ActionScript 3.0 :: Malfunction After Altering Variables?
May 12, 2011
I've copyed the same source code to several scenes, hence I've had to change the variables on each scene, "var spawn" to "var spawn1"I don't get any errors, it's just that in the scenes where I've changed the variables the collision detection does not work.I've checked and rechecked the code and I just cannot figure out this issue.Bottomline, what could have caused functions to malfunction after altering variables and what's an effective way to find the error?
I have an external swf which has some multiple choice questions. The swf is empty except for a background cuz everything is created though AS2. It works fine and dandy by its self but when i load it through another movie onto level 1 or 2, for some reason the check boxes do not react like they should. the box is checkable but does not throw u to the next question like it should.
This code serves the purpose of raising the character upon going up a hill. However, since the game will be on a large space (larger than the document size 1000x750) I am moving the ground (mc_Blockers) instead. This code is supposed to push the mc_Blockers down then it intercepts with the characters y. But instead, it just throws the character really high. When I examined it closely, it seemed to me that it threw the character up till the bounding box of the mc_Blockers (the whole stage is drawn, I'm not using blocks for floor, etc.).
I have recently upgraded my Flash CS4 to Flash CS5 on my MAC, and Flash CS5 to Flash CS5.5 on my PC, these upgrades are causing the Flash Auto Formatting feature to malfunction, it somehow becomes a tool that breaks my code and causes errors while exporting, instead of simply re-arranging the lines.This is happening with all my codes and all my projects, not a specific line of code.
Trying to add event listeners to check whether my tiles are being pressed! This works excellent! They respond to the listeners BUT on the mose_down/mouse_up i can�t trace the tile variables The listener functions:
I want to do something which is probably pretty simple but I've got absolutely no idea how to do it!What I want is for the Alpha value of an object (movie clip) to change depending on the x position of the mouse. So when the mouse is at 0 the alpha of the object will be 0%, and when it's at 100 the alpha will be 100%
I am using a listbox and have worked out how to alter the format of the text. However, how do i:make the black lines between each item a different colouralter the height of each item - I thought that by making the font bigger, and the leading this would force the list item deeper - but it didn't work
I don't know if i'm in the right category here.I have a line in the center of the screen, and i want it to bend. i guess i have to use vector operations? (I mean, what Illustrator uses. visuals, with vectors instead of pixels). I want to be able to set points, so that the line bends towards that point. And the color under the line should be different than the color above the line. Does anyone know how to get started on something like this?
The bug is where when I shrink a simple circle, it appears to have somehow been altered to the point where the curves are no longer completely circular. Object becomes jagged, then when I bring the the object back to its original shape using the scale tool there the shape is no long a perfect circle.
I've toyed with this script for some time now and I am having issues removing lines of code and still getting my script to work. Basically I want to keep how this code loads and centers the parts of that code that refer to "mc" but I want to take out anything that refers to "bkg". I have gone through the code step by step to comment out areas but when I get to the very bottom, if I comment out this line:
Since allmost a week i'm trying to solve the following problem : Load an image int the background of the text animation with the same xml file. I have the following AS2 code which loads the textanimation from a xml file :
I'm in the middle of a AS3 project and I'm stuck.In my class I'm trying to control the render speed of imported swf file.I would like to make this file play single frame and then decide when to go to the next one.Can it be done without changing the external file?
is there a way i can change the standard setTextFormat() ; function? I found out that after you change the text, the format sets back to default. I want to add a "on text change, settextformat again" bit but im completely lost on how to do this? something to do with prototypes doesnt it?
I've created a complicated animation at a stupidly high frame rate. The .mov file at the moment just runs too slowly. The animation is of a watch interface so the timing is very important and I can't just have the movie file take twice as long at a lower frame rate.
How can I drop the frame rate without altering the overall time? and without manually changing the frame length of each motion tween?
I have a holder movieclip on screen, then I create a loader, load an external SWF into the loader and addChild to my holder:
var bgloader1:Loader = new Loader(); [code].....
This all works. Now if I want to come back later on and alter the alpha or position I get an error:
//Neither of these work: MyHolder1.bgloader1.alpha=0; MyHolder1.bgloader1.content.alpha=0;
TypeError: Error #1010: A term is undefined and has no properties. at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at flash.net::URLLoader/onComplete()
I have two things I wish to change with the display elements in flex. The first on relates to and AdvancedDataGridColumn in a AdvancedDataGrid. This is shown in the picture URL with the words "Word Student Teacher ..." These are the headertext of an AdvancedDataGrid. I want to remove the little "1" symbol and disable the abiliy to click on the column and have them sort.
The second is also shown in the picture and it relates to the mx:ToggleButtonBar shown with the text "Pronunciation Pitch Timing Loudness" At present "Pronunciation" is selected, but is is possible to make this clearer? For example have the currently selected tab show in a different color?
Lets say that a user has a profile on my webpage and is logged in. Hes using a flash draw app on that site and now he wants to save what his drawn. He wants to save it to his profil in an archive, so he can access it again later on. is this possible? and how would you go about it? the drawing is all within one movieclip (with tons of other movieclips inside it) it has to be saved in such a away so its possible to access the individual movieclip inside main movieclip.
I have an animation and i want a variable to eb set to false once it is done. I was currently using the statement below when i simply used addChild(name); to add it.
MovieClip(this.parent).hero.landing = false;
However i now changed that statement to gamelevel.addChild(name); and the above statement no longer works properly, it changes the variable to false, but it resets immediately after. How do i reference this properly?
I have just finished a movie, and want to duplicate it to some other frames.Its a movieclip on frame 1 and it contains a kind of work-calender for 2011 with a lot of different movieclips inside - I want to place a combobox in it where the user can choose what year he wants to see.Is there a easy way to copy frame 1 and just altering the different textfields and data to fit the new year or do I have to duplicate every movieclip and rename functions and variables in AS for the entire movie?
I have a flash file on the homepage of my client's website. When you click "Enter", the new page opens in a new tab. I want it all to stay in the same tab. If you would like to view the entire code yourself to identify how I could solve this issue, the site is: [URL] - but if not here is the code of the Flash file itself:
Is it possible to access the graphics.* - characteristics of objects that I have drawn at authoring-time at runtime? If I have drawn a single line in a movieclip I'd like to do sth like this:
I have a flash file on the homepage of my client's website. When you click "Enter", the new page opens in a new tab. I want it all to stay in the same tab. If you would like to view the entire code yourself to identify how I could solve this issue, the site is: [URL]- but if not then I will paste the code of the flash object below:
My site is set up with next and prev buttons on the right and left sides respectively, and as you roll over either of the hit areas around the buttons a Sprite fades in which contains a TextField that describes the next page. Said Sprite calls the StartDrag() method, so it follows the mouse within the bounds, which is all fine and dandy on the left side of the page. Adobe, however, seems to have forgotten to put a way to dynamically alter the registration point of a Sprite, MC, whatever else, so when you roll over the right side of the page, the sprite is displayed from the top left and is mostly off the stage.
Trying to hack this problem I have tried numerous things ( classes written by others, other hacks) and the best that I have found is to use the scaleX method on the Sprite, changing the scale to -1. This, of course, makes the Sprite seem like it's reflected from its normal point, which means all its children show up backwards.
Is there anyway I can use this hack without it altering the text?
OR
Does anyone know a different way to go about displaying a Sprite from another corner? Any way to make a Sprite fade in and follow the mouse on the LEFT HAND side of the mouse pointer?
Here is a snippet to give an idea of what's happening:
how I could create a simple drag and drop. So far I am able to get one drag_mc to go to one target_mc. Howver I would like to know how I could change the code so that drag_mc could have multiple targets?
I can change the color of the label in Flex Builder, I can even BIND the color to a variable and that works, but I can't find the Color PROPERTY in order to change or reference it programatically! What is the ActionScript 3.0 code to change the font or color of a piece of text in a Flex RIA - or is caring in what color your text appears too bizzarre a request for a RIA? I wrote whole applications after just minutes of "learning" flex, how come it's taken me three days and I still can't change the color of my stupid label?