ActionScript 3.0 :: Find Egistration Point Compared To Its Top Left Point

Aug 20, 2009

if i have a movieclip or a sprite could i find (via code) where is its registration point compared to its top left point (no rotation included) ?

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You could also drag them down and right and expand a sprite that way (as well) but that didnt matter.What did matter was how much is 'up' and 'left' from the sprite registration point so i can include that in my formula for panning.

This was easy to find, i just sorted my array of movieClips, sorted on x and sorted on y after each drag, and thats how i got my up and left points.

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[code]....

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[code]....

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public function Main()
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[Code]....

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[code]......

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[Code]....

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To make this easy, lets say I have a movie clip with a diagonal line in it (top left to bottom right).

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5, 10

or

42, 15

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