ActionScript 3.0 :: Encoding Bitmaps And Byte Arrays

Jul 2, 2009

I am making a program which will ask the user to select an image, then encode it to a binary string and store in an XML file. It will then be able to 'decode' the fil and reconstruct it.

I've followed a few guides online, but I can't seem to get anything to work. My understanding is that I need to break the Bitmap into it's BitmapData components, convert that to a 'byteArray' which is saved, (or optionally encoded) then that same byteArray data is retrieved and made into a movie clip onto the stage. However, no matter what I do, I can't get it to properly recreate the bitmap once i've grabbed the data... It always throws a "end of file

In order to get the basics, i've cut my code down to the bare minimum - which is just to load the image from the local filesystem, grab it's bitmapdata, clone it and place it into a new Bitmap which is added to the stage. However, I only ever get returned a "End of file encountered" error message - which seems to indicate to me it's not properly populating the byteArray. (It certainly looks much too short when traced)

[Code]....

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