ActionScript 3.0 :: How To Get Shape To Grow Vertically In Scene
Dec 12, 2008
I want to create a scene where a shape grows vertically...sort of like a bar graph. I looked
at the motion presets...but, can you give me a hint on what sort of script I need to devise? XP CS4
I'm trying to make a simple shape in my case a circle and make it "grow" on mouseMove. I found a way to do it, but I have a problem I can't seem to fix, and that is, that, I do make the circle grow but then have all the other circles behind it.
I want to make the circle grow and then delete it's "older" instance so that it's only one circle on screen, not a million circles behind it. Here's what I've got to work (makes a circle, then keeps growing as I move the mouse over the stage... although it will leave a trail of all the other circles "growing"
Code: function mouseMove(e:MouseEvent):void { if(mouseDownFlag == true){ xpos1 = e.localX;
[Code]....
In java I had a "clear" function that kept on deleting the old circles as the new circle grew...
ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.
everything here is fine. It opens finely. But... i want to pass parameters where if i click a button in html page My.swf should open a particular scene called 'Scene 2' rather than scene 1. i tried
ActionScript Code: package { import flash.display.MovieClip; public class Base extends MovieClip { public var baseHP:int = 50; var newRect:Shape = new Shape();
1046: Type was not found or was not a compile-time constant: Shape. 1180: Call to a possibly undefined method Shape. What does it mean by "undefined method"? I am somewhat of a newby, so sorry if there are any stupid errors
I just want to make (for now) a wavy line grow across the screen. Just starting out at one point and making a wave going across. Like here [URL] He has flowers that "grow". They don't "slide" across the screen.
Id like to know if there is a way to do a shape hitTest.Not as the normal hitTest would do, but shape colliding another shape, not the rectangleof a movieclip.It can be in a movieclip.
I'm quiet new to Flash and I'm trying to make some lines grow. I have lines that cross each other and how to get this to work. I want the lines to start with nothing and then grow. [URL]
I would like to have an mc grow when the user's mouse is over the mc. I can get it to increase instantly, but I want to see it gradually grow from 100% to 110%. If you are familiar with Mac OS X, the icons at the bottom grow when hovered over. I am trying to accomplish the same sort of thing. The initial state of the mc is 70%. I've turned the trouble script to red.
I've got a row of boxes (named box01, box 02 etc) in AS3 I'm trying to get it so that when you rollover one of the boxes, it scales up using tweenmax, and all the boxes to the right of the current box shift along by about 80 pixels and any boxes to the left stay where they are, and on roll out the box tweens back to normal size and the boxes to the right tween back to their original positions
I am trying to make an interactive slideshow. I have nine pictures thumbnail size and I want it so that when you click on one of them they will grow, then when you click again it will shrink.
if i have a row of mc (8) on a line that i want this script to work for do i need to have this script written out for (8) mc's or, on the root timeline? also for more than one mc, am i just changing (this) to what ever the name of the mc is? also instead of mc's will this script also work for buttons? or do i need to just put a hidden button over the top of this mc?
I'm working on a project with a 2D, flat, globe, that rotates either left or right. Essentially, it's a circle. All around this circle are going to be buildings, evenly spaced. If you're having trouble visualizing that, see this illustration.[url].. The children in this illustration would be the buildings I'm referring to. Now, the top most building will be the biggest, and the others will gradually get smaller. How can I get this working so that buildings ease in and ease out in size as the planet rotates?
I'm basically looking to create some buttons that once 'rollover'd' grow slightly, and shrink again once 'rollout'd' and I am hoping to add a little bounce (or I believe its called elastic) once it snaps back. I am a beginner, but have created buttons before with rollover, rollout etc but arent sure how to create the motion of it growing in the button. (I am using Flash CS4 and was intending AS3, but happy to use whatever is recommended for this.) I did use this site tutorial [URL], but I wasn't sure which AS or CS it was using. Everything worked but the motion of the growing.
I'm trying to figure out how I would make a line grow or fade in basically, such as in a line graph how it shows increasing growth as the viewer watches the line move up and down and more up etc.
The following scripts are for a Load then Grow Frame Function I am using in Flash MX for jpg images (for a photography site). However I noticed that it doesn't work well in Netscape (pc and mac) and Ie (mac). It only works well on IE (pc).The problem is with the photo frames. They reset to the corner of the site with no picture when a thumbnail is clicked. This is my site where I am having the problem:
[URL]
I am using a PC, Windows 98, IE 5 and 6, the script works fine. Some versions of Netscape and all Macs seem to dislike this code.
[AS]
These are the scripts the movie uses.The onload fix:
//FlashGuru's onLoad workaround, from // <a href="http://www.actionscript.org/forums/showthread //.php3?s=&threadid=13830" target="_blank"><a href="http://www.actionscript.org/forums/...;threadid=13830"
I made a pact that I'll use only AS3 from now on but.. The tweening class is confusing me. Take a look at this: [URL]. Finding code that will make the earth move down into center of canvas and simultaneously grow larger?
I bought TiltViewer Pro to show a gallery, I cannot post a link since I only have 27 posts for this website but you can find it easily on the net ... Tiltviewer Pro Demo (w dot simpleviewer dot net slash tiltviewer slash app slash). But in my website I need more pages, like About and Contact. I think it would be great if the other pages would have some of the same attributes as the gallery. So I was wondering if you could help me for the flash script to make other mc or swf move likewise. I am looking for scripts for 3 things; 1-Always be in the center of the screen 2-Be able to grow or reduce depending of the screensize 3-Be able to move following the mouse position... all like the tiltviewer app.
I've been trying to have all of the movieclips on stage grow bigger when the mouse rolls over them, then shrink back to normal size on roll out. I have that working, but it seems that my mouse detection is sometimes too sensitive.I say that because sometimes my movieclip will alternate rapidly between rollout and rollover, usually when I place my cursor near the edge of a movie clip.I've tried only adding the rollout event after the tween finishes, but by then the user could have moved their mouse off the movieclip, and no rollout event fires. I was wondering if anyone knows of another way to manage a rollover grow effect without the stutter.[code]
i'm an AS2 novice but I wanted to write a class that when you rollover a button it would grow and the others would shrink! At this point it's only missing the other buttons to shrink cause I have no Idea on how to refer them in the code!
using the shape tool you can draw basic shapesthen using the subselection tool you can re-shape them by relocating certain points
What i want to do is create a tween whereby one of the points is movedthe problem is you have to convert to a symbol first and after you have done that you cant change the shapes shape.so how do i go about using a motion tween to change the shape of a shape?
I have a mini-project where I want to make an object grow and move to a different section of the stage when I click on it. I know how to do this part, but what I want is for it to "move" there as if it were a tween, but I want to do it with code instead of with the timeline. I want it to function exactly as it does now, but with a motion tween. I also do NOT want it to jump back to the beginning when another button is clicked, but rather play from where it is. I've also attached the FLA with this.
I've set a DataGrid to display all the rows in the data provider by binding it to the height of the control.Now that all rows are rendered, I want the DataGrid to grow horizontally so that every column renders the whole text (of Labels).Is there a way of doing this without resorting to a typical object?
I'm trying to get a series of concentric rings to appear on the stage, grow, and then fade. So far I have everything working just fine except the setInterval integration. If I run my function (placeRing) it drops a circle on the stage, which then swells until it fades away at the appropriate point. When I rely on setInterval to run the function for me, however, things no longer work. A trace statement in my function is displayed as expected once a second, but the movie clip isn't placed on the stage. I'm sure I'm missing something simple, but I haven't been able to figure it out.
im trying to create a grid gallery that when you rollover an item it grows larger and makes the other items a little smaller, and moves them to compensate for the larger image and on rollout it shrinks to its original size, and so does the other items. if someone could point me in the right direction (tutorials, etc.) or how i would go about build it,