ActionScript 3.0 :: FLV Sound Tweening While Video Still Playing
Nov 20, 2009
How to create a sound object from the audio of an flv so that the sound can be tweened using Tweener while the video is still playing. In short, need to find out how to fade sound in a playing flv.
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Similar Posts:
Jun 1, 2011
does anybody know how to stop background sound when clicking play button for a video and when the video is finish how to turn background sound again on?
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Apr 23, 2009
It's a simple slideshow of thumnails which load images on thumb press. It is working perfectly with images, but now I have to load aswf with a flv component. Again the swf with the flv loads, but if I play the video and then hit another thumb to load a new image, the video swf disapears, but I can still hear the sound playing in the back ground! How do I remove the sound?
I have tried unloading by
Code:
pictLdr.unload();
But its not right.
This is not all the code but where it needs to be looked at, the
Code:
closePressHandler
Is the point where I need the sound to stop playing.
[Code] .....
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Jan 19, 2009
I want to stop my background music(audio) from playing when i click on a button which loads video[code]...
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Feb 14, 2012
I have a MovieClip named "all_Pages" inside of it has timeline tweening on its child "pg" which has sets of pages as child of pg on framesHere is the problemI am trying to execute the code written on all_pages first frame which is 6th frame
all_pages.pg.gotoAndPlay(6);
while executing all_pages.gotoAndPlay(1); // timeline tweening
i.e
[code].....
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Nov 13, 2010
I have a sound clip that I'm loading externally into my flash file. The code I'm using looks like this and is placed in the as layer on the first frame,
var mySound:Sound = new Sound();
var myChannel:SoundChannel = new SoundChannel();
var myTransform = new SoundTransform();
var lastPosition:Number = 0;
mySound.load(new URLRequest("introaudio.mp3"));
myChannel = mySound.play();
[Code]....
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Apr 10, 2011
I am creating a game that has 6 movieclips all on the main time line of the game. Each movie clip has three buttons that when clicked plays, pauses or stops a sound clip.When I press any of the sound clip play buttons that sound starts playing, the problem is when I click any of the other sound clip play buttons those sounds also start to play. Is there a way I can disable the other sound clip buttons while the current sound is playing then enable all of the buttons when the current sound has stopped.
This is the code that creates one of the sound objects
[Code]...
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Oct 3, 2009
So I made a few buttons with sounds within them and when I publish it they work just fine. But what I want them to do is;
Say I click a Button.The sound starts playing.Then I click it again, before the sounds done playing.I want it to stop the playing sound and start playing the button I just clicked on, whether it be the same button, or a different one.Right now it just ends up sounds like an echo because it'll play it as many times as you click it.
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Aug 1, 2011
I'm trying to play a sound using a technique found here (play the sound by sampling raw sound data gathered from the original with extract()), with the difference that the mp3 sound is embedded in the swf, not loaded externally. This is my code:
var soundBytes:ByteArray = new ByteArray();
var mp3sound:Sound = Sound(new Sound1_design()); // this is the embedded sound
mp3sound.extract(soundBytes, int.MAX_VALUE);
[Code]....
This works, in a way, except that the resulting sound is distorted (it has a kind of a metallic ring).
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Jun 22, 2003
I am loading small sounds dynamically with the loadSound command. These small sounds are activated with a rollover. see script below. This works ok. however. i want the first sound to keep playing while the rollovers load sound. a bit like playing the piano. This works ok when i import all the sounds into the library and place them on their very own button. however the size of the flash movie increases to 140k. whereas when i load them dynamically the size of the movie is 20k. obviously i want to load dynamically.
But with dynamic loading each sound stops when another sound is rolled over, so that there is only ever one sound playing at once. I need to load the sound into a different level or something, so that the first sound can keep going while the smaller, shorter sounds play over the top. this is my script below. The first sound loads when the movie starts. This is the one i want to keep playing. Then there are the smaller ones with rollovers. does this make any sense? there's actually 13 little sounds.
[Code]...
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Dec 6, 2011
ok so i have a button that plays an animation for fire when held down. and when realsed goes to and stops and frame one. when it reaches the end of the time line it goes to and plays at frame 10 and goes back to the end of the timeline. I have a sound for the fire animation that plays for the effect. The problem is the sound keeps going untill its over even if the button isnt held down. and when the playhead reaches the end of the timeline it goes to and plays and frame 10 and it replays the sound. if i hold it down it will just keep playing the sound over and over from start to finish. what i want it to do it when i hold the button down i want it to play the sound and when released it stops the sound where ever it is at. I also dont the sound to play again if there is a sound already going to stop it from playing 20 sounds at one time it gets loud and you need asprin after about 5 seconds of that.
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May 4, 2011
The thing I don't understand is how to assign a sound to a soundchannel without playing the sound. All the examples I've seen do this.
Code:
_SoundChannel = _sound.play();
_SoundChannel.stop();
And how can I set a SoundChannel volume to zero before allocating a sound to it?
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Aug 7, 2009
I am loading an external SWF file into my main timeline. The external SWF file contains an FLV video. At a certain point in my main timeline, the SWF file loads and plays the video. Is there a way to say...
If the VIDEO (FLV) is done playing, gotoAndPlay(X)?
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Apr 16, 2010
I am trying to embed some sound controls, and have hit a dead end. I made my play and stop buttons, imported my mp3,, assigned it proper linkage, and inserted this AS2 :
[Code]...
The buttons are named "play_btn" and "stop_btn" respectively. When I export it or preview it, hitting the play button does not do anything.... I hear no sound. What could be up with this?
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Oct 20, 2011
I am using a flash app. I can send and receive streaming data to FMS by using this app, like the chart I attached. [URL] This app uses RTMP to access to FMS. I want to upgrade this app to display sound level of each client. Is it possible by using Actionscript and FMS? If so, which class should I use?
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Dec 16, 2011
I suppose the title says it all. I can load an external video file (FLV) and I can have it play. I also have the custom buttons made to control the clip. The only thing I have left to do is to have the main timeline move onto frame 2 once the external video reaches its end. I am using actionscript 3 and flash cs 5.5.
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May 2, 2005
I've been using the "Reusable Preloader Using MovieClipLoader" from the tutorial section of this site.The only difference is that i don't use'm for preloading jpg. I load external swf files containing video. Everything works fine so far. The only problem is that the preloaded video already starts playing while preloading (at about 30%), but without showing the video.This is the code i have so far:
Code:
bar._visible = false;
border._visible = false;
this.createEmptyMovieClip("container", "100");[code].....
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Jun 2, 2010
I built a timeline based player with 2 menus and many videos that you can play.The buttons move the timeline to a frame label and the video plays. The back button has a stop function built in it so the video stops playing when its hit.It plays wonderfully locally but once on a server after a few clicks it boggs down and sometimes the audio from the last video remains playing even when prompted to stop. I was pointed to use the add and remove child functions to prevent this but being very new to Flash and 100% self taught i have zero idea on how to do this. The link to the player is[url]....Even if its a link to a tutorial or something.
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May 31, 2010
How can I detect when a video has finished playing a.k.a stopped playing, so I can tell flash to play the next video in an array?
This is my code:
Code: Select allvar x:XML = new XML();
x.ignoreWhite = true;
var urls:Array = new Array();
[code]....
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Aug 17, 2009
How can I detect when a video has finished playing a.k.a stopped playing, so I can tell flash to play the next video in an array?
This is my code:
Code: Select allvar x:XML = new XML();
x.ignoreWhite = true;
var urls:Array = new Array();
var desc:Array = new Array();
[Code]....
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Jan 20, 2010
I have a vido page. Once I get to that page I can't navigate anywhere else unless I click the video thumbnail button and as long as the video is playing the buttons are active. I can I change this so the I don't have to click a video thumbnail button to navigate out of that page.
Code:
one.addEventListener(MouseEvent.CLICK, vid1);
two.addEventListener(MouseEvent.CLICK. vid2);
function vid1 (e:Event):void {
vidPlayer.source = "vid1.flv";
} function vid2 (e:Event):void {
[Code] .....
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Aug 23, 2008
I am trying to put together a class for playing video using the Video object. So far, I have only been successful in getting the Video object to fully work when not using a class setup. In the documentation, I have read that to use the Video object you have to actually drag/create the video object onto the stage. So, in my next attempt, I created the video object onto the stage within a MovieClip but still trying to use a class/linkage setup with the Video inside inside of a MovieClip container. No luck there either. Here is the basic AS2 script that is linked to a MovieClip that contains the Video object ("video" instance) within it.
Code:
class VideoTest {
private var nc:NetConnection;
private var ns:NetStream;
[code].....
I am getting the following error with this script.
Code:
Line 14: There is no property with the name 'video'.
Line 15: There is no method with the name 'video'.
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Apr 30, 2011
I have a website [URL] when I go there if I click the video archives button then play a video then click on the home or photos button or one of the alternate background buttons on the left the video goes away as it should but not always the audio (especially when I click while the video is still buffering). Is there a command I can use to kill the sound from the flvPlayback component and nothing else(I have a mp3 player there also I so I don't want to use the SoundMatrix class. btw the videos are all played on an instance of the flvPlayback component.
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Jun 9, 2010
I have an AS3 video player I've put together using fairly standard Netstream method and it plays my flv's fine. The problem is, the sound quality varies wildly depending on who is looking at it. When I test locally, the audio in the video is fine, but on a windows machine it goes horrifically loud to the point of distortion, also the client (outside the UK) has said it sounds fine to them, so It appears to be only happening here.
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Nov 5, 2010
I need to produce a photo review show (basically, a photo slide show), which incorporates still photography, and numerous video clips. We will have music playing in the background (not on the timeline - in the actionscript). The full presentation will run automatically - no user interaction, and therefore, I need the background music to automatically fade out when the video starts, and then fade back in when the video ends.
1. Is Flash CS5 the correct software to do this in?
2. code to tell the sound to fade out when the video starts, and fade back in when the video ends?
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Mar 9, 2010
I attached the code here. The problem is after importing the video in the first frame while navigating the video sound is heard which means the video is still playing. How can I stop it when moving to other section. Here is code
[Code]...
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Sep 2, 2010
Im making an animation and in the 3rd scene i have a deer that screams and the sound plays way to early. I had to drag it out way past the frame where it opens its mouth for it to play at the right time.
I have no idea whats wrong this has happened before. I really dont want to have to guess on where to put the sound for everything a character says.
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Sep 21, 2009
Back to my nightmare project, I've embedded sounds in the project that play based on certain user actions. They play fine for me (PC), but my customer is telling me they don't work for her (Mac).Would there be ANY reason a sound would play on a PC but not a Mac?I've told her to update her Flash player to make sure it's current and to make sure her speakers are on and the volume is up, but no sound.Okay, the REAL reason this isn't working is user error based on everything else I'm told that's happening and not happening, but I need to cover my bases and see if there really may be a reason sounds won't play on a Mac.
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May 20, 2009
I have a playhead that moves across the screen and when it hitTests a movie clip it plays a sound. all is working fine except that it will only work the first time it is played. The playhead is controlled by a button. I am working in Actionscrpt2. Here is the code on the movieclip:
onClipEvent(enterFrame)[code]....
In the begining I was having trouble because the hitTest was playing the sound over and over but the above code sorted that out. I think that the new problem was created by fixing the old one.
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Nov 13, 2009
I want to achieve the effect of a computer startup. IE, it only plays -once- and then doesn't play again for the rest of the time, even if the user comes back to the same menu. How do I get Flash working that way? I've tried variables to no effect... it doesn't want to change the variable condition.
[Code]...
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