I am making a pretty basic flash game using AS3, its a 'fill in the blank' type. I think I basically have this code figured out, but I think I need a string variable for the 'word' part, but I've never coded that before, so I was looking for some guidance on that topic. Here is the code I have right now[code]...
I have a for loop generating a string that needed to be executed as code.
var new_content_string:String = content_string.slice( 0, -1 ); // After generating my string, I slice the last letter.content_txt.htmlText = HERE // Here is the place I want to execute my string
i think u can do it via XML and the CustomFunctions methods in flash... but id rather do it all in flash if possible. what i want to do is to treat a string as a line of code.
Basically, I would like to expose the interface of some Flash code via a textField. I can easily tokenize the string and get the method name and use eval to call the method. I am having trouble collecting the parameters and handing them to the method.[code]...
Since Action Script is an interpreted language, and it is clear by decompiling animations that the code is still in there, is there any function that lists the code of a function or class as a string?asically, I want to create a suite of components for developers that lets them make modifications to or at least view the code behind a component while the animation is running, and that way make it easier to find bugs, instead of having to stop the animation, dig up the code for that class, and recompile it. It would be even handier if it was possible to edit code while the code was running, so the next time Flash encounters that code, it will instead run the new code. Yes, if used unwisely, that could cause a lot of problems, but the benefit outweighs the risk, and that feature is used in such development environments such as Visual Studio.
Likely, the only solution to that would be to give each class a "code" variable, likely a String. Then when the users click the button to view that certain source, it checks for the "code" variable and displays the contents. The problem is that you have to remember to update the variable each and every time Perhaps I can write an extension for FlashDevelop that does that automatically? It could just update that variable at compile time.
I'm trying to create a series of scripts that will create some custom event listeners. I have three movie clips on my stage. One is a movieclip who's sole function is to hold array's and the event listeners. A second which moves around the screen. And a third that is motionless.
The problem is that the argument I want to test (which activates the custom event) is held within a string.
What I want to know is, how do you test to see if the string argument is true?
Is it something similar to this:
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I think I'm going about this in the wrong manner, however this is the only way I can think of this working (since I need to be able to dynamically create these events)
i think u can do it via XML and the CustomFunctions methods in flash... but id rather do it all in flash if possible.what i want to do is to treat a string as a line of code. eg.
i've read a tutorial about passing variables to HTML. But this tutorial isnt clear for me.. [URL] EXAMPLE 1 Using Query String to Maximize Code Reuse I really dont have an idea what to do inside flash, bec the author only said: Quote: Assuming the image filename is image1.jpg, located at a folder named images. And assuming that the Flash movie will use a variable named imageFilename to refer to the file, then we can do this
How do I do that? Like having a empty movie clip and giving an instance name of imageFilename?
Say I recorded and imported sound files of my voice saying "Two", "Four", "Equals", and "Plus"Would it be possible to have Flash on click string together those sound files like a string so that the user would hear:
I have converted Actionscript to Javascript. There are 5 functions with the same code.Everything must become a string in order to replace the code from the function1().
In Actioncript, we can use this[my_string] to convert string back to byteArray or something like that Javascript must surely have a method to convert string back to code right.
I have swf that loads xml from a folder. I want to copy that XML string and hard code it into flash as an entire string. Then dim my xml object equal to that string. Is this possible? Reasoning is because I don't want people duplicating the swf and chaning the xml to create a whole new object. I don't want to have to manualy enter each question and answer and value into the arrays. That's to time consuming.
AS2 code to load the XML: xmlData = new XML(); xmlData.ignoreWhite = true; xmlData.onLoad = "<myxml>My XML STRING HARD CODED HERE?</myxml>"; var questionXML:Array = new Array(); function loadXML(loaded) { [Code] .....
[URL]Using Query String to Maximize Code Reuse Assuming the image filename is image1.jpg, located at a folder named images. And assuming that the Flash movie will use a variable named imageFilename to refer to the file, then we can do this How do I do that? Like having a empty movie clip and giving an instance name of imageFilename?
give me the Regular Expression that can check if a given string has any HTML code in it, and coming to think of it I would be bothered with <a href="something">something</a> exactly.
of course i could hardcode that - but if I then change something about the as file, the linenumbers won't be correct anymore, or maybe i rename the as file and so on. It'd be great to be able to create that string somehow using compiler directives. Is this Possible in an AIR application created with ActionScript 3.0?
In Actionscript and Adobe Flex, I'm using a pattern and regexp (with the global flag) with the string.match method and it works how I'd like except when the match returns multiple occurrences of the same word in the text. In that case, all the matches for that word point only to the index for the first occurrence of that word. For example, if the text is "cat dog cat cat cow" and the pattern is a search for cat*, the match method returns an array of three occurrences of "cat", however, they all point to only the index of the first occurrence of cat when i use indexOf on a loop through the array. I'm assuming this is just how the string.match method is. I want to find the specific indices of every occurrence of a match, even if it is of a word that was already previously matched.
But I keep getting an "Error #2030: End of file was encountered." This is (probably) because the class I'm serializing is too big for the "String" object type in AS3. Is there a limitless object for storing an array of characters (or better yet binary), or am I going to have to make my own class? (like one with an array of strings)
I am trying to include double quotes in a string but logic says it would just close the string. I know in html you would use something like ". In flash...I havent the slightest.Anyone know how to go about this?
I have a String variable in my flex (flash builder 4) application containing CSV data. I need to allow the user to download this data to a local file. For example, giving them a "csv" button to click and it might present them with a save file dialog (and I would be sending the contents of my string variable).Is this possible / how ?I am using the ResuableFX component for the datagrid to csv. This the code I ended up with that works to save the string to a text file for the user (in a web browser):
var dg2CSV:DataGrid2CSV = new DataGrid2CSV(); dg2CSV.includeHeader=true; dg2CSV.target=adgEncounters;
I'm using a pattern and regexp (with the global flag) with the string.match method and it works how I'd like except when the match returns multiple occurrences of the same word in the text. In that case, all the matches for that word point only to the index for the first occurrence of that word. For example, if the text is "cat dog cat cat cow" and the pattern is a search for cat*, the match method returns an array of three occurrences of "cat", however, they all point to only the index of the first occurrence of cat when i use indexOf on a loop through the array. I'm assuming this is just how the string.match method is (although please let me know if i'm doing something wrong or missing something!). I want to find the specific indices of every occurrence of a match, even if it is of a word that was already previously matched.
Basically I'm trying to output the contents of an XML document into a dynamic text field (as loaded - not just its node values and content - the entire thing - into a variable called _root.log). The text field is set to show the variable value of _root.log.This is the actionscript...
PHP Code: var newProfileXML:XML= new XML("<contacts result='true'><contact name='John Doe'/><contact name='Jane Doe'/></contacts>");
Error: Error #2101: The String passed to URLVariables.decode() must be a URL-encoded query string containing name/value pairs. at Error$/throwError() at flash.net::URLVariables/decode() at flash.net::URLVariables() at flash.net::URLLoader/onComplete()
Error: Error #2101: The String passed to URLVariables.decode() must be a URL-encoded query string containing name/value pairs. at Error$/throwError() at flash.net::URLVariables/decode() at flash.net::URLVariables() at flash.net::URLLoader/onComplete() _____________________________________________________________________ ________________________________ stop(); var DepartVars:URLVariables = new URLVariables(); var DepartURL:URLRequest = new
Error: Error #2101: The String passed to URLVariables.decode() must be a URL-encoded query string containing name/value pairs.
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I'm not where error exactly the error happen so I post the whole thing. As far I know bottom code that relate to send_loc.php works fine, get_loc.php is having a problem. The output from get_loc.php is
Im playing around with the last.fm api... Specifically the "getLovedtracks" call.... [URL] This is a weird one that I have never come across... The above call requires a username to return a track listing so if I hard code the username into my class like this.... var username:string = "aidanmack" No problems the call works... if I make that username equal to a dynamic text box string that has "aidanamck" typed into it.. so something like... var username:string = mystage.textbox.text
the last.fm api wont except this... I get user does not exist But if I check the call with the charles proxy Flash is defo sending the username "aidanmack" So I wonder if its to do with have how last.fms api interprets the string?