ActionScript 3.0 :: Draw A Shape With A Registration Point Bottom Left?
Sep 14, 2009
I need to have 2 kinds of masks, one with a registration point in the top left so that when I tween its height it expands downwards, and one with a registration point in the bottom left so that when I tween its height it expands upwards?how do i do that, with code ofcourse?i have made something but i dont know if its the right way:(this expands downwards, but i dont know how to get it to expand upwards)
Code:
import gs.TweenLite;
var subMask:Shape = new Shape();
[code]......
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Aug 7, 2009
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Code:
private function moveHandler(e:MouseEvent):void
{
[code]....
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Mar 18, 2009
Do you usually set the registration point in the upper-left corner ?I usually have always troubles with the registration point in the center.. or is maybe useful in any situation ?
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When you create shape on stage and right click and chose create object you can chose Registration point for the object you chose what corner will be used as center of coordinates for this object. Now onice you create object is there way to change this registration point e.g. i created it in center now i want to to be in upper left corner?
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[Code].....
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Sep 22, 2009
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Oct 28, 2010
When you create shape on stage and right click and chose create object you can chose Registration point for the object
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Mar 31, 2011
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When you create shape on stage and right click and chose create object you can chose Registration point for the object..you chose what corner will be used as center of coordinates for this object. Now onice you create object is there way to change this registration point e.g. i created it in center now i want to to be in upper left corner?
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