ActionScript 3.0 :: Detect Connection Of Microphone?
Jan 2, 2012
I want to check whether the microphone is connected to the system or not. If not, it should display a warning message and not allowed to record anything. All this should be done through actionscript3.0.
It appears that if one has a mic available, then one can add an event listener for the StatusEvent. However, this only tells you if the mic has been allowed or disallowed.
What I'd really like to do is detect if the static Microphone.names property changes. I would have expected this property to be bindable.
If I right click and select "settings" immediately after plugging in a mic, I can see that flash has updated their list of available microphones. However, there seems to be no way in code for me to receive the same update.
The docs say "Calling Microphone.names requires an extensive examination of the hardware, and it may take several seconds to build the array." So I think polling this every few seconds is not a feasible option.
I have to detect avtivityLevel of microphone in Flex. I am using the activityLevel property of Microphone class but as I found out it always return -1 even if I have done Microphone.getMicrophone(). To detect activity level we have to set microphone.setLoopback = true;
how to do this without using loop back as I do not want to hear my sound back just monitor the activity level
i am trying to detect the microphone activity level. In windows XP, it's returing the activity level. But in windows vista, even if the mic is not connected it's returning an activity level. has anyone come across like this.what is the problem?
Is it possible for Flash to detect the tempo of audio coming through the microphone (ex. - someone singing into the microphone or playing music on their computer)?I am trying to figure out whether this is possible.
There is a flash movie which is using flash.net.Socket to connect to a server. But there could be a situation when the server is not running, hence nothing is listening on the port socket is connecting to.
When I do "telnet hostname port" I get a fast connection refused error. But flash.net.Socket does not invoke any event (see below), but silently waits for socket timeout. For me it is important to reduce time needed to detect non-existing server as much as possible to be able to reconnect to another server in the cluster.
I've tried the following events, but to no avail:
close connect ioError securityError socketData
None of these is invoked in such situation.
Is there a way to detect that TCP connection has been refused using flash.net.Socket?
I have two versions of video - low and high bandwidth. I want to detect client's internet connection speed to show low or high version of videos. Is it possible to detect Internet Connection Speed in AS2
At run time, Is it possible to detect the 'Connection Speed of the user' and change the way my preloader works? Say If the user is on a Dial up connection then play the initial 50% of the movie that has been loaded while loading the remaining 50% in background, If the user is on DSL or cable then load the entire 100% movie and so on.
At run time, Is it possible to detect the 'Connection Speed of the user' and change the way my preloader works? Say If the user is on a Dial up connection then play the initial 50% of the movie that has been loaded while loading the remaining 50% in background, If the user is on DSL or cable then load the entire 100% movie and so on.
Is there any way to detect webcam and microphone connections in runtime in flex.Suppose the clients are participated in a videoconnference .One of clients joins the conference without webcam.In meantime he connects to webcam as he in the conference.How to stream that user video to all connected clints.
I have a Flex application that connects to a BlazeDS server using the StreamingAMF channel. On the server-side the logic is handled by a custom adapter that extends ActionScriptAdapter and implements FlexSessionListener and FlexClientListener interfaces.
I am asking how can I detect which "flex-client" has closed a connection when for example the user is closing the browser? (so I can clean some infos inside the database)
I tried using the following:
1. To manually manage the command messages:
@Override public Object manage(final CommandMessage commandMessage) { switch (commandMessage.getOperation()) {
I need to determine which connection type a device is using. Distinguishing between WIFI and 3G doesn't seem to be a problem on iOS (using the NetworkInfo ANE) and Android (using the native NetworkInfo class) but I've got no clue how to further distinguish between a fast (3G, 4G) and slow (EDGE) connection. Is there a way to do this with Adobe Air?
I was recently asked to create a podcast system which grabs a URL from a certain text file and plays it within the document. It's fairly simple, and I have finished programming it.However, a lot of its users have been viewing the content through mobile devices. They saved it to their device and it crashes if there is no network connection.My question is how to detect a network connection error through URLRequest, and then respond with a function.
On the Flash client side,how do I detect when the server purposely closes the TCP connection to its video stream? I'll need to take action when this occurs - maybe attempt to restart the video or display an error message. Currently, the connection closing and the connection being slow look the same to me. The NetStream object ushers a NetStream.Play.Stop event in both cases. When the connection is slow, it usually recovers by itself within seconds.I wish to only take action when the connection is closed, not when it is slow.Here's how my general setup looks like. It's the basic NetConnection->NetStream->Video setup.
this.vidConnection = new NetConnection(); this.vidConnection.addEventListener(AsyncErrorEvent.ASYNC_ERROR, this.connectionAsyncError);[code].....
At run time, Is it possible to detect the 'Connection Speed of the user' and change the way my preloader works? Say If the user is on a Dial up connection then play the initial 50% of the movie that has been loaded while loading the remaining 50% in background, If the user is on DSL or cable then load the entire 100% movie and so on.
I'm setting up an application where I need to record users' voice every so often during the course of the users' interaction with the application. Recording is fine, and the quality is fine, but now my issue is understandng how Flash handles the microphone when it gets attached to a stream for publishing.Basically, the problem is that when I "publish" my stream, the voice gets cut off (clipped) at the beginning. So, I initially thought this may have to do with buffer settings on the FMS server side, but it wasn't. Then I investigated client side stuff. For some reason, my internal mic .activityLevel property is -1 even though I have called Microphone.getMicrophone(). According to Flash's documentation, this shouldn't be the case:
activityLevel propertyactivityLevel:Number [read-only]Language Version : ActionScript 3.0Player Version : Flash Player 9The amount of sound the microphone is detecting. Values range from 0 (no sound is detected) to 100 (very loud sound is detected). The value of this property can help you determine a good value to pass to the Microphone.setSilenceLevel() method.If the microphone is available but is not yet being used because Microphone.getMicrophone() has not been called, this property is set to -1.I am using a timer to investigate the microphone .activityLevel property every 50 milliseconds:
Im trying to make connection from flex to java and from java to mysql. I managed to connect to java, but having error that class not found: com.mysql.jdbc.Driver. But i downloaded mysql.jar, included it added to library, and connection works when i testing it from clipse scrapbook. Dont know what to do, i spend last couple days on this.
Basically the solution was simple. Everybody keeps saying to put jar into lib folder, so i done it, but i wasnt realised that i have to put into my servers lib directory, not app lib directory and this miserable mistake cost so much. Anyway i hope this will help for some newbie like me.In this particular situation im using red5, so i putted it into my red5 dist/lib directory and "surprisingly" its started to work.
I got a IP Communications new account having following paramters:
[Code]...
Its showing me connecting ... Status is not getting update like: "Connection Failed" or "Connection Success". how to use the above information in this app,
We are working on a project to record a sound a we need to play back in flash 8 (as 2.0). we have 3 buttons like play /pause, record, stop, When we clik on record button we can record the sound through microphone and when we clik on paly /pause button the recorded sound should be played. so can we record and can we play back in flash 8.