ActionScript 3.0 :: Defining Rotation (pivot) Point

Sep 11, 2008

I am rotating some objects which their rotation (pivot) point is not at the center. My aim is to rotate from the center of the shape. How can I overcome this?

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I am trying to rotate a symbol about the y-axis, 45 degrees one direction, then back to center, then 45 degrees the other direction. Seems like a relatively simple task, except here is what happens.

Here is the object with no rotation:
Here is the object rotated exactly 45 degrees:
And here is the object rotated exactly -45 degrees:

I need the object to rotate the same as it did the first time but in reverse, otherwise "45" and "-45" are generally worthless numbers to refer to. Is it something to do with the pivot point? I made sure the registration point was in the center when I created the symbol. It doesn't seem to be pivoting the object around the center though. How do I rotate about the y-axis using a pivot point that is actually in the center and gives the same (but opposite) effect when rotating it one way versus the other?

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[code]....

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i have the follow issue :

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Im using A

Code:
function enterFrameHandler(event:Event):void
{

[code]........

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I have encountered a need to build what amount to classic boardgame spinner.

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i'm working on a flash game at the moment, and i would like to know if i am able to set the point that the movieclip rotates around using actionscript.

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[edit] rotation point, aka, registration point.[/edit]

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ActionScript 2.0 :: MovieClip Rotation Point?

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I am making a 'simple' template builder in flash which allows the user to add/remove text boxes and images to the stage.
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I have the following problem. I have an MovieClip in a holder MC. I would like to turn the inner MC X with 'rotation' parameter, and still keep it in the holder mc to the right and bottom of the holder MC reference point. So after turning it should look like thatanyone can tell me how to do that? Basically a function that takes any X rotated in any degrees through X.rotation = ... and puts it back in place in the holder MC.

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[Code]...

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ActionScript 3.0 :: Change The Rotation Point Of A Sprite?

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I'm attempting to write a racing game. I've loaded in my image, I brought it to the stage and now, all I want to do is rotate it from its' center and not upper left corner.

The code:

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[Code]....

I will never sneer at another racing game! I didn't think it would be this hard to do a simple rotate of an image!

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ActionScript 3.0 :: Rotation Around Internal Point On Click?

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greetings, first of all sorry for my english. This question will probably looks more difficult than it is.

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Code:
import flash.geom.Matrix;
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[Code]...

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[code]....

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I think in brief what I trying to accomplish is
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[Code]....

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I'm trying to convert a Sprite that I have into BitmapData so I can perform some collision detection. There are a few things about the way the Sprites are used that is making this more difficult than I expected:

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[Code]....

Translating by the same amount as the previous example will no longer work here, and the box will still be cut off. I've looked around at some solutions posted before or suggestions from other people but they don't seem to work for me due to my container Sprite and rotation.

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As in the figure i have three lines out of which line1 and line2 are fixed. line3 is derived from line1 based on some angle say 70.I try to rotate the line3 but it deviate from the point x1 and x2. I try the code like this

[Code]...

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how I can count the B point's coordinates (see attached image... or not as I am a new user...pf!). I know the arrow's rotation - so the angle (let's say it is -120), A's coordinates (0, 0) - A is the middle point of the arrow, and that the distance between A and B is 50 px.

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ActionScript 3.0 :: Determine The "rotation Point" (axis?) Of An Object?

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How do you determine the "rotation point" (axis?) of an object?

A sprite/movieclip that has been loaded using a Loader has its rotation point set to the upper-left corner. What I want to know if how I manually (using ActionScript) set it to the center.

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How To Attach Objects With A Pivot

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am using Flash CS3 Professional and I have a Flash ActionScript 2.0 .fla file, my problem is that I have 2 symbols, on can be controlled by a simple script using arrow keys and the other is stationary but I want to attach the stationary one to the other so that it can pivot on this connection and will move with and pivot like a tail as it moves around the screen

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ActionScript 3.0 :: [Away3D V3] ObjectContainer3D Pivot?

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[URL]..why it's impossible to me to center the pivot of this container? if I do container3D.centerPivot() all my cubes are moved from they're position and still the pivot it's not in the center, but at the center of just ONE cube (the last on the bottom-right corner). How can I center the pivot of the container properly to ITS center?

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Flex :: Make A Pivot Like Application Using Advanced Datagrid?

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I want to capture the header click event and on click , i want to split the columns ,by adding the AdvancedDatgridColumnGroup dynamicaly at each level. capturing the header click event. I want to explore the advanced datagrid option more.

<mx:AdvancedDataGrid x="6" y="4" id="adg0" designViewDataType="flat" width="947" height="357" click="summaryViewStack.selectedIndex = 1" fontFamily="Verdana" fontSize="10">

[Code].....

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Looking for some ideas, strategies, tools, etc. on creating reports from Flash Builder / Flex 4. I have a flex application that allows create/read/update/delete of client information from a back-end database. It uses web services (zend amf -> mongo db or mysql). I already have the client data IN flex via the web service as a collection for example. A user requests the ability to generate a report - to display a list of clients under a certain age in a tabular excel style grid (datagrid most likely).

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I have a movieclip and when I do 3D rotation from Transform panel, It rotates perfect, center is in the middle of image, and when I apply mc.rotationY, rotation center is in left of the image, aren't 3D rotation from Transform panel and mc.rotationY from AS same? what's up?

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