'If' And 'Else If' Conditionals Not Running Properly?

Jun 11, 2009

I've got a function which looks at movieclips (ball#_mc) which have been placed in a target zone (_ballPlaced[#] boolean). It then decides where to go on each movieclip timeline depending on which other balls have been placed in a target zone.Only the first condition is ever met, i.e. when all the balls are in a zone, they jump to their correct places in their timelines....however, it doesn't work for any of the other 'else if' conditions?
 
Here's my code...
 
// function to determine which video to play for each ballprivate function playVideo(event:Event):void            {                if (ball0_mc._ballPlaced[0] && ball1_mc._ballPlaced[1] && ball2_mc._ballPlaced[2] && ball3_mc._ballPlaced[3])                {                    ball0_mc.gotoAndPlay("BluYelRedGre");                   

[code]....

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