Flex :: Set Bottom-left Coordinate Of Component Instead Of The Top-left?
May 12, 2010
I've some components with dynamic heights. They have to be aligned with respect to the bottom of my canvas container, so I cannot set the same y for all components.
I could compute their heights and successively set the y but I was wondering if there was an easier way to do it.
Any way to bottom-left align components? An <HBox .../> nested in a <Canvas .../> doesn't work because the elements in the HBox are top-aligned instead of bottom aligned.
For example, I'd like my components to be aligned like this: +-------------+ <-- container | components | | | V | | V +--+ | | +-+ | | | | +-+ +--+ | +-------------+
I have an application with width/height of 100%. I have several nested groups within and their measurements are all not set, instead being defined as top=5 or left/right=10, etcI'm trying to get the actual with of a group that should be 390. I've set the swf object size to be 400 from the html embed code, and the group is inside another group that is width=100%. The group has a left=5 and right=5 so the width should be 400-10. When I display the .width and .measuredWidth of this group, the width is always 400.I'm fairly new to flex/flash. Do I need to have explicitly set widths in order to get the width of child containers? Is there something I'm doing wrong here?
I'm having a small problem with aligning movieclips. I have 2 movieclips.
For examples sake let's call them
black_box red_box
I need red_box to align to the bottom left of black_box. Now the code I'm using works when black_box lays on the 0 axis for both x and y. But since the positioning of these movieclips are dynamic I'm having problems.
I'm almost sure I just need to add in the current x and y values into the equation but I simply can't figure it out
Let's say I'm trying to place a tooltip on the left side of a component on my view. Layout may look similar to this:
[CODE]...
After the point is converted via contentToGlobal(), the point's x coordinate is drastically incorrect. I've found a way to workaround this by simply wrapping the target component in another HBox like this:
I'm having some troubles trying to scroll a container MovieClip across the stage.I've attached an EventListener to the stage to track the MOUSE_MOVE MouseEvent, but it scrolls in a weird way (when halfway the screen it shows about 300 px of the container, when going below the horizontal centre, it goes up and disappears from sight.This is my code:
Code: private function moveHandler(e:MouseEvent):void {
I have a touch screen computer and I want to make a little flash game for it.
picture this: the game screen will be like
[code ....]
now since its touch screen I can tap the screen and that is like a mouse click.urrent I have it so on a mouse click my hero will move to the mouse click coords.now I want to add a little box in the bottom left that in NOT clickable because I want a shoot button there and I dont want the char to move there so like this
[code ...How can i make a little box like that which will not detect a mouse click?
I want stick my flash file to the left-bottom corners of browser window. I used below html code for this purpose but when I change the size of my browser flash file goes down.[code]
I need to have 2 kinds of masks, one with a registration point in the top left so that when I tween its height it expands downwards, and one with a registration point in the bottom left so that when I tween its height it expands upwards?how do i do that, with code ofcourse?i have made something but i dont know if its the right way:(this expands downwards, but i dont know how to get it to expand upwards)
Code: import gs.TweenLite; var subMask:Shape = new Shape();
i hav a left right moving thumbnail gallery from xml, i need that on the last image image come on focus from the left side so automatically the left button will be disable or opacity goes 0 anything and same thing from right side also.
I have a series of thumbnails that should scroll from left to right & right to left when you roll over the movie clip buttons on either side. IT was working in another flash movie, but I moved it to a different flash file and now it's not working. The hit buttons within the movie clip buttons have this action script:
looking to create an image/mc slider that moves form right to left via user clicks of a left and right button.I would assume I would create an array to hold a series of mc's in (my images) and then tell the left and right buttons CLICK events to move linearly through the array (displaying next in line and previous etc.
Got a dynamic textbox that I want to be fixed in width and increases in size upwards (i.e its anchored from its base) upon retrieving larger text. Here's the code.
Code: import mx.transitions.Tween; import mx.transitions.easing.*; var myShowXML = new XML();
I am still very young to the fullscreen flash phase.. thats why I have a quick question:How do I align my elements (movieclips) to follow the bottom or the right/left side of the website?
I'm planning to provide the visitors of my website an option to toggle between their normal window and an optional fullscreen window. I just don't know how to align a simple movieclip to the left bottom of my fullscreen window (margin 20px). I can't use static parameters because it has to be adjusted to everyone's personal screen resolution. Does anyone know how to fix this?
I have an Image called "PanoramaImage" (which is very long in width). I want this image to move from right to left & from left to right automatically.
I am using flash as3. I am loading this image from the same folder where the .fla file exist. my image to move by using Up & Down arrow keys.
The following is the sample code i found on web.
var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.CO MPLETE, completeHandler); loader.load(new URLRequest("panorama.jpg"));
I have an Image called "PanoramaImage" (which is very long in width). I want this image to move from right to left & from left to right automatically.I am using flash as3. I am loading this image from the same folder where the .fla file exist. Right now I have the code which will help my image to move by using Up & Down arrow keys.The following is the sample code i found on web.
var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.CO MPLETE, completeHandler); loader.load(new URLRequest("panorama.jpg")); var content_mc:Sprite = new Sprite();
How can i make my .swf movie (760*400) center 9top,bottom, left, right) in HTML without using Frames or Nestedframes? (in case of old versions of netscape and IE?)does anybody now a script or HTML for this?
My vision is to have a colored square at the top of the site Im working on which should span across the entire browser window. I have created a square 1280 x 100 pixels in size and imported it to the stage, alignment is set to x=0, y=0 ad alignment. The scene is the same size as the square I 've imported. When I view my Flash creation its displayed 8 pixels from the top left corner of the browser window. The flash file only contains the square and nothing else. take a look at the 3 files I've attached: issue-scrreen1-3.jpg. The first 2 screens are my Flash, properties and library screen shots. The third screen shot is my browser window.
Is there any way to put scroll of tree component in left side of component or creating a custom scrollbar for tree component i asked in many forums but i think all flash designers are dead