ActionScript 3.0 :: Calling Full Screen Stage After Loading Image

Mar 21, 2011

I have a movieclip, that inside it's timeline I have a function that after loading an image into stage, call a function to fullscreen the stage. When I open my swf file alone, it just do fine but when I open it in html file, it doesn't go fullscreen. (It doesn't relate to allowFullscreen or something like that, cause if move my fullscreen command before loader complete , it goes perfect, but if i use in onComplete event , it doesn't do anything when viewing in html.

Inside my movieclip i have this that doesn't work :
Code:
import flash.events.MouseEvent;
import flash.display.Loader;
import flash.events.Event;
import flash.net.URLRequest;
function func1(evt:MouseEvent)
[Code] .....

All the things goes right. I used the trace command. The FullScreen command doesn't work on Loader Class , Complete Event when displayed in html file

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