ActionScript 3.0 :: Fast Forward A Timer?

Oct 26, 2009

In my game there are several rounds. Each round has a time limit. What i'd like to do is inflict a time penalty on the user when he makes the wrong action by jumping the timer ahead.I was wondering how other people might go about solving this problem. I can't seem to get a timer to tell me how much time has passed, how much time remains, or tell it to jump forward or backward.

View 2 Replies


Similar Posts:


ActionScript 2.0 :: Rewind And Fast Forward Buttons Start To Mess Up When Fast Forward Or Rewind Past The Current Scene?

Apr 1, 2009

Problem is that my rewind and fast forward buttons do not work properly in the sense that they start to mess up when you fast forward or rewind past the current scene. It seems to just skip through the whole movie and totally mess up the animation.the code for the controls is on a single layer and reads as the following:

stop();
play_btn.onRelease = function (){
play();

[code].....

View 4 Replies

ActionScript 3.0 :: Creating A Fast Forward Button?

Dec 9, 2010

How do I create a fast forward button that continuously fast forwards while the mouse is clicked and in the down position and plays at regular speed when the mouse is released?If nobody knows how to do that, then does anybody know how to make the movie fast forward when the button is clicked and then make it go back to play when the fast forward button is clicked again in a boolean sort of fashion? That's not preferred but I could live with that and it sounds easier.

View 1 Replies

ActionScript 3.0 :: MP3 Player - Slide Bar With Fast Forward

Jul 15, 2011

I have a working MP3 player. All I want now is a slide bar where people can move it back and forward, for example fast forward to 35 minutes.
musicPos = sliderForward.value
channel = mainMusic.play(musicPos);

The code above kind of works. Only problem is that I have to put the slide bar to maximum of 9999999999 for it to work. If I for example change the code to:
channel = mainMusic.play(5000);
then suddenly it works, but only goes to 5000.

View 2 Replies

ActionScript 1/2 :: Stop Right Clicking Fast Forward And Rewind And Next?

Apr 13, 2009

I am writing an actionscript 2 project, how do i stop poeple right clicking fast forward and rewind and next?

View 1 Replies

ActionScript 3.0 :: Fast Forward Button Required For Timeline

Feb 28, 2011

I have a straight forward frame-by-frame animation with play and stop buttons. I want to create a fast forward button that will play (for example) every third frame until it is clicked again. Or, perhaps, until the stop button is clicked. This seems a simple task, fast forwarding FLVs, etc.

View 3 Replies

ActionScript 3.0 :: Add Fast Forward - Rewind Functionality Using Flvplayback In It?

Mar 21, 2012

I am using flvplayback (dynamically add from as3), now to add fastforward - rewind functionality in it.

View 11 Replies

ActionScript3 :: Audio - Fast Forward And FastBackward With Sound ?

Sep 13, 2011

Is it possible to create functionality like fast forward and fast backward of given sound file that plays in swf with AtionScrip3 and how?

View 2 Replies

ActionScript 3.0 :: GotoAndPlay ('Label') Causing FAST Forward?

May 6, 2010

I have a flash movie in 1 flash scene that has over 3000 frames. I didn't use Flash's "scene" facility because it was not recommended on forums (i'm not sure why?). In any case, I just placed scene labels in the timeline instead and called them: Scene1..Scene7.When I placed buttons on an opening frame that allows me to jump to any of my timeline scene labels and play the movie from there, I used gotAndPlay("Label"). That worked fine for scenes 1-4. But on scenes 5-7, the goto works fine, but the play happens in fast forward? It's very odd. I tried renaming the labels and that had no effect.

View 6 Replies

ActionScript 3.0 :: Fast Forward Button Needed For Timeline?

Feb 28, 2011

I have a straight forward frame-by-frame animation with play and stop buttons. I want to create a fast forward button that will play (for example) every third frame until it is clicked again. Or, perhaps, until the stop button is clicked.

View 1 Replies

ActionScript 3.0 :: Adding Fast Forward Button To Animation

May 6, 2011

I would like to add a Fast forward button to my animation. I tried to modify existing AS2 code but I just cant get it to work. I'm getting errors about _root and it doesn't seem to like controller__mc. The AS2 version that works is:

forward_btn.onPress=function (){
_root.createEmptyMovieClip("controller_mc",1);
controller_mc.onEnterFrame=function(){
_root.gotoAndStop(_root._currentframe+3);
}}

And here is my sorry try at it in AS3:
forward_btn.addEventListener(MouseEvent.MOUSE_DOWN , playMovie);{
_root.createEmptyMovieClip("controller_mc",1);
} controller_mc.addEventListener(MouseEvent.MOUSE_DO WN, playMovie);
_root.gotoAndStop(_root._currentframe+3); {
stop();
}

View 9 Replies

ActionScript 3 :: Playing Slow Motion / Fast Forward And Rewind On Audio

Mar 16, 2012

I googled "as3 audio slow motion fast forward rewind" and found only this of relevance: playing slow motion, fast forward , rewind in a video player in flash video player, which briefly talks about how to fast forward and rewind a video as well as two options for doing slow motion on video. I only need audio, though. I think I might be able to do fast forward and rewind by stopping the SoundChannel and then playing the sound at a different position using addEventListener (Event.ENTER_FRAME, ~), but I'm completely lost on how to apply the advice regarding slow motion. I use Flash CS5.5 and all the sounds I want to operate on are already in the library.

View 1 Replies

ActionScript 2.0 :: Assist The Fast-forward And Reverse Buttons Catch Actions?

Apr 23, 2007

This code doesn't seem to be working and I am wondering if I am using the if.. else if.. logic incorrectly:

Code:
onEnterFrame = function():Void{
if(this._currentframe > 1946){
_parent.slideTo(slideX[3], slideY[3], 1, "easeInOutQuart");

[Code].....

This code is meant to assist the fast-forward and reverse buttons catch actions that occur on the timeline as they travel along skipping 15 frames at a time, but the actions are not being caught for some reason.

View 5 Replies

ActionScript 1/2 :: Create A Pause, Resume, Rewind, Or Fast Forward Button For An External Mp3?

Aug 3, 2010

I'm loading an external .swf using the following code:
 
voiceover = new Sound ();voiceover.loadSound("Audio/Test.mp3", true);
 
The audio plays fine. My question is how can I create a pause, resume, rewind, or fast forward button for an external mp3?

View 1 Replies

ActionScript 3.0 :: Create Play, Stop, Rewind And Fast Forward Buttons For An Animation?

May 4, 2011

I was looking for a way to create play, stop, rewind and fast forward buttons for an animation I created in Flash. I found a nice description at republicofcode.com/tutorials/flash/controller_bc/, but after trying the code for stop and play I get the error: Access of possibly undefined property onRelease through a reference with static fl.controls:button.

stop();
play_btn.onRelease=function (){
play();
}

[code]....

View 6 Replies

Actionscript 3 :: Flash Slide Show With Timer Object And The Option To Go Forward Or Backwards?

May 2, 2011

I am new to using Flash, but with some helpful YouTube tutorials and various Google searches, I was able to create a slide show that automatically transitions to the next after 6 seconds. I also thought it would be neat if I could give users the ability to go back or forward or jump specifically to a certain slide. But my problem is that after I click a button, the timer seems to be off.

[Code]...

View 1 Replies

Media Server :: Posible Fast Forward / Rewind Video In Flash Media Server?

Sep 23, 2011

is it possible fast forward, rewind video in flash media server through flash action script ?

View 5 Replies

Flash - Timer Object With TimerEvent.TIMER Event Globally Accessible To All Objects?

Feb 16, 2012

I am working on a very simple game in Flash. I want to make all the animations framerate agnostic, so that I can change the framerate without affecting the flow and speed of the game.I read somewhere that if you want to do that, you simply create a Timer object and attach an event listener to this timer.

What if I have many objects that have to listen to the same timer? See the code to understand what I am trying to do. At this stage nothing breaks, but the event does not fire.Here is the Main class, the one that runs on swf execution:

public class Main extends MovieClip {
private static var _stage:Stage;
private static var _timer:Timer;

[code]....

View 1 Replies

ActionScript 3.0 :: Difference Between Timer.stop() And Timer.reset()?

Aug 27, 2008

What is the difference between Timer.stop() and Timer.reset() functions because it seems that the 2 functions do the same thing? I image Timer.stop() to stop the timer and when Timer.start() is called the timer starts from where it stopped. For example, if I have a 3 sec. timer (3000 ms). If I stop the timer after 2.5 sec. and start the timer again, I would expect the timer to expire/trip within .5 sec.

View 1 Replies

AS3 :: Android - Delay Timer Execute And Start Timer?

Nov 29, 2011

I have a ActionScript 3.0 project and I have a timer that is running on 1000 millisecond intervals. I would like to delay this timer for 1500 milliseconds perform an action and start the timer again after the delay. I thought I could do this easily, but I'm having trouble, would it be better to stop the timer and perform the action and then listen for the action to be completed to start the timer again?

View 1 Replies

Actionscript 3 :: Reduce Timer's Time While Timer Is Running

Mar 6, 2012

In my case, the timer I make doesn't reduce its time whenever a function is called. What code will I change or add in order to reduce the time in my timer? [code]At this point the timer.start(); is placed on a frame so that the timer starts as it enters the frame.

View 1 Replies

Actionscript :: TIMER.start() Do If The Timer Is Already Started?

Mar 26, 2011

The document doesn't mention anything about this:[URL]..

View 1 Replies

ActionScript 3.0 :: Go Back With The Back Arrow But Can't Go Forward With The Forward Arrow

Mar 5, 2011

I have been working on a tutorial in Flash on the topic of Flash () for two days, and I am just finishing up on a template. I have fixed five bugs, but I cannot think of how to fix this last one. I'd rather actually fix the problem this time, instead of improvising . So, here is what is going on:

I have this thing at the end where you have to enter in the code that I taught the viewer to proceed, then hit the continue button to finish the tutorial. But for some reason, whenever I try to go back with the back arrow, it does, but then I can't go forward with the forward arrow until I reach the first frame that contains actual tutorial ("page" 2). Then it works again. It seems really random, but there is [obviously] a good explanation for it. I thought it might have something to do with the fact that all of the arrows up to the "test" part, excluding the back arrow there, have the exact same instance name. However, "page" 2 is the 2nd time it is used (introduction, then the "page" 2, then 3, 4, 5, and 6, then the test part thing), so it makes less sense that it would work the 2nd time, but not the third, fourth, fifth, or sixth. And I know there's nothing wrong with the code itself:

[Code]...

View 3 Replies

Swf Playing Too Fast In Browser

Jan 21, 2010

Got a 31fps .swf that when I play it in Flash from Test Movie plays at the proper speed. However, when I test it in a browser, the .swf plays about twice as fast. The movie does load a H.264 .m4v video at frame one so I'm wondering if that has something to do with it. Does anyone know of a way I can force the .swf to play at 31 fps?

View 13 Replies

Photos Are Moving Too Fast?

May 12, 2009

I have an scrolling number of photos moving from left to right controlled by:

[Code]...

View 1 Replies

FLV Video Plays WAY Too Fast

Aug 6, 2009

I encoded an AVI w/ Media Encoder and dropped the FLV into a Flash playback component.In my compiled SWF, the video plays in hyperspeed (like it has a really fast framerate), but the audio plays normally.It seems like an encoding issue, but could it be something in Flash?I'm guessing there's some setting mismatch -- different bitrate, framerate, dimensions?[code]...

View 5 Replies

ActionScript 2.0 :: RemoveMovieClip Not Fast Enough?

Sep 8, 2005

I seem to be having a problem with removeMovieClip.In my little ol' game I've been working on, I have a big problem. The removeMovieClip command only works half of the time. When using the Desert Eagle, a slow-firing weapon, both bullet shells and bullets are duplicated and used properly, and remove themselves when their time has come as programmed. But when using an automatic weapon... it seems to be duplicated shells and bullets so fast that they don't remove themselves properly!

How it works: Let's take the bullet shells, for example. The bullet shells are created and run a bunch of scripts to fall realistically. Once they hit the ground they run an animation which makes a little sound, makes 'em bounce off the floor a bit then stay still for 5 seconds. After those 5 seconds, they're removed. It's that simple, yet it doesn't work.

I hate having to show everybody my stuff every time there's a bug but I trust you guys with my problems (this project is mostly for experience anyways). Try using the Pistol (1) and you'll see it working fine. Then try using the M4A1 (2) or the Steyr AUG (3) and press down on the mouse button for automatic mode. Those bullet shells won't dissapear. Warning: DO NOT aim at the box. I'm also having a problem removing those bullets, so it bugs when you aim at the box.

View 4 Replies

IDE :: Swf Loading Too Fast After Preloading?

Jan 11, 2009

I have preloader.swf in html (as3) that loads 1.swf (as2) which is my main page, the problem appears when it is in half way of preloading - 1.swf is getting started, it runs several frames, stops and it waits until preloader loads to 100%. I want 1.swf to be started when preloader reaches 100% not earlier.

Code:
preloader.scaleX = 0;
var loader = new Loader();
loader.load(new URLRequest("1.swf"));

[Code].....

View 1 Replies

ActionScript 3.0 :: Fast RGB To HSV Conversion

May 7, 2009

Searched around for this one a bit. Kinda sucks that there are a lot of synonyms for HSV.

HSB, HLS, HSL, HSB, HBS, etc.

Basically Hue, Saturation and ( Brightness / Value / Luminosity ).

What I am trying to accomplish is an extremely fast way to convert 24-bit RGB values to 24-bit HSV values. I've tried a few different ways with somewhat unexpected results.

Using a lookup table for every 24-bit color eats tons of memory and is actually slower than calculating the values on-the-fly (doesn't make sense to me).

Here's a partial example of what I currently use:

Code:
package org.peaceoutside.utils
{
public class ColorMath
{

[Code]....

View 3 Replies

IDE :: Video Starting Too Fast

Jun 27, 2009

[URL]

You don't have to understand anything the problem is into the intro. It is quite simple but I don't really know how to fix it. The problem is the movie in the first page start before it totally loaded so depending of your connection and your cpu in doesn't start at the begin.

I want to fix that.

Here's my structure.

I have a swf which load the "template" which load another swf which load the movie

index.swf (preloader)--->base.swf--->preloader2.swf---->movie.swf

I think that the only thing you need is the code of the preloader

Code:
//code for the preloader and loader element
var l:Loader = new Loader();
l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loop);

[Code]....

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved