to just keep all the actionscript on the main timeline so I dont' forget where I put things.
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May 6, 2008
I have a moviclip on the main stage with a stop action on the frame above. I want the movie to play ahead from that frame on the main stage after a certain frame is reached in the movieclip.
I tried using this simple function on the main stage;
if (_root.myMovieclip.signal._x = 100){
gotoAndPlay(win);
}
So when signal._x moves to 100 in the movieclip, the frame jumps to "win". However this doesn't work. I tried using a timer on the frame as well but it does not provide an accurate enough response.
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Aug 12, 2003
(put this in the first frame of your movie on the main timeline)
Code:
_root.createEmptyMovieClip("logo",100);
_root.createEmptyMovieClip("circle",99);
_root.createEmptyMovieClip("over",101);[code].....
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