ActionScript 3.0 :: Capture A Button Sequence?

Oct 21, 2010

I am using flash to control a toy rc contro car via an arduino microcontroller. I have written the code for the basic direction controls (see below). I would like to add more funtionality though by recording keypress times and have the car run through a set of movements at the click of a button.

Code:
package
{

[code]........

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Actionscript 3.0 :: Capture The Last Button Clicked?

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I have 4 pictures on the stage each are buttons. I asking a question which there are 2 correct answers ie: 2 out of 4 buttons are correct. What is the best way to capture when the second correct button is clicked so that I can display a message saying move to the next activity! The code below just shows one of the correct buttons but doesn't seem to work at all. The error message points to the first line of code here; Syntax error, expecting idetifier before colon. I can send the fla file it helps?

var:lastBtnClicked:String = "";
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function displaytick2(e:MouseEvent):void {
if(lastBtnClicked == "E218"){

[Code]....

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ActionScript 3.0 :: Capture User Input When Hit The Next Button?

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I am creating a game that has a gender selection and name entry box on a screen. When users hit the next button, I want to capture which gender they selected and what they typed for their name. I tried using the code found on the adobe website, but that captures every letter typed in real time.

I just started learning actionscript this week, so I'm a noob at it. Currently, when they click on the button boy1 it erases whatevers in the dynamic text box playeronesex and adds the word "woman". When they click the button girl1, it erases whatevers in playeronesex and adds the text "woman". I also need to know how to capture which they finally chose when they hit the next button.

Heres the actionscript for this frame:

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[Code]....

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Actionscript 3.0 :: Capturing A Button Sequence

Oct 21, 2010

I am using flash to control a toy rc car transmitter via an arduino microcontroller. I have written the code for the basic direction controls (see below). I would like to add more funtionality though by recording keypress times and have the car run through a set of movements at the click of a button. I guess I would have to use the timer class to measure the time of and inbetween the keypresses. No idea of where to star though.[code]

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If I comment out the first line, the trace for clicking works as expected. I have tried changing the order of the event listeners, applying the follow to the button rather than the stage, but cannot get both to work together.

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[Code].....

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