ActionScript 3.0 :: Calling Function On Main Stage From Within A Movieclip?

Feb 9, 2010

I want to make 5 buttons visible after a logo has animatedI have a function called vis that successfully makes the buttons visible.How do I call this from within the movie clip (instance name 'logo'?)first frame of main timeline code:

stop();
function vis () {
webMC.visible = true;

[code].....

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ActionScript 3.0 :: Flash Calling A Function On The Main Timeline?

Sep 27, 2010

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Is it possible to call a function defined in a movie clip from a class?Here's a sample project setup I'm trying to achieve this simple feat:

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[code]....

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I'm doing quite a complicated game with a lot of code but one thing I can't quite figure out is how to trigger a function on the main stage from a dynamically added object.I've tried using custom events, but it doesn't work and doesn't throw any errors either.Here's the code for the CustomEvent class:

Code:
package
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Here's the code part in the dynamically added child(CustomEvent is imported):

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and here's the main timeline part of the code:


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All of the above seems to work, because it doesn't throw an error, but it doesn't trace money when the event is dispatched.Before you ask, the event IS being dispatched or at least the if method it's in is entered.Any other method to tell the stage it's time to run the function is welcome also

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