The bug is where when I shrink a simple circle, it appears to have somehow been altered to the point where the curves are no longer completely circular. Object becomes jagged, then when I bring the the object back to its original shape using the scale tool there the shape is no long a perfect circle.
I don't know if i'm in the right category here.I have a line in the center of the screen, and i want it to bend. i guess i have to use vector operations? (I mean, what Illustrator uses. visuals, with vectors instead of pixels). I want to be able to set points, so that the line bends towards that point. And the color under the line should be different than the color above the line. Does anyone know how to get started on something like this?
Iam having an issue with a flash site. Keep in mind Im a complete noob in AS. So here's the problem.I have a website made in flash using AS3. Now im using the gallery made in a 3rd party software. Its 3d papervision stuff. It running fine when i publish. But when it gets online the gallery loads but its shrinks. I have tried all that I can but still no useHere's the code that I used.
I want to shape tween multiple objects on the same layer. When they are placed independently from each other all the time on the canvas, I have no problem to make them morph into the other shapes in the ending keyframe.
However, when some of the objects are crossing each other in either the starting or ending keyframe, they don't morph smoothly but quite funnily. Funny phases are nested between the intended starting and ending tages.
See the images below. What should I do to prevent this?
I want to shape tween multiple objects in the same layer. When each objects are placed independently within within distance from each other, I have no problem to make them morph into the other shapes in the nex keyframe.However, when some of the objects are intersecting each other in either, they don't morph smoothly but quite funnily. Funny phases are interpolated between the intended starting and ending stages.See the images below. What should I do to prevent this?
How I might use actionscript to place say 100 small MC's on the stage in a circle? I assume I would need some sort of trigonometric function, but my math skills are a bit rusty...
I am making some animations with shape tweening. I actually need it for my presentation.There are five layers of almost same shape of objects. The first two layers and shape tweening works as I expected.But from third layer, something weird happening. As I do shape tween, the layer becomes two moving objects: one is acting as I wish, but the other same object rotaing in x-direction.
I have two things I wish to change with the display elements in flex. The first on relates to and AdvancedDataGridColumn in a AdvancedDataGrid. This is shown in the picture URL with the words "Word Student Teacher ..." These are the headertext of an AdvancedDataGrid. I want to remove the little "1" symbol and disable the abiliy to click on the column and have them sort.
The second is also shown in the picture and it relates to the mx:ToggleButtonBar shown with the text "Pronunciation Pitch Timing Loudness" At present "Pronunciation" is selected, but is is possible to make this clearer? For example have the currently selected tab show in a different color?
I have a flash file on the homepage of my client's website. When you click "Enter", the new page opens in a new tab. I want it all to stay in the same tab. If you would like to view the entire code yourself to identify how I could solve this issue, the site is: [URL] - but if not here is the code of the Flash file itself:
I apologize beforehand but this probably isn't directly related to flash. However I'm not sure exactly which front-end code would deal with this and thought flash developers might know something about it.Is it possible to tilt a flash object in the browser window without altering anything in flash?I've tried googling it but I've either word it badly or received more hits on cellphones than on flash.
I have a flash file on the homepage of my client's website. When you click "Enter", the new page opens in a new tab. I want it all to stay in the same tab. If you would like to view the entire code yourself to identify how I could solve this issue, the site is: [URL]- but if not then I will paste the code of the flash object below:
My site is set up with next and prev buttons on the right and left sides respectively, and as you roll over either of the hit areas around the buttons a Sprite fades in which contains a TextField that describes the next page. Said Sprite calls the StartDrag() method, so it follows the mouse within the bounds, which is all fine and dandy on the left side of the page. Adobe, however, seems to have forgotten to put a way to dynamically alter the registration point of a Sprite, MC, whatever else, so when you roll over the right side of the page, the sprite is displayed from the top left and is mostly off the stage.
Trying to hack this problem I have tried numerous things ( classes written by others, other hacks) and the best that I have found is to use the scaleX method on the Sprite, changing the scale to -1. This, of course, makes the Sprite seem like it's reflected from its normal point, which means all its children show up backwards.
Is there anyway I can use this hack without it altering the text?
OR
Does anyone know a different way to go about displaying a Sprite from another corner? Any way to make a Sprite fade in and follow the mouse on the LEFT HAND side of the mouse pointer?
Here is a snippet to give an idea of what's happening:
I have a small swf that loads 3-5 thumbnails using UILoader. When each thumbnail is clicked a scalex/scaley function is called to grow the images, in this function I also add a new listener to listener for a 2nd click which will shrink the thumbnail. This all works fine. The problem is that if a user clicks on a another thumbnail, I want to shrink any open thumbnails to avoid two being open at one time. This is working, but for some reason after the 'forced shrink" happens the image needs like two clicks to enlarge again. I attached the actionscript at the bottom.
I have a movie clip with a dynamic text box inside of it. This box is 160 pixels wide and has a font size of 14.I am dynamically loading car names into this box. Something like "2006 Ford Taurus" just fits perfectly in there with the font I am using... another name, such as "2006 Ford Econoline" is too long and the text is cut off... I won't have anything much longer than about 25 characters, but I cannot go over the 160 pixels I have and I cannot multiline it... is there any way I can switch the text size, or "squish" the letters together so that everything will fit?
If L be the original length of linear path (horizontal or vertical) traversed by an object, how can I make Flash change the length according to equation y = L/x where x is an dynamic value generated?
Today I tried deploying for the first time a swf movie into a new wordpress blog I am customizing. It looks great in Firefox, but for some reason, the object seems to shrink in Internet Explorer, and there is a strange white border around it. Since I have never placed a flash object in any of my pages before, I might not know what I did wrong, or if this is a common hacking problem. Check it out here: [URL] It is the picture menu in the top middle.. If you can check it in firefox and IE, you'll notice the dramatic difference. Also, I noticed in IE it doesn't allow rollOver functions until you click on the object.
Let me know if I should post any relevant code. The size of the swf is 500w-200h.. And i double checked the height/width i put in the html page.
I have a button that shrinks an icon on my screen. The problem I am having is that its shrinking to the movicelips upper left corner and need to shrink to its centerpoint. Here is a portion of my code if that helps:
The problem I'm facing is not with loading the content of the Movie Clip, (though I might experience issues with that later when I try to load dynamic swfs) because as for now I just have placeholders on frames.
What I want to know is why my red squares on the left navigation keep getting smaller as I repeat the MouseOver and MouseOut events. It doesn't seem that these squares follow the logic of the code the way I have written it. Some of the code was generated from a previous post with the help of contributors.
Now I have again hit a slight snag with coding the math properly. Initially when I tested the code it worked fine without any "shrinking" going on. However, now with more code added the red navigation squares don't bounce back to their original states, they just keep getting smaller.
I want to modify an object's x position slowly (e.g. 4 pixels per frame) from actionscript. How do I go about doing this? It would be simple if AS3 had Sleep() and DoEvents() functions - are there equivalents?
ActionScript Code: package { import flash.display.MovieClip; public class Base extends MovieClip { public var baseHP:int = 50; var newRect:Shape = new Shape();
1046: Type was not found or was not a compile-time constant: Shape. 1180: Call to a possibly undefined method Shape. What does it mean by "undefined method"? I am somewhat of a newby, so sorry if there are any stupid errors
Id like to know if there is a way to do a shape hitTest.Not as the normal hitTest would do, but shape colliding another shape, not the rectangleof a movieclip.It can be in a movieclip.
I want to do something which is probably pretty simple but I've got absolutely no idea how to do it!What I want is for the Alpha value of an object (movie clip) to change depending on the x position of the mouse. So when the mouse is at 0 the alpha of the object will be 0%, and when it's at 100 the alpha will be 100%
I am using a listbox and have worked out how to alter the format of the text. However, how do i:make the black lines between each item a different colouralter the height of each item - I thought that by making the font bigger, and the leading this would force the list item deeper - but it didn't work
I've copyed the same source code to several scenes, hence I've had to change the variables on each scene, "var spawn" to "var spawn1"I don't get any errors, it's just that in the scenes where I've changed the variables the collision detection does not work.I've checked and rechecked the code and I just cannot figure out this issue.Bottomline, what could have caused functions to malfunction after altering variables and what's an effective way to find the error?
I've toyed with this script for some time now and I am having issues removing lines of code and still getting my script to work. Basically I want to keep how this code loads and centers the parts of that code that refer to "mc" but I want to take out anything that refers to "bkg". I have gone through the code step by step to comment out areas but when I get to the very bottom, if I comment out this line: