ActionScript 3.0 :: Fading Gradients - Animation Slows Down Dramatically

Dec 29, 2009

I got a script that fades gradients into each other working. No actually runtime errors but after about 10 minutes (or so) of running the fading animation slows down dramatically. The code is about 100 lines long and for the first 10 minutes (or so) it runs great. I have made a note in the code where I think the issue is arising.

[Code]...

View 0 Replies


Similar Posts:


ActionScript 2.0 :: Scaled Animation Slows Framerate?

Jun 16, 2006

I have a 3D animation done with swift3D and imported in flash. If i don;t scale it, works fine... but if i do (to fit the page - full screen), the framerate drops like a brick.

View 1 Replies

ActionScript 2.0 :: Make The Animation Ease Out So It Starts Fast And Slows Down At The End?

Mar 12, 2010

I'm creating a thermometer with the mercury animated as donations come in. I haven't touched flash in a long time, so be gentle. How can I change the code below so the animation is faster without increasing the framerate?

ActionScript Code:
var maxMercuryHeight = 192; // Mercury height at 100%
var currentDonations = 80; // Percentage of donations taken
var currentHeight = (currentDonations / 100) * maxMercuryHeight;

[code]....

How can I make the animation ease out so it starts fast and slows down at the end?

View 1 Replies

ActionScript 2.0 :: Realize An Animation Of Two Pictures Fading In And Out With Each Other?

Feb 7, 2004

I would like to realize a animation of two pctures fading in and out with each other made with actionscript (not with motion tween)

View 5 Replies

ActionScript 2.0 :: Realize Animation Of Two Pctures Fading In And Out With Each Other

Feb 7, 2004

I would like to realize a animation of two pctures fading in and out with eachother made with actionscript (not with motion tween)

View 5 Replies

ActionScript 3.0 :: Help With Gradients

Jan 26, 2009

Hi --

I am trying to programatically create a gradient fill. I have
tried
following the examples in the Flash CS3 help but they don't
seem to work
right.

The help file states:

ratios:Array - An array of color distribution ratios; valid
values are 0 to
255. This value defines the percentage of the width where the
color is
sampled at 100%. The value 0 represents the left-hand
position in the
gradient box, and 255 represents the right-hand position in
the gradient
box.

So I interpret this to mean that if I have a box that is 200
pixels wide
that 0 would be at 0 in the box, 128 would be at 100 and 255
would be at
200. However, it appears that 255 is always the middle of the
box and 128 is
1/4 of the box.

What I want to do is create a three color gradient of red,
blue and green
where blue is in the middle, red is on the left and green on
the right and
the colors transition.

Can someone please help me here?

Thanks

Rich

View 3 Replies

ActionScript 3.0 :: Fading Out And Fading In 2 Flash Movie File

Mar 30, 2012

I'm trying to play 2 external flash movies. its already running ok but i need the scene to be somewhat to gradually become transparent so that the timebased scene2 will comeout to of the screen.

Here is the script of it:

var myLoader:Loader = new Loader();
var url:URLRequest = new URLRequest("scene2.swf");
myLoader.load(url);
addChild(myLoader);

[Code]....

View 2 Replies

ActionScript 3.0 :: Drawing Gradients In 3 To 2?

Nov 21, 2009

how to change below code to as2.
  
var _loc_1:MovieClip;
//var _loc_2:Graphics;
var _loc_2:MovieClip;
var _loc_3:MovieClip;
var _loc_4:Matrix;

[code]...

View 1 Replies

ActionScript 1/2 :: Fading In An MC Works, Fading Out Doesn't?

Apr 7, 2009

I can't work out why - but when I try to fade out some text (by calling fadeoutSecondText), the text fades out, and then immediately fades back in. Fading in and out struggle against each other, resulting in rapidly flashing text!

[Code]...

View 7 Replies

ActionScript 3.0 :: How To Gradients In Bitmaps Affect CPU

Jan 20, 2012

I'm confused by a tip in Adobe's own documentation that says:Avoid using gradients, because they require many colors and calculations to be processed, which is more difficult for a computer processor to render.I understand how this would be true in a vector shape fill, but they aren't specifying vector. It seems to be implied they include bitmaps too, since the next couple tips are bitmap related.If they do in fact include bitmaps in this tip, can someone explain to me how this is possibly true? In a bitmap a pixel is a pixel. I don't see how it matter that the pixels form a gradiated color or not, the software still has to read and write each pixel regardless.

View 1 Replies

Professional :: Display Of Gradients Since Upgrading To CS4

Oct 12, 2010

I have noticed a problem with the display of gradients since upgrading to CS4, and continuing in CS5. Prior to that, gradients used to display fairly reliably in Flash. Now I have noticed the following problems in CS4/CS5, on multiple computers and monitors. For instance, If I display the following drawing, which has several gradients, it looks like this on the left side of the screen:
 

If I drag the object--which is a graphic object from the library, drawn completely inside of Flash--to the right side of the screen, it looks like this: As you can see, the gradients do not display properly. The same thing happens when I scale the image down to a smaller size. It invariably looks worse on the right side of the screen than on the left. This display problem carries through into the SWF file when I export the movie.

In order for a complicated gradient drawing to look good on the right side of the screen, it has to be enlarged. This just didn't happen--using the same machines--with CS2.

View 4 Replies

Saving AI CS4 Vector With Gradients For Flash MX

Dec 16, 2009

I need some help on how to save down a file. I created a flat vector design with linear and radial gradients. I now have to save this file down to be viewed and worked on in a very old version of Macromedia Flash (Yep, it's that old). The end file needs to be a .SWF. The problem I am having is when I save down, the curves of the vector are lost and get choppy and the gradients lose their coloring and don't look correct at all. I have saved down to every version Illustrator allows me to, exported as a SWF, manually dropped it into Flash CS4 and saved down but it never comes out looking the same.

There is only 1 layer in the file, all shapes are vectors, no masks and the only "effects" I guess you could say, are the gradient fills. how to get this file into Flash and keep it's curves and gradients?

View 2 Replies

Flex :: Linear Gradients Library?

May 15, 2010

Is there a place online where I can find like 16 linear gradients that match good with each other? I need them for a chart of mine and the ones generated (by Flex) aren't good enough.

So, I'm kind off searching for a library of gradients (linear in my case).

View 1 Replies

Professional :: Losing Gradients When Importing Swf To Flash?

Mar 1, 2010

I've created a globe in Flash CS3 and published it (no compression) as a swf The globe has a couple of layers with gradients used as highlights. When I import the file into another Flash document the gradients seem to disappear

View 1 Replies

Professional :: Large Vertical Gradients Not Working Like Examples

Mar 29, 2011

I am trying to create a simple gui component that has a vertical gradient, simple enough right... I create the sprite, and draw the gradient with beginGradientFill and a matrix with a 90 degree radian angle on it; but it stops working if the sprite has a long width, below is an exmaple of what I mean:

package {
import flash.display.GradientType;
import flash.display.Shape;
import flash.display.Sprite;
import flash.geom.Matrix;
[Code] .....

If I change
matrix.createGradientBox(800, 100, Math.PI*0.5, 0, 0);
to
matrix.createGradientBox(800, 100, Math.PI, 0, 0);
It works fine - but horizontally - why is it that applying 90 degrees the fill does not work?

View 5 Replies

ActionScript 2.0 :: [f5]fading Grid Not Fading?

Oct 11, 2003

when i test the movie all i see is a large grey box (border color) with a medium white box (box color) in the bottom right.when i edit the border and lose the grey box but leave its line borders then i get the image with the white box in the bottom right. i've got an image: instance named 'image', a box: instance named 'box' and a border: instance named 'border' and pasted in the actionscript in

View 5 Replies

ActionScript 2.0 :: Fading Grid Not Fading

Oct 11, 2003

i've done the Fading Grid tutorial that Voetsjoeba wrote but i seem to be de-railing somewhere when i test the movie all i see is a large grey box (border color) with a medium white box (box color) in the bottom right.when i edit the border and lose the grey box but leave its line borders then i get the image with the white box in the bottom right. i've got an image: instance named 'image', a box: instance named 'box' and a border: instance named 'border' and pasted in the actionscript in place but it still hangs.

View 5 Replies

Professional :: Touchscreen TV App Slows Down?

Sep 5, 2010

We have created an interactive Touchscreen using flash CS4 - [URL]
 
The Touchscreen is already in the showroom. Every morning it is restarted. By midday the whole application slows down to the point were it becomes very slow. I presume this is a caching problem. In order to resolve this we close down IE and restart it (playing the SWF file through Internet Explore on full screen mode). Once it has restarted it plays at the correct speed.
 
I have thought about setting up windows 7 to reboot IE and have the flash file restart every few hours however a client may be navigating through the display when it reboots it self. I would prefer to avoid this if possible.

View 3 Replies

ActionScript 3.0 :: My Website Slows Down

May 10, 2010

Working on my website - I notice it works on the first run, But if i go back into my menus and gallerys it slows down and down.[url]...

View 4 Replies

Flash 10 :: App Slows Down Substantially?

Oct 21, 2010

I have a setup where I'm handling the enterFrame event of my application. In the handler, I draw two rectangles (one fullscreen, one small orbiting one) using the graphics member of an mx.containers.Canvas object.

After a few minutes of execution, the app slows down substantially. Given enough time, it will come to a lowly crawl. I get the same result regardless of release/debug build on chrome, IE, and Firefox using Flash Player 10.1. Presented below is the Flex project in question:


ActionScript Code:
<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="..." [code].....

I had to replace namespace URIs (with "...") since i can't post URLs yet.

View 3 Replies

IDE :: SWF Slows Down When Key Get Pressed And Hold

May 28, 2009

My actual project I need a event configuration wherein I can hold a keyboard key down and move mouse. While trying to implement this, I recognized that the flashplayer begins to lag, saving actions in buffer and playback them when the KEY_DOWN event is already over...

For example I have a
PHP Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, false, 0, true);

And in the handler I got only this:
PHP Code:
private function keyDownHandler(event:KeyboardEvent):void {
if (event.keyCode == 88) manoverDrive = true;


I also do have a
PHP Code:
stage.addEventListener(Event.ENTER_FRAME, enterFrameHandler);

In this enterFrame I do animation for a movieclip that is animated regarding the mouse and keyboard action and events. Now when I hold down any kind of key the animation of this moviclip gets slown down if I hold down the key for 10 seconds and then lift the keyboard key the mouse movements I made before gets somehow saved and the animation got a playback of the mouse movements. I removed the keyboard eventlistener and the behaviour stays. Is that an official flash player Bug?

View 3 Replies

ActionScript 3.0 :: Repeated LineTo Slows Down

Sep 19, 2009

I am making a demo where an object is moved around the screen with a line tracing its movement. The speed of this noticeably slows down over time. I tried it both with an enterFrame and by setting an interval. I imagine it has something to do with the graphics class vector drawing and garbage collection. Here is a simplified version for demo/testing. If you run it you will see the line drawing slow down over time. Is there a way to achieve it without the slow down?

I read somewhere of a technique where you use the bitmap data class to draw on a stage-sized bitmap.(I've never programmed the bitmap data class before).

Here is the code:

code: var lineX:Number = 100; var lineY:Number = 100;
var deltaX:Number = 10; var deltaY:Number = 10;
var lineDrawing:MovieClip = new MovieClip();
this.addChild(lineDrawing);

[Code].....

View 4 Replies

ActionScript 1/2 :: WebSite Slows Down After A Few Minutes?

Mar 29, 2010

Does anyone know what would make a movie slow down the longer it is open. Theres nothing that I can think of this is constantly running, but after about 15 minutes of the website being open it slows down almost unresponsive.

View 10 Replies

Actionscript 3 :: Combo Box Slows Down Flex?

Jan 4, 2010

I did the following code. I know it's horribly written, but it's only a box with two combo boxes and a textinput bellow being added to a VBox, whose id is "garage". The problem, is that, however I do it, when I open the combo box the program slows down so much it's unbearable to use it any longer. I'd like to know if you have any idea on what's behind the ComboBox and the possible causes for this "slowing down" when I open the ComboBox..

[Code]...

View 2 Replies

Actionscript 3 :: Flash Game Slows Down

Apr 6, 2011

I am almost finished with this flash game, but when I test it the game slows down overtime. I've read the script over and over. Tried to comment parts out of the script, but it still slows down.[code]...

View 1 Replies

ActionScript 3.0 :: Playback Slows Down After A Few Minutes?

Apr 4, 2011

I've made this flash intro:[url].....(make sure you get the Dutch version to see it).It works fine, but after a couple of minutes, playback starts to slow down and it gets slower and slower. It's a simple looping timeline slideshow. I figured that perhaps of the looping, new instances of the slides are created every time, so I added this to my code, to remove a slide after it has faded out:

ActionScript Code:
var clip:MovieClip = MovieClip(  mcc.cc.getChildByName( "Slide" ) );
mcc.cc.removeChild( clip );

It doesn't make a difference.Removing the large bitmap images doesn't make it better either.Playback in FF and IE slows down faster than in the desktop flash player.

View 0 Replies

Actionscript 3.0 :: Game Slows Down Gradually

Feb 6, 2012

My game starts to slow down when you play it more than 2 minutes or so. Not adding the enemy bullets seems to solve the issue, but I'm sure there's nothing wrong with my bullet class![code]...

View 6 Replies

ActionScript 2.0 :: Flash Slows Down While Drawing API

Nov 5, 2004

Why flash slows down while drawing API(?) Is there a way to avoid it from slowing down. Heres just a random script of what i mean.[code]...

View 3 Replies

ActionScript 3.0 :: Script Slows Down And Freezes?

Mar 18, 2010

I had to write a script that pulls image names out of a mysql database and load them into a flash. It's some kind of slide show, 2 movie clips objects that go from left to right and when one reaches the end of the main frame borders then go back to starting position, change its picture and go from left to right again. I think that problem might be some memory leak (from the Loader). i have to finish this project ASAP.This is the script:

import flash.display.Sprite;
import flash.system.System;
import flash.net.NetConnection;[code]..............

View 16 Replies

ActionScript 3.0 :: Game Slows Down When Published

Dec 4, 2009

I recently finished a game that I was really excited about. But when I publish it and try to play the published .html file - or if I upload the .swf file to a website and play the game from there - nearly everything is slowed down to the point of the game becoming unplayable. When I test the movie in Flash CS4 itself, it works fine.It's a fairly big game, mostly due to music. However, the problem still occurs if I remove all the music and sound files. I read that a preloader could solve such problems, but it didn't. Originally I thought that the framerate was slowing, but it wasn't.

View 8 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved