ActionScript 3.0 :: Find Most Left And Top Right Point In A Sprite?
Aug 8, 2009
I once needed to pan a sprite full of movieClips (picture 1) which were draggable with no bounds so you could drag them up and left (higher than sprites registration point).
You could also drag them down and right and expand a sprite that way (as well) but that didnt matter.What did matter was how much is 'up' and 'left' from the sprite registration point so i can include that in my formula for panning.
This was easy to find, i just sorted my array of movieClips, sorted on x and sorted on y after each drag, and thats how i got my up and left points.
Now I am trying to do that same thing, exept my movieclips inside a sprite have a custom rotation (picture 2), so i also have an up and left point, except this time up and left are caused by rotations of movieClips inside a sprite... (and these are dragable as well with no bounds)
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Aug 20, 2009
if i have a movieclip or a sprite could i find (via code) where is its registration point compared to its top left point (no rotation included) ?
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Feb 19, 2005
I know some basic trig. but how do i find an angle from an anchor point and a moving point?
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Mar 18, 2009
Do you usually set the registration point in the upper-left corner ?I usually have always troubles with the registration point in the center.. or is maybe useful in any situation ?
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Jun 3, 2010
I've checked this behaviour: If I define a sprite (by programming) as:
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When I check the position of the sprite ( square.x, square.y), they reference the TOP-LEFT CORNER.
If I create a symbol by Flash CS4 and export to Actionscript (I also associate one class which extends Sprite for doing "new()" in my code):
var square: MyClassExtendsSprite = new MyClassExtendsSprite();
When I check the position of the sprite (x, y), they reference the CENTRE of the sprite!
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Mar 8, 2012
How can I know if a point is contained inside of an Sprite in Flex?
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[code]....
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Apr 26, 2009
i am succesfully panning an image so far with this code:
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Aug 9, 2011
I searched online and found this script that is supposed to rotate and image but I'm not sure how to use, where to put in the degree angle that I want my sprites to rotate by. Also, I get an error. 1084: Syntax error: expecting identifier before leftparen. 1084: Syntax error: expecting rightparen before leftbrace.
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Feb 4, 2008
I'm attempting to write a racing game. I've loaded in my image, I brought it to the stage and now, all I want to do is rotate it from its' center and not upper left corner.
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if (arrowLeft) {
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Jun 27, 2011
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Oct 3, 2009
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I have a column of objects down the center of the stage and I need them to randomly point either to the left or the right. They have been placed using a for loop so I can't point each one individually. I was told I could use Math.random to flip their scaleX position but I can't get it to work.
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Sep 14, 2009
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Code:
import gs.TweenLite;
var subMask:Shape = new Shape();
[code]......
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Oct 28, 2010
When you create shape on stage and right click and chose create object you can chose Registration point for the object you chose what corner will be used as center of coordinates for this object. Now onice you create object is there way to change this registration point e.g. i created it in center now i want to to be in upper left corner?
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Aug 26, 2010
i am trying to find center point of my pie.
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I am generating sprites programatically like this:
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I am making application which will dynamically create sprites via action script and copy the sprite's image to a bitmapdata object via .draw() function. I would like to store the location of the sprite's transformation point and insertion origin (which would be set within the flash editor when the sprite is created/imported.) Is there a way to access the location of the transformation point and the insertion origin via ActionScript? I just want to read it, I do not need to change it.
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Aug 30, 2009
I've looked over many forums and pages to sadly learn that you can not reset/change the registration point of a movieclip dynamically. Though I am curious if or how I could go about assigning the registration point to a sprite instance I create at runtime. To give you a more concrete example of what I'm doing:
I create an instance contentWindow in my code to be animated (a 300px by 200px rect with registration in the top left corner)I create a Sprite instance imageHolder in my code and add it as a child to contentWindow I then add various images to imageHolder through a Loader object referencing an XML file. imageHolder's top left corner is oriented to contentWindow's registration point. (Leaving me with an oddly oriented imageHolder if the contentWindow's registration is centered, and will only re-size from that origin) Since imageHolder will be switching out various sized images it would be much more aesthetic to have the sprite's registration point centered. So since as3 defaults it to top left shouldn't there be a way to alter it at instantiation of the sprite? Then I could set my contentWindow's registration to center and the empty sprite would center all content loaded into it?
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Sep 22, 2009
I am moving movieclips around my stage in relation to the users mouse location. All of my movieclips have the registration point placed in the default top left corner. As an object moves off the stage to the left it suddenly disappears when the registration point reaches the edge of the stage. I would like to see the whole object move off the screen instead of just disappearing when the left corner reaches the edge. I would move the registration point to the right side but I would like the movieclip to be able to move off all sides of the stage (top, bottom, left, right)
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Oct 28, 2010
When you create shape on stage and right click and chose create object you can chose Registration point for the object
you chose what corner will be used as center of coordinates for this object. Now onice you create object is there way to change this registration point e.g. i created it in center now i want to to be in upper left corner?
View 1 Replies
Mar 31, 2011
I want to learn how you can change the registration point for the Canvas.I want to make a zoom of this component, but the point registration in the upper left corner! How do I move to the center?
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Mar 31, 2011
I want to learn how you can change the registration point for the Canvas. I want to make a zoom of this component, but the point registration in the upper left corner! How do I move to the center?
View 3 Replies