I have a movie clip with a dynamic text box inside of it. This box is 160 pixels wide and has a font size of 14.I am dynamically loading car names into this box. Something like "2006 Ford Taurus" just fits perfectly in there with the font I am using... another name, such as "2006 Ford Econoline" is too long and the text is cut off... I won't have anything much longer than about 25 characters, but I cannot go over the 160 pixels I have and I cannot multiline it... is there any way I can switch the text size, or "squish" the letters together so that everything will fit?
I have a small swf that loads 3-5 thumbnails using UILoader. When each thumbnail is clicked a scalex/scaley function is called to grow the images, in this function I also add a new listener to listener for a 2nd click which will shrink the thumbnail. This all works fine. The problem is that if a user clicks on a another thumbnail, I want to shrink any open thumbnails to avoid two being open at one time. This is working, but for some reason after the 'forced shrink" happens the image needs like two clicks to enlarge again. I attached the actionscript at the bottom.
Iam having an issue with a flash site. Keep in mind Im a complete noob in AS. So here's the problem.I have a website made in flash using AS3. Now im using the gallery made in a 3rd party software. Its 3d papervision stuff. It running fine when i publish. But when it gets online the gallery loads but its shrinks. I have tried all that I can but still no useHere's the code that I used.
The bug is where when I shrink a simple circle, it appears to have somehow been altered to the point where the curves are no longer completely circular. Object becomes jagged, then when I bring the the object back to its original shape using the scale tool there the shape is no long a perfect circle.
If L be the original length of linear path (horizontal or vertical) traversed by an object, how can I make Flash change the length according to equation y = L/x where x is an dynamic value generated?
Today I tried deploying for the first time a swf movie into a new wordpress blog I am customizing. It looks great in Firefox, but for some reason, the object seems to shrink in Internet Explorer, and there is a strange white border around it. Since I have never placed a flash object in any of my pages before, I might not know what I did wrong, or if this is a common hacking problem. Check it out here: [URL] It is the picture menu in the top middle.. If you can check it in firefox and IE, you'll notice the dramatic difference. Also, I noticed in IE it doesn't allow rollOver functions until you click on the object.
Let me know if I should post any relevant code. The size of the swf is 500w-200h.. And i double checked the height/width i put in the html page.
I have a button that shrinks an icon on my screen. The problem I am having is that its shrinking to the movicelips upper left corner and need to shrink to its centerpoint. Here is a portion of my code if that helps:
The problem I'm facing is not with loading the content of the Movie Clip, (though I might experience issues with that later when I try to load dynamic swfs) because as for now I just have placeholders on frames.
What I want to know is why my red squares on the left navigation keep getting smaller as I repeat the MouseOver and MouseOut events. It doesn't seem that these squares follow the logic of the code the way I have written it. Some of the code was generated from a previous post with the help of contributors.
Now I have again hit a slight snag with coding the math properly. Initially when I tested the code it worked fine without any "shrinking" going on. However, now with more code added the red navigation squares don't bounce back to their original states, they just keep getting smaller.
I want to modify an object's x position slowly (e.g. 4 pixels per frame) from actionscript. How do I go about doing this? It would be simple if AS3 had Sleep() and DoEvents() functions - are there equivalents?
I have a swf file that loads into my main movie, and within that swf there is a masked image that i would like to scale using zoom in and out buttons and also by using a slider bar.However i cant find any tutorials that will allow me to combine the two.I have used the following code for the buttons. Which seems to work ok but i would like it to be a little smoother. (using speed or some sort of easing??)
I created a somewhat custom Spark button by doing the File > New > MXML skin and basing it on spark.components.button. The problem is that I need to add an extra text field to the button component and dynamically change that text...but of course, the property isn't recognized on a Spark Button.
Is there a simple way to add this field to my custom button skin & its property so it can be addressed? If not, is there a simple way to take what I've done and just extend the Spark Button? I can't seem to find any examples that show how to do it without writing it all up in ActionScript.
There's a movieclip, lets call it myMovieClip. Inside this movieclip there is a dynamic text box, lets call this one myText. Now to change the text within this text box that is embedded in a movieclip, it's simply:
[Code]....
However, what if there is a variable, called myVariable that stores the instance name of the text box. With only one text box I know it's pointless, but for the sake of example, lets leave it simple. So, suddenly the code looks like:
I need help dynamically loading text from a server into a dynamic text box in my movie. If i use the loadVariables it works, with the Html rendering.. if i use it with loadVars it works but now the html doesn't render. What i want is to load some text from my server into the text box and have the html to render. Also, is there a way to display the progress as the text loads, for people with slower connections?
I'm having trouble with dynamically assigning text to a dynamically created text field.
[Code]...
I've tried setting up the TextFormat and createTextField as a function that's called on the onRelease handler. I've tried dropping the whole frackin' code in the onRelease function for each button. Neither approach works. I've been digging around on the web, looking for answers, and nothing seems to solve my problem.
I have a code that creates 10 dynamic text fields, along the "y" axis, based on a loop.
What I want to happen is, for each text field that is created, i want the numbers to constantly change based on a timer (they'll all change at the same time, but to random numbers).
Right now, the code below changes the numbers, but keeps stacking the new numbers on top of the old...
Code:
Code: var timer:Timer = new Timer(100,0);//called every Xms, repeated infinately (0); timer.addEventListener (TimerEvent.TIMER, doNumber); timer.start ();
I need help dynamically loading text from a server into a dynamic text box in my movie. If i use the loadVariables it works, with the Html rendering.. if i use it with loadVars it works but now the html doesn't render. What i want is to load some text from my server into the text box and have the html to render. Also, is there a way to display the progress as the text loads, for people with slower connections?
I can't get the text fields that I am creating dynamically to accept html,I have tried .html = true;Am I really going to have to create my own button and use getURL?I am using flash 8, as2.
building an application where the user makes their own logo/picture. I have a Logo MC, with a bunch of stuff. Here is my problem: I want the user to be able to add an unlimited amount of textboxes to the logo mc, but also be able to go back and edit those text boxes' color, filters, size, text etc. I don't know exactly how to go about doing this. I have a movieclip that is like a text control:It has a textbox to specify text, a colorpicker for color, etc. When a user clicks, "Add new text", I want to add a new text control movie clip to the end of all the others, and also link it to a textbox that is added in the logo. I thought this up:
Code: function addNewText(){ var randomString:String = String(Math.random());
I have figured out how to do my calendar, but when a certain date is clicked on I want to be able to display text. and I want to be able to make it so they can update a text file. This way the customer can enter the date and what they want it to say on an admin page and it will update the text file. the text file will look like this:
date1= some text for this date date2= some text for this date date3= some text for this date
and so on.
then when they click on the day of the month it'll display the specified line.but for me to be able to do that I would need to be able to change the actual name of the text box i think.
I'm trying to load Text into my file, and i have it all set up i'm just not seeing anything loaded, i've been through tones of tutorials but i can't work out why my text isnt loading:
Script: myData = new LoadVars();myData.onLoad = function() {myText = this.myVariable;};myData.load("myText.txt");
I want to develop an application in flex 3 in that application I can add the text dynamically on the image. Also I can able to rotate the text, change the size of text container.
I have an FLA file with a dynamic text symbol on it.Its a 3 frame movie, 1st frame is the menu, 2nd the game, 3rd the game over screen.
Frame 2 is where I'm trying to dynamically update the text. I have:
scoreDisplay.text = gameScore.toString();
When I do a trace( scoreDisplay.text ), I do see it changing, however on movie, it doesn't change. I don't get any errors, and the game plays fine. I have a class setup. I have the constructor, a function to handle clicking on the cards, and a function to handle updating the dynamic text:
Code: public function showGameScore() { scoreDisplay.text = gameScore.toString();
Im working on flashvars to pass data to flash through html. I have tried numerous ways and for some reason can't get it to work. In this example I'm trying to set the text of textLayerBtm dynamically. Here is my AS3 code:
The html is the default html that flash created except for the flashvars parameters. The text is not being set on the bottom text layer. Here is a live link with the code exactly how you see it above:
undermountsinkdotcom slash ILM slash DynamicText dot html
So this is my code so far. What I am trying to do is load the attribute of name into separate MC's that are clickable to then once clicked have the MC "txtBox" load what is in the attribute "link".As it stands now the name of the buttons is loading perfectly, but the trace is bringing back an undefined value
I would like to load text dynamically form my server into my flash movie. That I know how to do. I have 2 frames on 1 layer.
[Code].....
But when I try the same thing within a movie clip, I have trouble getting the text to display. The text box pops up but no text from my content.txt file.
I have a order form ,that has a option to add text boxes dynamically.so the user can add boxes as they like and enter their details in these text boxes.there are some fixed text boxes are present on this form.I have no problem getting values/data from these text boxes.I set it up to send details from this form to my email address.I'm wondering how can I get data from dynamically text boxes that are add by user.