ActionScript 3.0 :: Create Jump Frame In Class?
Nov 18, 2011Im new to AS 3.0, i use gotoAndStop() when the day i dealing with AS2.0, but i have no idea how to go to specific frame if i write the code inside the class.
View 5 RepliesIm new to AS 3.0, i use gotoAndStop() when the day i dealing with AS2.0, but i have no idea how to go to specific frame if i write the code inside the class.
View 5 RepliesI need to create a script that will jump to a certain frame in the scene when a movie cilp reaches its last frame. Putting a goto... within the MC itself doesn't work. I assume that I need to create a listener of some sort....I haven't been able to find what I need in any documentation (and I'm even been looking through AS dictionaries going back to Flash 4).
View 1 RepliesI built a button in one of the movie clips in my project,
when I release this button, it goes to the 41st frame of the main timeline and continue to play until the frame 70 which has got a stop; command. till here everything's just OK. But I want this button to do something more though I don't know whether it's possible or not.
I want this button to go and play the frame number 41 in the main timeline, and then after it stopped at the frame 70 , then jump to frame 73.
I have a movie clip with a button, clicking on it goes to another scene. When in the other scene, i want to be able to click another button and go back to the original scene and have the movie clip be at the frame where I left it, or any other that I specify.
View 2 RepliesI have a memory game here. And each time a card is removed from the gameboard I have "cardCount -2", when this cardCount gets to zero, I want the program to jump to the next frame which is like a "game over" page. I've tried using gotoAndStop(); as well as nextFrame(); but it doesn't seem to be working![code]...
View 2 RepliesI have problem to jump to a frame after a video clip (which is on server) is done playing. Do you have any idea how to do this?
View 7 Repliesif a flash website can jump into another url if it enters a certain frame...
For example maybe something like?
on enterFrame {
getURL("http://www.sample.com/", "_self");
}
how do i tell the timeline to get that url instead of the button?
On the main stage there is a MC on frame 4.
I have a drop down menu button that I want to jump me to frame 2 of that MC
I tried this:
button.onRelease = function () {
_root.instance_of_mc.gotoAndStop(2);
}
but it didn't work.
I want to jump to a specific frame in the swf I load using the Loader class. As it is now it goes directly to frame1 in the file, which I dont really want it to do. I'm using Flash CS4
View 2 RepliesI'm trying to create a movie, that when a correct word is entered, it goes to a specified frame. The code below words fine but I need to make an addition to it,
on (release, keyPress "<Enter>") {
if (inputtext eq "word1") { gotoAndStop("frame1");
} else if (inputtext eq "word2") {gotoAndStop("frame2");[code]....
I was hoping to add extra words that would go to the same frame. I know I ca do this by�
if (inputtext eq "word1") { gotoAndStop("frame1");
} else if (inputtext eq "word3") {gotoAndStop("frame1");
but was wondering if there is an easier way, something along the lines of�
if (inputtext eq "word1", "word2", "word3") { gotoAndStop("frame1");
I have an animation where I want to play a movie clip and then play another movie clip from the library (selecting randomly from a group of movie clips). I couldn't figure out how to get this to work, so I tried to play the first clip, and when it gets to its last frame jump to a random clip which is already on the time line. The AS is attached.
Clearly I'm missing something critical here.
how to accomplish my current task. I have an .fla with 32 frames in it, an open frame, a close frame, and a bank of 30 frames in between. I want to set up some AS so that once the user clicks a "Next" button on the first frame, it randomly jumps to another one of the frames within the bank of 30. Then, when they get to that frame and view the contents, and click next, they'll randomly jump to another one of the remaining frames. This will only happen for 20 frames, after the 20th viewed frame, I want the "Next" button to take them to the final slide in the series. The purpose being so that each time a user views the program, it's never the same (well not likely ever the same) - so they'll all see 20 different frames in a different order.
I'm guessing I could do this with arrays, and the math.random method, some if/else statements.
i have a clock, and a background the background contains an animated ocean (100 frames) there are four sky themes which change on the appropriate hour to night-time, morning, sunset, sunrise (could just use alpha to show another here although maybe processor intensive)
ok so the ocean could animate on its own and only the sky would need to change, that would be the easy part
but when it gets to night-time the ocean needs to jump to the night-time version of itself so if the user presses the hour button, and the ocean is on daytime at frame 80, how would i say play night version at frame 81 so that the ocean doesnt skip animation??
Today I found that flash had no option to jump to unassigned frames.
Say, I am working on frames numbered from 1 to 250. Now I need to jump to frame number 15000 and I found that I cannot jump to the frame number 15000 directly. I have to click in the Timelline and move the scroller right to its full extent, again click in the last frame visible in the time line and so on continue this until I reached the frame 15000.
Is there any easy way to jump to frame 15000 ??
i'm trying to make a transition, but unfortunatelly cannot make it work! it does not jump from the _root frame to the one i indicate, simply repeats the movie in that frame everytime i press the buttons! here are my actions on the buttons:
[Code]....
I work with flash 2.0 in CS3 When I click a button I want to load an swf in a higher level of a "main" swf and jump to a certain frame of the "main" swf. Is that possible? In a nutshell, I want to bring in an swf in a higher level that play a fade to white animation, which then hits a stop motion on a blank frame at the end, then the timeline of the main swf should go to a frame where a transition fades white to a new section of the flash website. Or the timeline could jump right away. Either way I need a goToAndPlay action to work with a loadMovie action simultaneously on a button click. For some reason these two actions seem to cancel each other out.
View 1 RepliesI need to know How to jump to a certain Movieclip, And Frame with AS2!? By Clicking on a button.
Right now I just know how to jump whitin a Movie clip. But I need to jump to a whole other movie clip from a other movie clip.
This is what I know! (Se below)
on(release){
gotoAndStop(5)
}
[Code]....
Been searching more then 10 hours all over the internet. With No Result. Either im a retard or the solution is so simple nobody cares to post it.
I know there's been a million "how do I load a movie and than jump to a specific frame" thead. Well all of those have been helpful :: HOWEVER I wouldn't be posting because I can't seem to get my script to run successfully First the background I have a nav. menu made up of seprate movies clips :: inside each movie clip is four buttons :: these buttons are shown using a rollOver, rollOut dealy
anyway when you click on one of the buttons it calls "student.swf" to load into an empty MC called content.I've tried everything :: What happens is the button will load the MC but will sit on the first frame and do nothing :: the movie clip "student.swf" is not that big so I doubt I'm waiting for it to load.
[Code]...
I am using actionscript 2 and I am trying to get my FLV to jump another frame in my flash movie after it's finished playing. I am using the FLV component that comes in flash to play the FLV and i've embedded an event cue point in the FLV but I am not sure what I am now supposed to do!
View 9 RepliesI am making a small website out of flash and I have a photo gallery in a separate scene. I have five photo galleries and so I have five buttons that will lead to those five galleries.
The code of one of the five buttons is
on (release) {
_root.gotoAndPlay("Content_Photography");
}
Works great, but the first 10 frames of this new scene "Content_Photography" is an intro and then I would like that it would jump to the corresponding gallery that these galleries will be laid out on the timeline.
What would i put after _root.gotoAndPlay("Content_Photography");?
I have been researching this for hours and cannot seem to find an answer anywhere. Right now I am linking one flash file or .swf file within my main flash site using a button.So in my main flash site, I connect to this .swf file by using...
on(release){
loadMovie ("MDsite2.swf", _level0);
}
This works perfect but the .swf file starts at the first frame. Is it possible to a jump to specific frame within that .swf file so it doesn't start on the first frame?
I am trying to use buttons to jump to frame labels. They jump to the label just fine, but they won't stop when pressed again. Below is the code I am using to have the button rest when pressed again.
getting_btn.addEventListener(MouseEvent.CLICK, gettingStarted);
function gettingStarted(evt:MouseEvent):void {
gotoAndPlay("ipad_in");
[code]...
I made movie, which has TWO Scene. In Scene 1 I placed link in 4th level of the movie like
Main Movie >
sub movie 1 >
sub movie 2 >
sub movie 3 >
sub movie 4 > (here is the link on movie)
Now I want to jump on Scene 2 frame 1. How can I do this?
I've got a button that I want to use to jump to a labeled frame within the timeline. When I click on the button I can't get my trace statement to work. The error message I get is:
Error 1061: call to a possibly undefined method addEventListener through a reference with a static type flash.display:SimpleButton
BtnDone is the instance of the button on the stage, btn1867 is the frame label I want to jump to once the button is clicked.
Here's the code:
stop();
btnDone.addEventListner (MouseEvent.CLICK,clickSection);
function clickSection (evtObj:MouseEvent) {
//trace action - what's happening in output window
trace("The button 1867 was clicked!")
gotoAndStop("btn1867");
}
Today I found that flash had no option to jump to unassigned frames. Say, I am working on frames numbered from 1 to 250. Now I need to jump to frame number 15000 and I found that I cannot jump to the frame number 15000 directly. I have to click in the Timelline and move the scroller right to its full extent, again click in the last frame visible in the time line and so on continue this until I reached the frame 15000.
View 4 Replies-> progress bar which control with the coding & it's jumps into time line. what i would like to do -> on the same time it's jump into the particular frame too
[Code]...
I have a problem regarding flash, actionscript3 and movieclips.
I have 2 videos(inserted as movieclips, each one in different frames 100 and 102). I want to gotoAndPlay the one on frame 102, but the other in frame 100 always starts at the same time. How do I play just the specific movieclip of frame 102?
P.S. If I order to reproduce the movieclip on 100, it starts as it should.
i see a code back in my old days of flash pro 8.0of gotoAndPlay() and stop(),etc;now its as3.0when i tried my old codes b4 with as3.0 it doesnt work..well my button is named start_btn.. and all my buttons is on the same frame as it is..but i wanted for it jump to the next frame where most of the actions of my flash takes place..can some1 guide me thru this?im jst new to cs4..and lots of things has changed when i jumpd from pro 8.0 to cs4.
View 2 RepliesFirst off, I am new Second off, I hate action script it's a pain in the ass. Here's what im dealing with: Im making an info point computer program in flash cs3. After making several pages I am forced to make a navigation button to jump to the first frame(home).
At the home page you will be sent to several different pages (these links work just perfect. To create a home button i've made an button with the same code
Code:
home_now.addEventListener(MouseEvent.CLICK,homeClick);
function homeClick(event:MouseEvent):void{
gotoAndStop(1);
}
Unfortunate this does not work, while the links at the home page do work.
I've tried several things to fix it, but it won't do:
- Send to tagged frame "home" instead of frame "1".
- Change the instance name
- Putt the actionscript in the exact same frame.
Weirdly enough the home button does work on the keyframe where it is placed, even though I pushed the frame over all the other pages it wont jump to home.
Explanation (edited prt scrn):
img190.imageshack.us/img190/1212/84313940.jpg
I have a button that when clicked,i want it to play an animation from frame let say 3.
View 2 Replies