ActionScript 3.0 :: Flash CS4 - Set The Vanishing Point?
Jan 22, 2009
I spend hours trying to figure out how to change the new Flash CS4 3D property, Vanishing Point, dynamically.
The VP is a Stage property, this point can simulate the perspective effects of the third dimension, where the objects will converge to as long as his Z property is increased.
I want to change the VP position in runtime.
Does anybody knows if it's possible?
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Jan 20, 2010
I'm working with a few designers, each of whom have created 3D animations (using fp 10 capabilities) for use in the same flash application. Each 3D animation is a unique movieclip that will ultimately be part of the same .fla file.
The problem I'm having is that each of the movieclips was created in a separate .fla, and each .fla had different settings for the vanishing point for the stage. This means that after importing the various moveiclips into my library, none of the visual assets are aligned as they were in their source .flas.
The good news is that only one of these movieclips is displayed at a time, so I don't need to be able to have multiple vanishing points; all I need to do is change the global vanishing point programmatically at various points during runtime.
What should I do? I've tried accessing root.transform.perspectiveProjection.projectionCenter and dynamically assigning it new Point(x, y) values, but they don't seem to be having any effect on the 3D movieclips.
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Jan 30, 2010
Is there any way, using Flash CS4, to change the vanishing point (ie projectionCenter) of a MovieClip? Or can Flash CS4 only adjust the stage's vanishing point? It seems that when I change it from inside a MovieClip it changes it on a global level, which is not what I want.
I've found I can use AS3 with PerspectiveProjection to change it at runtime, but I can't see the affect in Flash CS4 which makes doing the actual animation incredibly cumbersome.
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Mar 16, 2010
I created a 3d animation, put it in its own movieclip, and want to add two of them to the stage. Since they're in different locations, the animation looks different; I assume because the perspective registers around the stages vanishing point. I want both to look the exact same. The only solution I could think of was exporting the animation as an swf and importing that clip, and instantiating those seperately. The problem I am having with this is when I click import to library and choose the swf, nothing happens. There is no error, and no files are added to the library.
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Nov 20, 2010
one of my homework assignments for a begginer Actionscript/flash class. The goal of the assignment is to draw a shape then have it continuously drawn until it reaches the vanishing point in the center of the stage. I am pretty new to actionscript since this is the first class I have taken for it and I really dont know how to explain it better. I am trying to write the code for. This is the code I have so far it basically just draws the shape I am using and I am lost on what to do next:
Code:
package {
import flash.display.Sprite;
import flash.events.Event;[code].....
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Aug 11, 2011
So I've now realized that no mater what I do. my 3D vanishing point is relative to my stage coordinates and not my movieclip's coordinates. I'm trying to move my 3D movieclip from one point of the stage to another but with the strong perspective that I have, I do not want it to change. I would like to move it and preserve it's perspective and not change it's shape.
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[Code]....
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[Code]...
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http:[url]....
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[Code]...
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