ActionScript 3.0 :: Can't Remove Leftover Children From Previous Frame

Nov 9, 2009

I have created a flash file to serve as an image gallery with several different chapters. Each individual chapter is represented by a different frame on the timeline. On each chapter/frame, there is a thumbnail gallery at the bottom of the screen. When you click on the thumbnail, I have loaders set up to load and display the full size image. Then I have a loaderX.addEventListener set up so that when you click on the loaded image, it disappears. The problem occurs when you leave a full-size picture open, and then you navigate to another frame. Then when you try and click on it, you can't remove it anymore.

Now, I can't remove the loader(s) when the next chapter button is clicked because unless the user has clicked on the thumbnail, the loader has not been added to the stage, so there won't be anything to remove. I tried adding the following 'if' statement into the function that navigates to the next frame,

'if(stage.NumChildren >0){stage.removeChildAt(0)}

but the problem with that is that then it just removes all the children and either doesn't advance to the next frame or is just removing all children on the next frame as well, so i end up with an empty stage.

I've been dealing with this problem for close to two weeks now, and I can't even find a bulky way around it, never mind finding a tight clean fix.

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ActionScript 2.0 :: Goto Previous Frame Viewed As Opposed To Previous Frame On Timeline?

May 2, 2005

What is the script used to go to previous frame viewed as opposed to (see below) previous frame on timeline?

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ActionScript 2.0 :: Previous Frame Viewed As Opposed To (see Below) Previous Frame On Timeline?

May 2, 2005

What is the script used to go to previous frame viewed as opposed to (see below) previous frame on timeline?

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ActionScript 2.0 :: Button - Go Only To Previous Scene, Instead Of Going To Previous Frame?

Mar 2, 2006

I have various movies clip within a movie and my back (mc = arr2_mc) and next (mc = arr1_mc) buttons are on the main scene.This is on my main scene on a first frame

ActionScript Code:
movieclip.prototype.playBackwards = function(arg){
if(arguments.length>0) {[code]....

when it goes back, it goes back frame by frame without stopping but I want it to go only to previous Scene. instead of going to previous frame.Do i have to create a unique button? which i did but i didn't work?

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ActionScript 3.0 :: If Remove A Parent, Does It Remove Children

Oct 9, 2009

Just wondered if I remove a parent movieclip and then set it to null, will it remove all the child movieclips within it from the Display list and also from memory, or do I need to iterate through the parent movieclip removing all its children before removing the parent?

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ActionScript 3.0 :: Remove Container VS Remove All Children?

Sep 6, 2011

In my experiment memory usage keeps growing a little (more, and more RAM usage after GC) when I use repeatedly:

Code:
removeChild(picContainer);
addChild(picContainer);

[code].....

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ActionScript 3.0 :: Flash - Replacing Array And Removing Previous Children?

Mar 14, 2011

I have this code that takes the string values out of an XML file:

Code:
publicfunction loadXML(xml:Event):void
{

[code].....

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ActionScript 3.0 :: Make Two Buttons Which Will Control The Movie To Goto Next Frame And Previous Frame?

Oct 5, 2009

Just finally making the transition from AS2 to AS3.All i need to do at this point is make two buttons which will control the movie to goto next frame and previous frame. I have gotten how to make the buttons go to a specified frame number and also a button to go to a specified external url but no success in making a simple next/previous pair of buttons.

stop();
but1.addEventListener(
MouseEvent.MOUSE_UP,

[code]....

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Professional :: Reating Next Frame And Previous Frame Buttons With Flash CS4?

Apr 22, 2011

Where can I find step by step instructions for creating next frame and previous frame buttons with Flash CS4? 

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Actionscript 3 :: Remove Previous Swf When Enter New Swf?

Dec 14, 2010

I am creating double Quiz games with 3 swf files(main.swf,A.swf,B.swf),when i load from Main.swf into another swf example into(B.swf) and reload back to Main.swf again,it works perfectly without erros... but when this process keep on looping, its seems like spamming CPU memory usage...what coding i should used to solve it?
(**i guess because the previous swf file's memory not totally remove when enter another swf, new swf just replacing on top)(I used .unload(),removeChild (),stop() so on seems doesn't solve this problem..i did try my best to solve but fail)

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ActionScript 3.0 :: Remove Previous SWF File?

Nov 4, 2009

I have downloaded a slideshow xml example to load any jpeg files but I want to be able to load a collection of .swf files as well.Here's example that I downloaded: http:[url].....The issue that I'm having is while clicking to next thumbnail, I can still the previous SWF file loaded collapsed in back of new SWF file.

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ActionScript 3.0 :: Load Next And Remove Previous SWF

May 8, 2010

I'm loading external SWFs into a larger SWF/projector, and I need to load the next and remove the previous one. Because of some unforseen technical requirements, I need to do this in AS3, unfortunately, I'm only used to AS2. I need the simplest possible way. Here's the code I'm using:

On the main movie:
Code:
// LOAD FIRST CLIP
var loadit = new Loader();
loadit.load(new URLRequest("assets/01.swf"));
this.container.addChild(loadit);

Then on 01.swf:
Code:
stop();
// LOAD NEXT
var loadit = new Loader();
addChild(loadit);
loadit.load(new URLRequest("02.swf"));

And then load 03.swf, 04.swf and so on. When loading 02.swf, 01.swf needs to be unloaded. How can I do this?

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ActionScript 3.0 :: How To Remove Previous Object From Memory

Jun 9, 2010

I am getting problem of memory of having repeating object. Below is my code.

import flash.system.System;
var counter:Number=0;
var systemMemory:TextField=new TextField();
systemMemory.x=200;
stage.addEventListener(Event.ENTER_FRAME,showNext);
function showNext(event:Event){
[Code] .....

Above code does repeat textField Object continuously. Now I want to destroy previous created textField Object. So that my memory will not be hang. I got some where in the blog that with System.gc() could clear garbage collection. But currently I am not working with system.gc any more I want to clear previous object in programatically way. Is there any way that I could destroy previous created object?

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ActionScript 3.0 :: Remove The Previous Picture From The Slideshow?

Mar 17, 2009

this fullscreen slideshow with random pictures which will be the background of a client's web-site. I have everything working, the preloader, the imaging loading and transitions.There's one thing however that's happening and I don't know how to fix it. What's happening - naturally - is that the previous image is still there, in the background, and I would like that to be removed, I would like to have the previous loader, or just the holder movieclip to get off stage, but I really don't know how to add that to my code.What I was thinking was something in the lines of a for loop. Something like creating the picture's holder inside that for loop so each will be like, picHolder1, picHolder2, picHolder3...and so on. And with that, on completion of the preloader I would remove something like "picHolder -

Code:
import flash.utils.*;
import caurina.transitions.Tweener;

[code].....

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ActionScript 2.0 :: Movie Clip - The Preloader Reaches The Leftover Region

Nov 12, 2005

i just wrote a radial preloader. i have a problem though: there seems to be some "residue". it is for a small gallery.. so when i test the loader using the bandwidth simulation, the first time it look perfect, but the second time, i can see part of the preloader from the first frame, and as soon as the preloader reaches the leftover region, that region is cleared.

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Actionscript 3 :: 2 Next Frame Previous Frame In Flash?

Feb 19, 2012

im a novice in AS3 it is possible to place 2 next frame button in a single AS3 code/frame this is my code

up1.addEventListener(MouseEvent.CLICK, gotoNextFrame);
function gotoNextFrame(evt:Event){
,leftbody.nextFrame();
}

[code]....

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ActionScript 3.0 :: Can't Remove The Children

Mar 12, 2010

adding all the bricks of another movie clip into an array in my controlling mc (GameScreen). Except, when I try to remove them from the display list by accessing them from their array, I get

Quote:

ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller at flash.display:isplayObjectContainer/removeChild()...and so on

I'm guessing it's something to do with adding another movie clip's children into an array in a movieclip that isn't the stored clips' direct parent, but it's parent's parent.

Code:
private function checkBrickHit():void{
for(var i:int=0;i<brickArray.length;i++){

[code]....

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ActionScript 1/2 :: Remove Previous MC Created With CreatemovieClip() And AttachMovie()

Nov 15, 2009

my little application contain a combobox and a MC "filmstrip" in my _root. the combobox work with an xml file containing links to other xml files. Inside my MC "filmstrip" i have a script loading with a for loop the xml file selected in the combobox on the _root . In this loop i createEmptyMovieClip an attachMovies with the data  of the xml selected. evrything works exept that evrytime i change my selection in the combobox it load the data  on top of the previous load. I would like to delete  the previous load before load the new one.. On my scene 1st frame i have only a code for scroll the movieclip filmstrip but i think is not nescessary that i show it. here is the code inside the MC fimlstrip (sorry but i put all the code). i attach an example aswell
 
var link1:Array = new Array();
var url:String;
var theUrl:String;
var whoOn:Number;

[Code]....

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ActionScript 3.0 :: Remove All Children From Container

Oct 2, 2008

Well I'm starting to really enjoy AS3, my next question then is this: In AS2 I'd often remove all movieclips with something like this:
PHP Code:
for(var i: String in container) {
container[i].removeMovieClip();
}
Is there something similar in AS3 that I can do without resorting to maintaining an array of references to each child of my container?

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ActionScript 3.0 :: Remove Filter From Children?

May 18, 2011

I have a menu that is a type of wave, thus I'm using Flash, not HTML. My issue is that I have a bevel on that wave, but that bevel extends onto the text that is a child of the MC that has the bevel. Is there any way that I can remove the bevel from the text (Or technically shapes since they were imported from IL) without removing it from the entire element?

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Also, I can't keep everything one shape in the MC, because I have hover attributes.

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ActionScript 3.0 :: Remove Instances Of Child/children?

Nov 13, 2009

trying to remove instances of child/children. I have a function (btFnc) that creates a child (bT) and then the function is called several times to add instances to the stage - btFnc(264,3.6); btFnc(304,4.6); btFnc(344,5.6); btFnc(384,6.6); btFnc(424,7.6);Yet i cannot for the life of me remove all of the children, only 1.

Code:
public class screen18 extends MovieClip {
private var scrnXMLLoader:XMLLoader;//XML Loading class
private var screenTxt:Array;

[code]....

This then repeats for screens 2, 3 & 4.

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ActionScript 3.0 :: Push Remainder Children Up After Remove 1?

Nov 3, 2009

i have an ary contain a numbers of information as below

var ary:Array = new Array();var temp:Array;

var box_mc:Box; // this is a movieclip which contain dynamic text box inside.

// assume inside the array have 9 itemName
 
on the stage i got an empty empty movieclip and i add child from the array on it..

[Code]...
 
Problem:I could delete the item everytime i clicked on the remove button but it appears a gap/space between it. I want to push all remaining box_mc at the bottom up after i remove 1. It only push up when i come back to this page after i navigate to some other page. Does anyone know how to implement this ? P.S. i tried using enterframe and i failed, probally the way i did was wrong or watever.

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Feb 22, 2011

Isn't there a simple "remove all children" function in flash? I don't understand why this code isn't working. I add children via:
for (var i in project_array[cp].project_type_clips){
container.header.type_loader.addChildAt(project_array[cp].project_type_clips[i],i);
loadCount++
}

And then remove them via:
for (var i in project_array[cp].project_type_clips){
container.header.type_loader.removeChildAt(i);
}

But I get an error that the supplied index is out of bounds, and yet one clip is still left on stage. Likewise, if I try to add them without levels, like this:
for (var i in project_array[cp].project_type_clips){
container.header.type_loader.addChild(project_array[cp].project_type_clips[i]);
loadCount++
}

And remove:
for (var i in project_array[cp].project_type_clips){
container.header.type_loader.removeChild(project_array[cp].project_type_clips[i]);
}
I get the same error.

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Sep 12, 2011

How do I remove all children of a movieclip?

I tried
while(radar.numChildren > 0){
radar.removeChildAt(0);
}

but this causes the movieclip graphic itself to be removed.

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Dec 11, 2011

when my lasers hit the enemies I want to remove the laser and the enemy but my loop somehow searches outside the index and crash the program.

package
{
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;

[code]....

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Aug 25, 2009

I want to destroy/remove all the children of an object including grandchildren of those children and so on.

I was thinking of using a recursive loop along the lines "if you have children, check if they have children, if they do, check if THEY have children and so on until they have no children and if so removeChildAt(0) of the parent you last checked.

ActionScript Code:
obj0
|-obj1
|-obj2

[Code]......

A quick second question, we all know that event listeners should be removed when no longer needed but I was wondering about the event.COMPLETE listener for loading say XML or a video file or any loader object. Is there any point removing that listener of is it in effect dead anyway because it has triggered when "COMPLETE" and won't ever trigger again? Isn't it still "listening"?

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Nov 30, 2009

I have a set of swfs that open one on top of the previous as buttons are pressed. Thing is, once you've pressed buttons so many times that there are a ton of swfs on top of one another, the browser begins to run slower.

Is there anyway to remove all the swfs under the current swf in the code without disrupting the running of the current swf?

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ActionScript 3.0 :: Remove Children Added Using TIMER?

Jan 2, 2010

i want to do is to remove all the children (ninge) added with Timer when the user rolls out the mouse. The ideea is when the user moves his mouse over the movieclip it begins to snow and when it moves away i want all the snow to disappear.

ActionScript Code:
rama2_mc.addEventListener(MouseEvent.MOUSE_OVER, rama2);
function rama2(event:MouseEvent):void
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[Code]....

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Dec 2, 2010

I want to remove all of the textfields for a movieclip, only textfields. Does anyone know how to do this?

Code:
if(this.mcContentOnStage.getChildAt(i) is TextField){
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Feb 28, 2008

is there a way to remove all children mcs from a movie clip in a way similar to

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Sep 10, 2009

I have a player that loads both images and videos. I am having a problem removing the previous child from the holder and am close to using tricks to fix it. I'd rather not. Here's the code that loads the image:

Code:
var _mediaLoader:Loader = new Loader();
_mediaLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoaded);
_mediaLoader.load(new URLRequest("blah.jpg");
function imageLoaded(e:Event):void{
videoConsole.imgHolder_mc.addChild(_mediaLoader);
}

And my flv loader is a bunch of mumbo jumbo with this code at the end:
Code:
videoConsole.imgHolder_mc.addChild(flvPlayer);
So, how can I remove the previous child, if there is one, when loading the next item on the playlist?

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Sep 28, 2009

I created a loop that adds the same movie clip 22 times inside of another movie clip and pushed it into an array in order to control it later. But i can't seem to find away to remove those children from the movie clip... is there a way to remove all children of a specific movie clip? I tried to create another loop but i cant remove the children using removeChild(arr[i]);

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Mar 21, 2012

So i have a calculator and converter on two different scenes. I have two arrays which i stored for my number and operator buttons. I am using a button function to switch between scenes and would like to remove the children for all the buttons inside that array however it only removes one button inside the array. This is the code i have so far: My buttons:

[Code]...

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ActionScript 3.0 :: Remove Children And Enterframe Function From Carousel?

Feb 3, 2009

how to remove children and Enterframe function from my carousel ? See code below:

ActionScript Code:
function createGallery(voteImagesArray:Array,voteNamesArray:Array,gallery:MovieClip):void {

[Code]....

I want to navigate to the next frame without the images playing in the bg.

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Jun 22, 2009

How do I remove all children from a display object container? I want to make sure that when I re-enter a particular frame that there are no imageLoaders loaded into my photoGallery.

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