ActionScript 3.0 :: Circle Shape "Grow" On MouseMove?

Jan 21, 2009

I'm trying to make a simple shape in my case a circle and make it "grow" on mouseMove. I found a way to do it, but I have a problem I can't seem to fix, and that is, that, I do make the circle grow but then have all the other circles behind it.

I want to make the circle grow and then delete it's "older" instance so that it's only one circle on screen, not a million circles behind it. Here's what I've got to work (makes a circle, then keeps growing as I move the mouse over the stage... although it will leave a trail of all the other circles "growing"

Code:
function mouseMove(e:MouseEvent):void
{
if(mouseDownFlag == true){
xpos1 = e.localX;

[Code]....

In java I had a "clear" function that kept on deleting the old circles as the new circle grew...

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