ActionScript 3.0 :: Reading And Writing Byte Arrays Through Custom Formatting?

Oct 20, 2010

I am currently working on the 'Flash.utils.ByteArrays' and I am using writeobject() and readobject() to write and read byte Array objects. I also understand that, the objects are serialized and de-serialized as byte arrays through AMF formatting.

Since I am trying to write the object to a device(credit card reader) that doesn't supports AMF, I was wondering if there is any other way where I can still use the writeobject() and readobject() methods but can control the creation or reading through other 'byte array ' serializing and de-serializing format options if any.

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