ActionScript 3.0 :: Creating Movieclip And Export It?
Feb 2, 2010
I have a script that create and positions a lot of movieclips (almost 2000) in an isometric perspective. These movieclips are in fact each grid of the big isometric movieclip. Okay...The thing is... can I create these grids and positions them and then export it all already created and positioned into and external SWF with all properties or someway to cache this script?I think if I put all movieclips manually and position them manually too... the compilation could be faster and the drag stuff could be faster too.
Well I have this MC, and I want a user to be able to save that MC to that users PC in either a .gif, or a .jpg. Is this even possible, I looked around the forms here and i didnt find anything. I am really sure this can be done but I dont know how :S.Oh I am using Flash MX 2004 for this as well.
I've wrote some application in Flash cs5, wich allow users to make their own Christmas Cards, but at the end of programming I realized, that I should to provide some function to save user's card to seperate SWF-file...
Please, anyone who knows, help me! I tried to find something in Google, but all what I understand is that I should use ByteArray. But I can't really get, HOW I can use it in my case?
All I have found is this four lines:
var buffer:ByteArray = new ByteArray(); buffer.writeObject(MOVIE_CLIP_HERE); buffer.position = 0; buffer.writeBytes(...);
I am making an application and I need to export a movieClip as a PDF. This movieCLip has both images and text. I know how to ad the movieCLip as an image to the PDF, but I need to have the text selectable. No problem...I add every child of the movieCLip to the PDF. No comes the problem. I don't know how to rotate the text inside the PDF. Is there anyway I can rotate it and still be selectable?
I just wanted to know weather we can Export Dynamic Movieclip into any other video format or even 'swf' through Actionscript. Or if there is any open source available that can perform the job.
I have certain content in a movieclip. I want to export it into formats like eps or ai. Is it possible? I have done jpg and png but not sure about vector formats..
Im having an app where the user can edit a simple greeting card and should be able to send it to another user.We currently doing it by exporting to graphic file and sending with some server script.Now - we found a need to export that card to swf.This card is basically a (Flex) Canvas holding some images and labels.
When I try to export my application to native installer with using Export Build Release, it isn't importing my sqlite database files which are in my application directory. Is there a way that I can import those database files ?
I want to export some vectorial drawings to a vectorial format (eps, svg,...) from a Flash application. Everything is vectorial in my application so it should be possible to do it, but I can't find a solution
I'm creating a menu bar that is a movieclip and inside the movieclip consists of the buttons.Now the menu bar is twice as WIDE as what is visible on the stage.The only part you can see is the text 'menu' on a bar.Then when the mouse hits the bar, it flies across the screen to the otherside of the bar where the menu buttons are.Now the menu bar does its animation over 20 frames - the last frame being the frame where the menu buttons are now visible.
A can't seem to get this creating movieclip thing, or attach movieclip. What I want is when a certain button is pressed, a MC in the library is created on the work area, at the mouse location and will continue to follow the mouse untill it is clicked. Once clicked, it stops dragging, but if clicked again, another MC on the screen will gotoAndStop(2); and so on. I have most of the script idea down. But I can't seem to get the create new MC to work.
Iv'e got a problem, when creating a movieclip inside a movieclip. I create 5 movieclips dynamically... I want a clickable tag/box on each of these moviclips...
[code]will create an instance of the movieclip "levelUp_mc" and play it.I have the same code in a function in a class, but it doesn't do anything. What is going on?
I am making a bar of 4 different movie clip buttons in a row. Like "- - - -" and what happens is when you hover over them they expand and show content of what they are labeled. "info" hover over shows content. But the problem is, whenever let say hover over Contact, The "Info" title on the bar next to it will show. I'm unaware of how to make it so the "Content BOX" is above the rest of the hover links. All the hover links are all into one layer, in a movie clip. (So I can toggle the whole button bar from left to right.)
i am creating a frogger game, my problem is how to create a duplicate movieclip which is the car and how to generate it randomly that wont hit or overlap another car...here is my code and .fla
Is it possible to define the properties of a movieclip by clicking a button and then to play the movieclip by pressing another button. for example:
clicking on buttonA defines the sizeA of a circle clicking on buttonB defines a second sizeB of the same circle clicking on buttonC makes the circel growing from sizeA to sizeB
this I need for 25 different circles which shoud grow at the same time
I am creating one new empty movieclip like this,this.createEmptyMovieClip("vjn", this.getNextHighestDepth()); vjn.beginFill(0x000066); vjn.moveTo(150, 50); vjn.lineTo(50, 250); vjn.lineTo(250, 250); vjn.lineTo(150, 50); vjn.endFill();
these lines are creating only the square corner, but i want rounded corner. How can i increase or decrease the radius size. How to create the rounded corner through script.
Basically when I place multiple items on the stage, each one will have it's own movie clip. The name of the movie clip is stored in a xml file. How do write something along the lines of "itemMC = new xml.items[1].movieClipName"?
PS: Kinda off the topic but what's the datatype of stage?
Say that i have a variable called explosion when this variable is set to yes i'd like it so that whenever you press the screen with the left mouseclick it "creates" a movieclip where you clicked that in the library is named bomb (or duplicate the movieclip from off screen if that is easier)
I'm having trouble creating multiple instances of one movieclip. I've got an array set up that loads photos into flash and places them in a grid (sort of). I want those photos to have outlines around them. So, i created an outline. Now, when i try to place it on all of the photos, it will run through them and only apply itself to the latest photo (one instance overwrites the others). How do i make multiples of the outline?
I need to create a variable inside a MoveClip. The easiest way to do this is to click on a movieclip in the editor and just enter the actionscript on a frame, but because i'm doing this with dynamically created movieclips i need to do it with actionscript.
PS: I'm doing it for sorting purposes in a slideshow.
This has served me well, but I've been designing a new sight and wanted to get more into Action Script to control functions to help improve both my programming and keep my file size down.
So I decided to create an instance of a block (rectangle shape as another movieclip) and have multiple layers. One which controls the actions of two other blocks. The upper most block would not be visable until I ran the cursor over it (increase its Alpha property from 0 to 100 one step at a time in a loop). This would reverse when the cursor ran off (reduce Alpha property from 100 [or less] back to 0 in a loop).
I've read and re-read every flash book I own on the subject and cannot understand why I can't control another instance of a different movieclip.