Actionscript 3.0 :: Create An Image/mc Slider That Moves Form Right To Left Via User Clicks Of A Left And Right Button?
Sep 11, 2009
looking to create an image/mc slider that moves form right to left via user clicks of a left and right button.I would assume I would create an array to hold a series of mc's in (my images) and then tell the left and right buttons CLICK events to move linearly through the array (displaying next in line and previous etc.
i hav a left right moving thumbnail gallery from xml, i need that on the last image image come on focus from the left side so automatically the left button will be disable or opacity goes 0 anything and same thing from right side also.
I have an Image called "PanoramaImage" (which is very long in width). I want this image to move from right to left & from left to right automatically.
I am using flash as3. I am loading this image from the same folder where the .fla file exist. my image to move by using Up & Down arrow keys.
The following is the sample code i found on web.
var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.CO MPLETE, completeHandler); loader.load(new URLRequest("panorama.jpg"));
I have an Image called "PanoramaImage" (which is very long in width). I want this image to move from right to left & from left to right automatically.I am using flash as3. I am loading this image from the same folder where the .fla file exist. Right now I have the code which will help my image to move by using Up & Down arrow keys.The following is the sample code i found on web.
var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.CO MPLETE, completeHandler); loader.load(new URLRequest("panorama.jpg")); var content_mc:Sprite = new Sprite();
I have a stage with a movie clip with the instance name of "mc". Currently I have a code that is suppose to move the player left and right, and when the left or right key is released, the "mc" slides a little bit. The problem I'm having is that making the "mc" move to the left works, but the exact some code used for the right doesn't.
[Code]...
I just don't get why when you press the left arrow its works completely fine, but when you press the right arrow it doesn't respond. It is literally the same code.
I have an input textfield, and when I click in it, all the text in the textfield moves to the left so you can't see it anymore. (Here is a screen shot of it with both textfields having "100" in them after clicking in the top one:'ve tried playing around with the different textfield properties (autoSize, condenseWhite..) and can't find one that fixes this.
I've just learned the basics of programmatic animation in Actionscript 3.0 but I can't seem to think of the right solution for this problem.Here is what I'm trying to do: A ball moves at a certain speed from the left of the screen to the right end. If there's a box in the way, it keeps bumping into it until the box breaks and it continues moving forward.The box will have a set weight that will control how much it slides when it is bumped by the ball. The ball will be pushed back a bit when it bumps the box.I have a very specific idea and all I need is a little help starting. How would you tackle this problem?
I am designing a xmas advent caledar. I want to create a sticker/peel off effect when the user clicks on an area of the image/movie?On click a window will peel off like a sticker.
I'm currently working on a project for a simple scroller left to right gallery, images get loaded from an xml file, but the width of my images variate, therefore i need to find a way to vary the attribute else I get black blocks before images.. here is my source code for the main comp..
import caurina.transitions.*; var urlRequest:URLRequest = new URLRequest("pics.xml"); var urlLoader:URLLoader = new URLLoader(); var xml:XML;
I need to create a full page flash file that overlays a webpage. Something like the example in this link.
I have figured out how to create the flash file which will overlay the page, with all elements centered, from here: kirupa forums tutorial.
The only thing I cannot figure out is how to attach the Close button which would come at the top right. AS3 is not allowing me to attach any behaviour to the button, neither does it allow me to put actionscript there. I am in dire straits.
I have a series of thumbnails that should scroll from left to right & right to left when you roll over the movie clip buttons on either side. IT was working in another flash movie, but I moved it to a different flash file and now it's not working. The hit buttons within the movie clip buttons have this action script:
I am trying to create a slider component where the thumb does not display until the user clicks on the bar. When the user does click on the bar the thumb would appear wherever the mouse is on the bar. I have no experience with the display package and since I am pretty new to using flash in general I cant think of any other creative way to do it. How to make objects display and display where the mouse is clicking.
I've some components with dynamic heights. They have to be aligned with respect to the bottom of my canvas container, so I cannot set the same y for all components.
I could compute their heights and successively set the y but I was wondering if there was an easier way to do it.
My vision is to have a colored square at the top of the site Im working on which should span across the entire browser window. I have created a square 1280 x 100 pixels in size and imported it to the stage, alignment is set to x=0, y=0 ad alignment. The scene is the same size as the square I 've imported. When I view my Flash creation its displayed 8 pixels from the top left corner of the browser window. The flash file only contains the square and nothing else. take a look at the 3 files I've attached: issue-scrreen1-3.jpg. The first 2 screens are my Flash, properties and library screen shots. The third screen shot is my browser window.
Is there a template or plug in that anyone is aware of that is written in Flash 8 that keeps track ("bookmark of sort") of where a user left off on a .swf or .htm tutorial that includes: The user must be able to leave a .swf or .htm tutorial and return to it later if necessary, "bookmark" their place - it does not have to be completed at one sitting.For reference and viewing purposes, the user must be able to go back into the .swf or .htm tutorial once successfully completing it.The .swf or .htm tutorials must have a mechanism for keeping track of user progress and completion. It must provide reports on user status and who has successfully completed the tutorial.
How do I track if the user is moving mouse left or right? I am trying to make a Fash VR sceen from muliple pics and I want to display next pics if _xmouse has increased or previous pics if _xmouse has decreased.
using a one line TextField with a fixed width that display text from the keyboard. I'd like that when the display text become greater, it aligns itself on the right, and let appear all the new characters, making the left ones disappearing. That is to say, it slides from right to left, letting always the right part of the text visible. I've tried using the "align" property of TextFormat set to "right", but it doesn't work (it just good to align a paragraph), and cut my text.
I have a jet_mc object flying from left to right, i got that part ok but my question is how can make it fly from left to right again and again untill the user finish the game. what line of code should i add to make it loop.stage.addEventListener(Event.ENTER_FRAME,run)function run (e:Event){ jet_mc.x-=5}
how to allow the user to scroll a graphic either right or left. when the user moves the mouse to the left or right side I want the image to move the other way (if mouse is at the right the graphic moves left), but stop when when the user gets in the end of the image.
Iv got a background image 3 times the length of my stage.. what im trying to do is create a scroller so when you press a right button or a left button, it scrolls to the left third or the right third of the image.
it might sound weird but what i need is... Create a movieclip, with an instance name, when i click with my mouse left button, anywhere i click! i don't even know if it's possible(Anyway if you wonder why i need this, i'll explain:in a certain level of my game, you play with a m�ssile launcher, and there's enemies in front of you, when you "fire" against them, (so, when you left click) your pointer (or mouse arrow) create's a movieclip that is an explosion, and, if this explosion hit's the enemies, they die