ActionScript 3.0 :: Find Bearing Without Using Conditionals
Nov 29, 2011
I want to calculate the angle a line makes with the positive x-axis in a clockwise direction. It's a lot like a bearing except instead of North, I want the angle it makes with positive x-axis. The image illustrates what I'm after.
Below is the code I wrote to achieve this. It works fine but I am just wondering if there's a way to reduce all these if statements.
ActionScript Code:
/**
* @return Bearing, in radians, of <code>p2</code> from <code>p1</code>
*/
[Code]....
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[code]....
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[Code] .....
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[Code] .....
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[code]....
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