ActionScript 3.0 :: Drawing Shapes So That Anything Inside Gets Deleted
Aug 7, 2010
I want to draw lines to make a region so that anything inside that region is deleted. The Case : You could say that there are many movieclips in stage but when I just selected by drawing circle or something even complex shape to it purposely then anything inside that shape is just gone.
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Jan 24, 2011
I have one left panel in which there are different shapes like start,end connectors..... when i drag line image inside canvas i want to draw line/connector between two shapes how would i do it
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Feb 9, 2011
I want to develop an image editing application in Flex 4. My initial requirement is to draw various shapes like Line, Rectablge, Triangle, Circle, Star etc in appication. I want to facilitate user to draw shapes using rubber banding like professional applications do.
All shapes would be vector and should look smooth in an size. So, can't use bitmap and scale them.
What are better methods to achieve this?
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Dec 29, 2009
I have a code, that draws a horizontal line, then it turns into a slope, and at the end of the slope it draws a circle. Here's a code:
Code:
var xspeed:Number = 1; // defines increments for x of slope
var yspeed:Number = 2; // defines increments for y of slope
var hspeed:Number = 5; // horizontal line increments
[Code]....
Create document 800x700 and put this code into main timeline. Now test movie As you can see, everything works great. But there is a problem. The circle is being drawn at 0 degree angle. But I want the circle to match the angle of the slope, so it looks like the slope and the circle are both at the same angle.
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Jul 11, 2009
I have 2 shapes drawn with the drawing api - the points are stored in an array like this...
private var shape_points : Array = [ [81,61],[81,46],[84,43],[84,0],[11,0],[0,5],[0,48],[69,48],[81,61 ] ];
Both shapes have the same number of points. I need to tween the points from one shape to the other using tweenlite/max or tweener.
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Oct 23, 2003
If I want to draw the stroke of a square just using actionscripting, I can (i.e moveto()).That will just show the stroke of a square as soon as I play the .SWF file.Let's say I want to animate the drawing of the stroke of a square from one point to the next. This way when I play the .SWF file, it will show the square being made. How would I go about doing so?
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Aug 24, 2010
This thread is designed to help collect discussion on the Drawing Shapes in Flash tutorial.
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Mar 21, 2010
One thing that seems particularly easy to do in the Flash IDE but difficult to do with code is to outline an organic shape. In the IDE you can just use the inkbucket tool to draw a stroke around something. Using nothing but code it seems much trickier. One method I've seen is to add a glow filter to the shape in question and just mess with the strength. But what if i want to only show the outline?What I'd like to do is to collect all of the points that make up the edge of the shape and then just connect the dots. I've actually gotten so far as to collect all of the points with a quick and dirty edge detection script that I wrote. So now I have a Vector of all the points that makeup my shape. How do I connect them in the proper sequence so it actually looks like the original object?[code]
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Mar 24, 2010
I am building a diagramming tool using Adobe Flex 3. I am about to implement connector lines and I have a question.
Imagine I have 2 squares at random positions on the canvas. I need to draw an arrowed connector line between them. I need it to tend to the target square's center but end on its border.
How do I find out the exact points between which to draw the line?
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Mar 31, 2010
I am simply trying to draw a rectangle inside of a panel using flex4. I am using spark instead of mx. It complains about addchild being replaced by addelement; however, addelement expects type ivisualcomponent. I think sprite should be of that type; however, it reports an error when trying to use the below code... I have tried a few different ways. I think I am missing something very basic about flex 4.
[Code]...
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Jul 10, 2009
I have 2 shapes drawn with the drawing api - the points are stored in an array like this...
Code:
private var shape_points : Array = [ [81,61],[81,46],[84,43],[84,0],[11,0],[0,5],[0,48],[69,48],[81,61 ] ];
Both shapes have the same number of points. I need to tween the points from one shape to the other using tweenlite/max or tweener.
View 1 Replies
Jul 10, 2009
I have 2 shapes drawn with the drawing api - the points are stored in an array like this... Code: Select allprivate var shape_points : Array = [ [81,61],[81,46],[84,43],[84,0],[11,0],[0,5],[0,48],[69,48],[81,61 ] ]; Both shapes have the same number of points. I need to tween the points from one shape to the other using tweenlite/max or tweener.
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Oct 17, 2006
(MX2004)I have made a 'whiteboard', users can draw on it, change width of pen, clear it.
I need to:
1. allow users to add text as well as lines
2. allow them to add a circle or a square
3. clear last stroke/shape
4. save the drawing
5. email it or print it
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Aug 4, 2010
I have a code like this:
<mx:Repeater id="allItemRepeator"
dataProvider="{_model.allItems}"
>
<components:ComponentSelector id="componentSelector"
[Code]....
When code changes for allItems the item disapears from screen as expected but still sits in memory! I know this by a function inside a compoenent that has "trace" so the trace output still displays even after the component disappears from screen. How do I ensure that the element is deleted when it's reference is deleted? Will using List-based component to display items instead of "Repeator" solve the problem (it requires significant refactoring of my code so I'm asking before trying it out)
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Jan 3, 2011
I am in the process of learning AS 3 and Flash on my own and currently using the Actionscript 3.0 Adobe Classroom in a book CS4 version. Having a problem with the Lesson Adendum if anyone has done it. This lession requires you to create two buttons. They both draw shapes on the stage. When one is clicked, it draws Rectangles on the stage following the mouse movement. When the other is clicked, it draws Ellipses instead. The problem I am having is that it just draws rectangles and not ellipses when the 2nd button is clicked. Would be greatful if someone could tell me what i am doirng wrong. Here is the code that I have so far. Apologize for the commented out code, I left it in to show what I have tried:
[Code]...
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Dec 12, 2009
When you use Graphics object to draw very large shape(that does not fit in 10000x10000 pixels) stroke width may become much wider than value specified in lineStyle function.For now I have only two options:
1. When drawing line you can split it into several lines. However this trick does work only for drawing lines, polylines and polygons. There is no way to apply this to drawing circles and ellipses. Well, we can approximate circles via bezier curves, but this approach seems to be very inefficient.
2. Perform manual cliping. But this require manual implementation of different cliping techiniques, and I think ActionScript does not suit well for this sort of task. And again there is need to approximate visible parts of large circles.
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Nov 6, 2011
I know Sprite.graphics is pretty easy to use, but I was wondering if there is any ready made libraries for drawing, resizing, moving, layering, etc.. of various display elements? Also, stuff like tool selection, maybe some effects, premade shapes. Anything you would recommend?
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Dec 15, 2010
I deleted a project in flashbuilder and it seems to have deleted everything. how can i get this back?
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May 18, 2004
I saw this flash game from Orisinal where you caught cute flies by drawing a grid around the flies with same colour. The they grew larger.
1: How do you draw and fill a shape at runtime
2: How do you check what's inside the shapes boundaries ?
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Oct 13, 2009
I am trying to work with this flash tutorial -[URL] So far it draws with a simple rounded line. I have been extending this application by making the drawing board bigger and other small things. I now want to be able to choose the line style. Currently it is rounded and I want to choose and draw with other shapes - square, forward slash (/), backward slash (). Is this possible? If so, could you explain how I could go about it?
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Jun 25, 2008
I'm trying to create a draw program in AS2 where I can draw shapes with my mouse inside a Scrollpane. Furthermore, I need to be able to drag and drop these objects within the Scrollpane. Currently, I'm doing the following:
1) I created an empty movie clip called main and I'm attaching it inside the Scrollpane called scroll
2) I draw the objects inside another empty movie clip called p0, p1, p2, etc. which I'm attaching inside main. When I drag the objects around, they can be dragged outside the boundaries of the Scrollpane. How can I prevent that from happening?
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Feb 17, 2009
I have a question about shapes (i mean the flash.display.Shape class). Is it possible to import Shapes directly from the library as Shapes and not as Sprites/MovieClips? Shapes are supposed to be faster than MovieClips/Sprites, right? So why is it only possible to import MCs/Sprites from the library? I understand that generally shapes could be created solely by actionscript, but in my case the shape comprises of many points and is curved - so it's quite infeasible.
Is there maybe some sort of plugin to generate code that would draw the desired shape from a drawn shape in CS4? And a last one: Are there any benchmarks out there for performance comparison between sprites/mcs/shapes? How much performance do i loose by using a sprite instead of a shape?
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Mar 23, 2010
Flash draws borders centered on the edge of shapes. Is there an AS3 way to draw a border all inside a shape? I've got an image gallery and I'd like to create a rollover effect with a 4px border growing inside the thumbs. I can do it via timeline, but I'd like to do it via AS.
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Apr 12, 2011
So I've got problem with some drawing objects inside movieclip in my flash file... Setting width and height of flash to match browser's w&h got my movie clip to get correct values, but unfortunately drawing objects inside of it are not scaled as movieclip. Those object are just random stripes that got some tween on it acting as somekind of preloader... All graphics are pulled from ai file, so no AS was used to manipulate them, just pure tweening in design mode...So if my stage w & h are lets say 720 x 50, graphics inside movieclip are 1600 x 900 which match my monitor's resolution.
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Oct 1, 2010
I was sorting my symbols in my library moving them to folders and what not and then saved it, did some more drawing etc. Then tested movie and noticed that all my symbols are gone on my timeline, also noticed whenever there is a tween the symbol got deleted from that to. I was so pissed, I undo'd as far as I could go and it wasn't enoughI have ALL my symbols in my library, just ALL of them got removed from my timeline... there is a lot of them.
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Oct 1, 2010
I was sorting my symbols in my library moving them to folders and what not and then saved it, did some more drawing etc. Then tested movie and noticed that all my symbols are gone on my timeline, also noticed whenever there is a tween the symbol got deleted from that to. I was so pissed, I undo'd as far as I could go and it wasn't enough -_-
I have ALL my symbols in my library, just ALL of them got removed from my timeline... there is a lot of them.
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Mar 8, 2005
I'm trying to save some CPU resorces here but donno how.. my MC script is deleted before it can reach the current point.. what should I do?..
[Code].....
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Mar 2, 2005
I am doing a small test with arrays. I have 5 purple movie clips, their instance names are: p1,p2,p3,p4,p5.
I have declared an empty array called purple. On press of each mc I want the particular mc to be added to the array, and on press again I want the particular mc to be deleted from the array.
However, this does not work, it seems to be deleting the lastly added mc name from the array no matter of which mc I unpress.
I am new with arrays, I am using pop and push. I will upload my file. Could someone have a look at it please? Is there another array command to add and delete the particular mc which is presses and unpressed, and not the one that was last added to the array?
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Mar 8, 2005
I'm trying to save some CPU resorces here but donno how.. my MC script is deleted before it can reach the current point.. what should I do?..
MovieClip.prototype.moveIt = function() {
this.onEnterFrame = function() {
menu._x = Math.round(border._x - ((border._width/2) + 68))+5;
[code].....
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Oct 11, 2009
what I have is:
- listener added with weak refference, therefore it shouldn't keep the GC away
- object set to null
- trace of the object m shows null
- debugger shows the value of m as null
But the "frame" trace still keeps on appearing, so where exactly is that object and how to check for it, how to delete it and kill it. I know that listeners keep objects in the memory, but then how to find them, and at the end of the day also used weakReference=true while assigning it, so that should take care of it. What exactly is going on here?
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