Actionscript 3.0 :: Tween Between Two Shapes Created With Drawing Api

Jul 10, 2009

I have 2 shapes drawn with the drawing api - the points are stored in an array like this... Code: Select allprivate var shape_points : Array = [ [81,61],[81,46],[84,43],[84,0],[11,0],[0,5],[0,48],[69,48],[81,61 ] ]; Both shapes have the same number of points. I need to tween the points from one shape to the other using tweenlite/max or tweener.

View 1 Replies


Similar Posts:


Tween Between Two Shapes Created With Drawing Ap?

Jul 11, 2009

I have 2 shapes drawn with the drawing api - the points are stored in an array like this...

private var shape_points : Array = [ [81,61],[81,46],[84,43],[84,0],[11,0],[0,5],[0,48],[69,48],[81,61 ] ];

Both shapes have the same number of points. I need to tween the points from one shape to the other using tweenlite/max or tweener.

View 1 Replies

ActionScript 3.0 :: Tween Between Two Shapes Created With Drawing Api?

Jul 10, 2009

I have 2 shapes drawn with the drawing api - the points are stored in an array like this...

Code:
private var shape_points : Array = [ [81,61],[81,46],[84,43],[84,0],[11,0],[0,5],[0,48],[69,48],[81,61 ] ];

Both shapes have the same number of points. I need to tween the points from one shape to the other using tweenlite/max or tweener.

View 1 Replies

Flex :: Drawing Lines Between Shapes?

Jan 24, 2011

I have one left panel in which there are different shapes like start,end connectors..... when i drag line image inside canvas i want to draw line/connector between two shapes how would i do it

View 1 Replies

Actionscript :: Drawing Shapes In Flex?

Feb 9, 2011

I want to develop an image editing application in Flex 4. My initial requirement is to draw various shapes like Line, Rectablge, Triangle, Circle, Star etc in appication. I want to facilitate user to draw shapes using rubber banding like professional applications do.

All shapes would be vector and should look smooth in an size. So, can't use bitmap and scale them.

What are better methods to achieve this?

View 2 Replies

ActionScript 3.0 :: Drawing Shapes At An Angle?

Dec 29, 2009

I have a code, that draws a horizontal line, then it turns into a slope, and at the end of the slope it draws a circle. Here's a code:

Code:
var xspeed:Number = 1; // defines increments for x of slope
var yspeed:Number = 2; // defines increments for y of slope
var hspeed:Number = 5; // horizontal line increments

[Code]....

Create document 800x700 and put this code into main timeline. Now test movie As you can see, everything works great. But there is a problem. The circle is being drawn at 0 degree angle. But I want the circle to match the angle of the slope, so it looks like the slope and the circle are both at the same angle.

View 1 Replies

ActionScript 2.0 :: Animating The Drawing Of Shapes?

Oct 23, 2003

If I want to draw the stroke of a square just using actionscripting, I can (i.e moveto()).That will just show the stroke of a square as soon as I play the .SWF file.Let's say I want to animate the drawing of the stroke of a square from one point to the next. This way when I play the .SWF file, it will show the square being made. How would I go about doing so?

View 2 Replies

IDE :: CS4 Tutorial : Drawing Shapes In Flash?

Aug 24, 2010

This thread is designed to help collect discussion on the Drawing Shapes in Flash tutorial.

View 1 Replies

Flash :: Drawing Outlines Around Organic Shapes

Mar 21, 2010

One thing that seems particularly easy to do in the Flash IDE but difficult to do with code is to outline an organic shape. In the IDE you can just use the inkbucket tool to draw a stroke around something. Using nothing but code it seems much trickier. One method I've seen is to add a glow filter to the shape in question and just mess with the strength. But what if i want to only show the outline?What I'd like to do is to collect all of the points that make up the edge of the shape and then just connect the dots. I've actually gotten so far as to collect all of the points with a quick and dirty edge detection script that I wrote. So now I have a Vector of all the points that makeup my shape. How do I connect them in the proper sequence so it actually looks like the original object?[code]

View 1 Replies

Actionscript 3 :: Drawing A Connector Line Between Shapes?

Mar 24, 2010

I am building a diagramming tool using Adobe Flex 3. I am about to implement connector lines and I have a question.

Imagine I have 2 squares at random positions on the canvas. I need to draw an arrowed connector line between them. I need it to tend to the target square's center but end on its border.

How do I find out the exact points between which to draw the line?

View 3 Replies

Actionscript 3 :: Drawing Shapes In Flex 4 Addchild?

Mar 31, 2010

I am simply trying to draw a rectangle inside of a panel using flex4. I am using spark instead of mx. It complains about addchild being replaced by addelement; however, addelement expects type ivisualcomponent. I think sprite should be of that type; however, it reports an error when trying to use the below code... I have tried a few different ways. I think I am missing something very basic about flex 4.

[Code]...

View 3 Replies

ActionScript 2.0 :: Drawing Board How To Add Text, Shapes

Oct 17, 2006

(MX2004)I have made a 'whiteboard', users can draw on it, change width of pen, clear it.

I need to:

1. allow users to add text as well as lines

2. allow them to add a circle or a square

3. clear last stroke/shape

4. save the drawing

5. email it or print it

View 9 Replies

ActionScript 3.0 :: Drawing Shapes So That Anything Inside Gets Deleted

Aug 7, 2010

I want to draw lines to make a region so that anything inside that region is deleted. The Case : You could say that there are many movieclips in stage but when I just selected by drawing circle or something even complex shape to it purposely then anything inside that shape is just gone.

View 3 Replies

ActionScript 3.0 :: Drawing Shapes Based On Button Selection?

Jan 3, 2011

I am in the process of learning AS 3 and Flash on my own and currently using the Actionscript 3.0 Adobe Classroom in a book CS4 version. Having a problem with the Lesson Adendum if anyone has done it. This lession requires you to create two buttons. They both draw shapes on the stage. When one is clicked, it draws Rectangles on the stage following the mouse movement. When the other is clicked, it draws Ellipses instead. The problem I am having is that it just draws rectangles and not ellipses when the 2nd button is clicked. Would be greatful if someone could tell me what i am doirng wrong. Here is the code that I have so far. Apologize for the commented out code, I left it in to show what I have tried:

[Code]...

View 4 Replies

Flex :: Workarounds For Flash Bug When Drawing Large Shapes?

Dec 12, 2009

When you use Graphics object to draw very large shape(that does not fit in 10000x10000 pixels) stroke width may become much wider than value specified in lineStyle function.For now I have only two options:

1. When drawing line you can split it into several lines. However this trick does work only for drawing lines, polylines and polygons. There is no way to apply this to drawing circles and ellipses. Well, we can approximate circles via bezier curves, but this approach seems to be very inefficient.

2. Perform manual cliping. But this require manual implementation of different cliping techiniques, and I think ActionScript does not suit well for this sort of task. And again there is need to approximate visible parts of large circles.

View 1 Replies

ActionScript :: Library For Drawing Resizing Moving Shapes And Text?

Nov 6, 2011

I know Sprite.graphics is pretty easy to use, but I was wondering if there is any ready made libraries for drawing, resizing, moving, layering, etc.. of various display elements? Also, stuff like tool selection, maybe some effects, premade shapes. Anything you would recommend?

View 1 Replies

ActionScript 2.0 :: Outlines On Dynamic Created Shapes?

May 21, 2008

I was wondering if there was a way of drawing different shapes dyamically, and then somehow "join" them so that the resulting shape has only one outline, and not an outline for each shape.For examples making a random cloud with circles, and only have the outline on the cloud, and not each circle.

View 4 Replies

Flash - How To Give Edit Points On Pre-Created Shapes Or MovieClip

Aug 8, 2011

Say User uploads a front facing photo. I give co-ordinates. I want to give user facility to move the points to match eyes and lips on their uploaded photo. So I want to get the editable shape. I think we will need to use bezier curves for this. How can I modify my code to line through the bezier control points?

View 1 Replies

Flash 9 :: Shape Tweening Shapes Created Using Line Tool?

Sep 16, 2008

How do shape tween shapes that I created using the line tool? when I try to tween it, it changes into some random shape during the tween.

View 1 Replies

Flex :: Shapes In Skin Tween Effect

Apr 20, 2011

I have two shapes in a skin:

1.Circle
s:Ellipse width="20" height="20" includeIn="collapsed">
s:fill>
s:SolidColor color="#BBBBBB"/>
/s:fill>
/s:Ellipse>

2.Rectangle
s:Rect radiusX="10" radiusY="10" width="80" height="20" includeIn="expanded">
s:stroke>
s:SolidColorStroke color="0" weight="1"/>
/s:stroke>
s:fill>
s:SolidColor color="#00FF00"/>
/s:fill>
/s:Rect>

I want to have a shape tween. This kind of shape tween that is possible in Flash IDE. Circle needs to transform into rectangle smoothly. Is it possible in mxml ?

View 1 Replies

ActionScript 3.0 :: Tween Custom Shapes And Preload?

Sep 22, 2011

In the preload there are some tween from a shape to another using the same components in every tween (the leaf) and then from a shape the tween goes to a number of the preload...how to achieve this effect? I have seen it in a lot of websites but i've never understand how to achieve this effect that is an awsome effect above all when you are trying to show a product or a company. Rapresenting the brand identity and all the things concern to it with this effect is an awsome idea.

View 0 Replies

Dynamic Drawing - Choose And Draw With Other Shapes - Square - Forward Slash (/) - Backward Slash ()

Oct 13, 2009

I am trying to work with this flash tutorial -[URL] So far it draws with a simple rounded line. I have been extending this application by making the drawing board bigger and other small things. I now want to be able to choose the line style. Currently it is rounded and I want to choose and draw with other shapes - square, forward slash (/), backward slash (). Is this possible? If so, could you explain how I could go about it?

View 1 Replies

ActionScript 2.0 :: Moving An Object Created With Drawing API?

Sep 26, 2009

This is one of those things that seems like it should be really simple but doesn't work.

I'm trying to create a movieClip using the drawing API, but once I do so I can't get it to move with ActionScipt. My code looks (basically) like this:

Code:
drawBox = function (options) {beginFill();
lineStyle(blah);
moveTo(blah);

[Code].....

View 2 Replies

How To Tween Drawing Object

Aug 28, 2009

I've received a number of graphics from an Illustrator user - they imported as symbols containing drawing objects.   When I opened one of these symbols and tried to tween (fade out) the drawing object, I don't have the Alpha option.   I don't use Illustrator myself and I had to install CS4 so I'm not used to that either.

View 4 Replies

ActionScript 2.0 :: Tween Drawing API Rectangle?

Oct 1, 2006

I'm trying to create a rectangular mask - located at x:0, y:173 (1 pixel high ) - that will be stretched (_yscale) to the bottom of the image using the Flash Tween Class. Trouble is, the entire rectangle moves as if if were using "_y" instead of "_yscale". Tweening "_height" doesn't work any better. Can someone spot the problem with this file? If you comment out this line

var mask_tween:Object = new Tween(maskClip, "_yscale", Strong.easeOut, 0, 100, 1, true);

then you will see the correct placement of the mask rectangle. It just doesn't tween/scale properly.

View 3 Replies

ActionScript 3.0 :: Import Shapes Directly From The Library As Shapes And Not As Sprites / MovieClips?

Feb 17, 2009

I have a question about shapes (i mean the flash.display.Shape class). Is it possible to import Shapes directly from the library as Shapes and not as Sprites/MovieClips? Shapes are supposed to be faster than MovieClips/Sprites, right? So why is it only possible to import MCs/Sprites from the library? I understand that generally shapes could be created solely by actionscript, but in my case the shape comprises of many points and is curved - so it's quite infeasible.

Is there maybe some sort of plugin to generate code that would draw the desired shape from a drawn shape in CS4? And a last one: Are there any benchmarks out there for performance comparison between sprites/mcs/shapes? How much performance do i loose by using a sprite instead of a shape?

View 2 Replies

ActionScript 3.0 :: Drawing Circle With Timer Or Tween

Jan 17, 2011

I need to draw a circle in certain amount of time. I found this code but it uses an enter frame. Is there way this could be written so it can be controlled by time?
Code:
var speed:Number = 0.05;
var radius:Number = 50;
var angle:Number = 0;
var xpos:Number;
var ypos:Number;
[Code] .....

View 4 Replies

ActionScript 3.0 :: Shape Tween 2 Drawing Object Using It Alone?

Oct 28, 2009

I have 2 shapes, in different color, and i would like to have this effect ( see the attached file ).

How can i achieve that by using pure actionscript 3, or using source like TweenLite, TweenMax etc...

View 4 Replies

ActionScript 3.0 :: How To Tween Drawing Line (MovieClip Graphics)

Jan 20, 2010

How can I Tween drawing a line mc.graphics.lineTo(); ? I just see tweener has an onUpdate property awesome.

View 0 Replies

ActionScript 3.0 :: Set Up Tween Animation On New Created Objects On The Stage?

Apr 12, 2011

I'm currently making my own 2D shoot' em up and I've created a simple  enemy spawn state machine which allows the game to automatically keep  spawning/creating new enemies on the stage. Before I had this spawn loop machine/code set up, I had only one single  enemy which was already on the stage to test the gameplay of my game and  the enemy as set up tween object using tween animation. I'm wondering  if its possible to add/able tween animation on all new created enemies  as appear on the stage giving them movement/ai? This is possible? I've experimented with some code, I'm failed to succeed withs such  functionality, I just wondering where I am going wrong or if anyone knew  of any alternatives to my approach?

[Code]...

View 6 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved