ActionScript 3.0 :: Creating Objects In Shape Of Circle

Mar 16, 2010

How I might use actionscript to place say 100 small MC's on the stage in a circle? I assume I would need some sort of trigonometric function, but my math skills are a bit rusty...

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ActionScript 3.0 :: Creating A Half Oval Half Circle Type Shape Dynamically?

Feb 18, 2009

So I can create a circle and an oval using trig in flash. But what if I want to create an oval with rounder points? I'm using this code for circles and ovals:[code]Could anyone help me in editing the code so i can control the tips of the oval and make them rounder?

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Actionscript 3 :: Change Shape Of Circle By Dragging Point On Circle

Mar 16, 2012

I want to create circle, and put 8 points on it. So, user can drag each point in order to change it's shape.

Is there any way to do this in flash?

I have some following code:

Ref. - How to draw a continuous curved line from 3 given points at a time

package{import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.geom.Point;

[Code].....

So, can anyone convert these three point curve line to 8 points circle?

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ActionScript 3.0 :: Make A Circle Slide ( Slider That On The Shape Of Circle Instead Of Vertical And Horizontal Slider)?

Jul 3, 2009

I'd like to make a circle slide ( Slider that on the shape of circle instead of vertical and horizontal Slider) like this one:

[URL]

Is there a ready Component on the web.

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Actionscript 3 :: Subtract A Circle Shape From Path?

Apr 5, 2012

I'm drawing a path in Flex using Spark:Path.

I want to subtract a circle shape from this path, as in the following image:

(The path is black and wide)

I tried creating a mask using a Shape object but couldn't quite manage to create a mask that has a circular hole in it.

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ActionScript 3.0 :: Check If Drawn Shape Is Circle?

Aug 15, 2010

Let's say i have a simple app where on mouse move user draws a shape. What i am trying to accomplish is to detect if drawn shape is circle so was wondering what would be the best or easier way to do that?

I believe i should do some math based on every drawn point X,Y coordinates but i need a push in right direction from more experienced people around.

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ActionScript 3.0 :: Draw A Rectangle Or Circle Shape With Mouse And Scale By Setting The Point?

May 11, 2009

I want to make an editor like this site. [URL] If you browse this link you will find "Button. If you press this button you will navigate to a editor to design your layout. After draw a rectangle or circle or line you can resize that or can rotate that. When you finish if press the "you will back to the previous page where your desinged layout display. If you press the "" again then you will navigate the editor with the previously designed layout. I want to make a site like this. I want to use the flash cs4 to make the editor. Anybody knows how to draw a rectangle or circle shape with mouse and how to scale by setting the point and how to rotate by setting the rotation point also by using flash cs4 and as3?.

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Flash :: Draw A Line From A Point To Opposite Tangents On A Circle? Cone/wedge Shape?

Apr 15, 2011

This should be a bit of simple geometry: How do I calculate the points to draw the lines in the code below so that it makes a 2D cone or wedge shape?

import flash.geom.Point;

//draw circle
var mc=new Sprite()[code]...........

UPDATE:I should have mentioned my aim is not to draw a wedge shape, but to draw a line from a random point to the edge of an existing circle.If you're more comfortable with algebra than actionscript,

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ActionScript 3.0 :: CurveTo - Poor Alising - Draw A Basic Shape Outline With A Semi-circle At The Top

Nov 30, 2009

I'm just starting out with AS3, so I'm trying my hand as some of the more basic drawing functions, to try and get a handle on them. The problem I've hit is using 'curveTo' to create a smooth curve is creating some very poor aliasing results. Here is an example: [URL]

The first part (which is actually on the right) is a very simple curve from 50,50 to 100,100, through 100,50. I would have expected the end points of the line to be single pixel width, but it's aliased over two pixels.

The second part (on the left) shows why this is a problem for me. I'm trying to draw a basic shape outline with a semi-circle at the top, but it really doesn't look great (it looks shifted half a pixel to the left relative to the rest of the shape).

[Code].....

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IDE :: Creating A Circle With Ticks Around It?

Jan 30, 2011

I've created a circle and I need to draw equal separated ticks along ityou know like in a humanscale analogue machine.

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ActionScript 2.0 :: Creating A Circle Dynamically?

Dec 29, 2008

I need to create a circle dynamically in as 2.0, i.e., when i drag the mouse downwards the circle should get bigger and when i drag the mouse upwards the circle should reduce smaller according to the radius of the circle it should resize.

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ActionScript 3.0 :: Placing Objects In A Circle?

May 24, 2011

i am makeing a poker type game. and i have come a lil stuck. i have 8 players around a table. i have a player class that creates a new player when a button is pressed. the prob is io can get all the players cards x & y pos in lines like on the same x or same y axis. but how would i make the cards deal around a table. would i have to work them out and write x & ys for each player or is there another way?

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ActionScript 3.0 :: Circle Shape "Grow" On MouseMove?

Jan 21, 2009

I'm trying to make a simple shape in my case a circle and make it "grow" on mouseMove. I found a way to do it, but I have a problem I can't seem to fix, and that is, that, I do make the circle grow but then have all the other circles behind it.

I want to make the circle grow and then delete it's "older" instance so that it's only one circle on screen, not a million circles behind it. Here's what I've got to work (makes a circle, then keeps growing as I move the mouse over the stage... although it will leave a trail of all the other circles "growing"

Code:
function mouseMove(e:MouseEvent):void
{
if(mouseDownFlag == true){
xpos1 = e.localX;

[Code]....

In java I had a "clear" function that kept on deleting the old circles as the new circle grew...

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ActionScript 3.0 :: Rotating Multiple Objects And Every Circle Around It

Nov 17, 2011

I have an idea of a game in my head and I wan't to get somekind of functional demo of it done in flash (CS3). I've looked everywhere but couldn't find tutorial for it, as I'm not sure what I'm looking for. I'm not that good in Actionscript. I'm now trying to describe this problem. On screen there's 4 rectangles, 2 in a row. So it's 2 rows with 2 rectangles in each. between all of them theres 4 circles. If I activate a rectangle with mouse and use arrow keys to rotate it smoothly 90 degrees, 2 nearest circles rotate with it. And same thing happens with all of the rectangles.

So I'm looking for somekind of solution where rotating an object also rotates every circle around it. and when circle rotates 90 degrees with rectangle as it's center point, it can be also rotated with another rectangle. I think I can't explain this clearly?

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Flash :: Recycle Objects When Creating An Array Of Objects?

Dec 18, 2011

Is this the correct, most efficient way to recycle objects when creating an array of objects?

package com {
public class CreateList extends MovieClip {
//this is the object I will be recycling
private var newProperty:PropertyRow;
//this is the array I will use to reference the objects

[Code]...

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ActionScript 3.0 :: Objects Added To The Stage In A Circle Formation?

Apr 1, 2010

I want to add my objects onto the stage in a perfect circle (regardless of their quantity) much like this:

[URL]

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Creating Shape Tween Using Envelop Transform

Jun 4, 2009

I'm trying to create a shape tween, in which I use the envelop transform. Somehow, when I change the position of the points on the left side of the object, the object rotates during the shape tween; if I change the position of the points on the left side, everything goes the way it should be. I recorded the screen while displaying the problem, I hope it is clear this way: [URL]

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ActionScript 3.0 :: Creating A New Instance And Color A Shape?

Oct 14, 2010

I'm currently working on a little practice .fla file I've been working on. What I have now is an altered version a 'game' I made recently. I wanted to see if it was possible to create a new instance and color by having the user drag the object into the black (target) area. In short I want the user to drag one of my shapes (movieclips) and while keeping the original shape in place, move the copy version into the target and have the copy change to a different random color.  
 
var counter:Number = 0; 
square.addEventListener(MouseEvent.MOUSE_DOWN, moveObject);
square.addEventListener(MouseEvent.MOUSE_UP,releaseObject);
circle.addEventListener(MouseEvent.MOUSE_DOWN,moveObject);

[code]....

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Creating Shape Tween That Follows Specified Morphing Path?

Feb 19, 2012

I am trying to start with a circle and have that circle gradually become a spiral, but I only want the shape to tween from the end of the spiral, rather than the whole shape itself, is there a way to do this without frame by frame animation in Flash CS5?

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IDE :: Creating A Glowing, Animated Abstract Shape?

Feb 2, 2009

Can it be done in flash with some of the glow filters? Or is this probably being created in something like After Effects or Motion and then being pulled in as JPEG StillsI've looked through some tutorial sites, but most of the animation tutorials are pretty basic... and I'm not sure what to really call the effect...making searching for tutorials or forum posts a bit tricky

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Shrinking Flash Objects Altering Its Shape?

Aug 28, 2009

The bug is where when I shrink a simple circle, it appears to have somehow been altered to the point where the curves are no longer completely circular. Object becomes jagged, then when I bring the the object back to its original shape using the scale tool there the shape is no long a perfect circle.

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Professional :: Shape Tween Crossing Objects?

Apr 21, 2011

I want to shape tween multiple objects on the same layer.  When they are placed independently from each other all the time on the canvas, I have no problem to make them morph into the other shapes in the ending keyframe.

However, when some of the objects are crossing each other in either the starting or ending keyframe, they don't morph smoothly but quite funnily. Funny phases are nested between the intended starting and ending tages.

See the images below. What should I do to prevent this?

[Code]...

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Professional :: How To Shape Tween Crossing Objects

Apr 21, 2011

I want to shape tween multiple objects in the same layer.  When each objects are placed independently within within distance from each other, I have no problem to make them morph into the other shapes in the nex  keyframe.However, when some of the objects are intersecting  each other in either, they don't morph  smoothly but quite funnily. Funny phases are interpolated between the intended  starting and ending stages.See the images below. What  should I do to prevent this?

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ActionScript 2.0 :: Creating An Input Text Appeared Wrapped Round A Circle?

Jul 25, 2010

how it is possible to create an input box for the user to type their text and make the text appear wrap around a circle dynamically and the radius of the circle can also be changed dynamically?

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Flash 9 :: When Creating Shape -- Show Real-time W/H?

Oct 28, 2008

One thing that's really frustrating me about Flash is that the info panel doesn't display real-time width or height values.So if I'm drawing a rectangle, I can't just draw it out as do in Photoshop to say 400 X 200. I'll need to set this manually after I draw a small box.

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Professional :: Shape Tweening Automatically Rotates Objects?

Apr 6, 2010

I am making some animations with shape tweening. I actually need it for my presentation.There are five layers of almost same shape of objects. The first two layers and shape tweening works as I expected.But from third layer, something weird happening. As I do shape tween, the layer becomes two moving objects: one is acting as I wish, but the other same object rotaing in x-direction.

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ActionScript 3.0 :: Flash - Creating A Shape From A Randomly Drawn Line?

Jun 15, 2010

I have a line randomly being drawn and moved across the stage. Here is the code:PHP Code:

import flash.display.Sprite;
var xValue:Number= 0; 
var yValue:Number = 150; 

[code].....

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ActionScript 2.0 :: Creating 10 Circle Movie Clips Dynamically And Giving Each Of Them A Width And Height Randomly?

Mar 8, 2005

i am creating 10 Circle movie clips dynamically and giving each of them a width and height random from 1 to 50, I am creating these CELLS to react to eachother in an environment that I create, well anyway everything is going good but this, SPEED

i would like the smallest cells to have a speed of .05 and from then on the larger the cell the smaller the speed, Every ... property i guess you could say... of the cell is proportional to it's width.

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ActionScript 2.0 :: Calculate The Direction And Speed A Circle Has After Colliding With A Static (non-moving) Circle?

Mar 8, 2005

I'm developing a game atm, and I need some help on the mathematics/coding of colliding circles (and their change in x/y speed). What i need to know is how to calculate the direction and speed a circle has after colliding with a static (non-moving) circle. I know how to detect a collision between the two, but I'm not sure about the maths I need to give the circle the right speed and direction after the collision

If i do know how far away the two circle-points (in the middle of each) are to each other (in both x and y coords) would it be easy for me to find the new speed and direction of the large circle in the example above? I know that I somehow should use the angles to pretend the circle hits a flat "wall" (as it only hits one point), and then calculate the new speed/direction. My only problem is that I'm not sure how to decide the angle of this flat "wall" and how x and y speeds should change when colliding with a wall that is angled. Does anyone here have any insight, links or tips on how I can du this?

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ActionScript 2.0 :: Make One Circle Follow The Mouse Cursor Inside Another Circle

Sep 30, 2005

i want to make one circle follow the mouse cursor, inside another circle. Similar to an eye looking at the cursor. Ive attached an example.

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