ActionScript 2.0 :: Detect The 'Connection Speed Of The User'?
Dec 3, 2003
At run time, Is it possible to detect the 'Connection Speed of the user' and change the way my preloader works? Say If the user is on a Dial up connection then play the initial 50% of the movie that has been loaded while loading the remaining 50% in background, If the user is on DSL or cable then load the entire 100% movie and so on.
At run time, Is it possible to detect the 'Connection Speed of the user' and change the way my preloader works? Say If the user is on a Dial up connection then play the initial 50% of the movie that has been loaded while loading the remaining 50% in background, If the user is on DSL or cable then load the entire 100% movie and so on.
At run time, Is it possible to detect the 'Connection Speed of the user' and change the way my preloader works? Say If the user is on a Dial up connection then play the initial 50% of the movie that has been loaded while loading the remaining 50% in background, If the user is on DSL or cable then load the entire 100% movie and so on.
I have two versions of video - low and high bandwidth. I want to detect client's internet connection speed to show low or high version of videos. Is it possible to detect Internet Connection Speed in AS2
We have a custom flash video player. It uses streaming over a hosted FMS $50/month account.Some users are complaining that the video doesn't play at all.ith one of these users, we had them go to a speed test website and it was determined that they had a very slow connection which we are assuming is what is causing them to not be able view the video.So before we try to load the video we want to determine their connection speed. Then if they have a good enough connection we will play the video and if not then we will do something else like play a lower quality video or simply display a message and not play a video at all.
I'm having trouble with it. Most of the examples I've found on the net are in AS1 from 2004 and older, using some strange operation or modifier before variables which I haven't seen before -> /: And they don't work in AS2.So I've started making mine. I've thought of making two preloading frames, each would gather time and bytes loaded, than calculate the difference between them and thus getting connection speed.
At run time, Is it possible to detect the 'Connection Speed of the user' and change the way my preloader works? Say If the user is on a Dial up connection then play the initial 50% of the movie that has been loaded while loading the remaining 50% in background, If the user is on DSL or cable then load the entire 100% movie and so on.
I have two versions of video - low and high bandwidth. I want to detect client's internet connection speed to show low or high versions of videos. Is it possible to detect Internet Connection Speed in AS2?
Anybody have (or know a source for) an actionscript that will do all of the following:
1. Detect the broadband connection speed of a site visitor.
2. Detect the version of Flash Player they have.
3. Use above information to steer the visitor (seamlessly and unbeknownst to them) to the one of several versions (on a streaming server) of an flv'd video that is the most appropriate for their connection speed/player version combo?
Also, what range of kbps versions would cover *most* situations (e.g., 100, 300, & 450?)
I want to check whether the microphone is connected to the system or not. If not, it should display a warning message and not allowed to record anything. All this should be done through actionscript3.0.
There is a flash movie which is using flash.net.Socket to connect to a server. But there could be a situation when the server is not running, hence nothing is listening on the port socket is connecting to.
When I do "telnet hostname port" I get a fast connection refused error. But flash.net.Socket does not invoke any event (see below), but silently waits for socket timeout. For me it is important to reduce time needed to detect non-existing server as much as possible to be able to reconnect to another server in the cluster.
I've tried the following events, but to no avail:
close connect ioError securityError socketData
None of these is invoked in such situation.
Is there a way to detect that TCP connection has been refused using flash.net.Socket?
Is there a script avaible for flash that alowes me to detect the speed of the machine that currently is viewing the flash. I have an .swf that is a bit heavy which works great on never machines, but on older it is quite slow. I want it to stop certain animation if the cpu is slow.
Is there a script avaible for flash that alowes me to detect the speed of the machine that currently is viewing the flash. I have an .swf that is a bit heavy which works great on never machines, but on older it is quite slow. I want it to stop certain animation if the cpu is slow.
Is there any way to detect webcam and microphone connections in runtime in flex.Suppose the clients are participated in a videoconnference .One of clients joins the conference without webcam.In meantime he connects to webcam as he in the conference.How to stream that user video to all connected clints.
I have a Flex application that connects to a BlazeDS server using the StreamingAMF channel. On the server-side the logic is handled by a custom adapter that extends ActionScriptAdapter and implements FlexSessionListener and FlexClientListener interfaces.
I am asking how can I detect which "flex-client" has closed a connection when for example the user is closing the browser? (so I can clean some infos inside the database)
I tried using the following:
1. To manually manage the command messages:
@Override public Object manage(final CommandMessage commandMessage) { switch (commandMessage.getOperation()) {
I need to determine which connection type a device is using. Distinguishing between WIFI and 3G doesn't seem to be a problem on iOS (using the NetworkInfo ANE) and Android (using the native NetworkInfo class) but I've got no clue how to further distinguish between a fast (3G, 4G) and slow (EDGE) connection. Is there a way to do this with Adobe Air?
I was recently asked to create a podcast system which grabs a URL from a certain text file and plays it within the document. It's fairly simple, and I have finished programming it.However, a lot of its users have been viewing the content through mobile devices. They saved it to their device and it crashes if there is no network connection.My question is how to detect a network connection error through URLRequest, and then respond with a function.
On the Flash client side,how do I detect when the server purposely closes the TCP connection to its video stream? I'll need to take action when this occurs - maybe attempt to restart the video or display an error message. Currently, the connection closing and the connection being slow look the same to me. The NetStream object ushers a NetStream.Play.Stop event in both cases. When the connection is slow, it usually recovers by itself within seconds.I wish to only take action when the connection is closed, not when it is slow.Here's how my general setup looks like. It's the basic NetConnection->NetStream->Video setup.
this.vidConnection = new NetConnection(); this.vidConnection.addEventListener(AsyncErrorEvent.ASYNC_ERROR, this.connectionAsyncError);[code].....
I use something like this code to detect the speed of the movement of a dragged object
PHP Code:
if (!go) { this["position_"+i] = this._y; i++;[code]....
This way I can find in what direction the mouse vertically has moved and at what speed. The problem is that every once in a while the speed will be in the opposite direction. What do people use to detect the direction of the movement of the mouse?
I've been searching for quite a while now on a few different sites for information on testing the cpu speed of users computers. I've done this search before about a month ago and remember fidning something about this. Problem is, now I can't seem to find anything. The reason I need to know is because I have an MC on my stage which is using actionscript to animate but on older computers with slow cpu's all the animation slows down terribly. I would like to be able to test cpu speed and redirect to a different page based on cpu speed.
I have a problem where I'm streaming a video via RMTP from akamai for a video serving site and an issue has come up during QA where a user starts a video stream and then disconnects their internet connection, which causes the video player to go into the buffer state. The problem occurs when they reconnect their internet connection and we'd like to pick up the stream again.
How can I change the speed of a moving car based on values input by user? Also, how can I make Flash calculate values of a function based on those input values?