ActionScript 3.0 :: Flash - Passing An External Object?
Apr 11, 2011
I got an object into a class (a public one) called "squaddie0", and when i try to call it back from another class dynamically with :the main_class is the passed class, i get the vars like this : main_class.var1r index:int = 0;var ob:Object = (getDefinitionByName(main_class["squaddie"+index]) as Object;I get an error as an undefined object...Why that ?
1. I am working on a project in ASP and I am making queries to a SQL db that returns data back in the form of xml. I am not in control of the db or how it returns data.
2. I process the XML within the ASP page and then I also process the data from within flash. I am therefore making two database calls for one page view.
3. I am trying to figure out if I can in anyway, pass an XML list from the page to flash so that I am making only one database call. The site is heavily hit and I am practically doubling the server load. Basically, the only way I think that may be possible is through javascript but not sure where to begin.
I've created a class that contains all of the movie clips from the stage. These variables are referring to the instance's name on the stage. Everything seems fine as long as I keep all of my functionality in a single class. However, when I try to use another class to manage the properties of a movie clip, I run into resource clean up issues.
//File (MainScreen.as) import utils.Container; class MainScreen extends MovieClip
I have a object, called friends, It contains the url to facebook profile picture, ie friends.friend1 = "http:// etc"; I have a swf file called, master.swf, which is passed the information to create the object through flashvars. I need to get the object OR the flashvars info to the externally loaded swf, called pageOne.swf. I have seen and tried several different methods, but now seem to give me what I need.
I know this should be very simple, but in following the examples I can find on passing parameters from HTML to my Flash App I have not been successful. I would like to find a relatively current example using AS3, Flash CS4. I need to pass the url of an XML file off to the flash app so that it can go pick up instructions on what it is supposed to be playing. We want to do it this way because we don't control the web site so we can't just leave the XML file on the server and maintain it as needed.
I'm relatively new to Flash and ActionScript and have a problem with the following code I'm putting together:
Code: // creating a new testmclip object var testmclip = new testmclip(); // creating a new testmclip object /* create a new pop up menu - sending the testmclip as var and "test" as label */ popupmenu = new Menu ([path: testmclip, label: "test"]);
I'm trying to send a movieclip object created in one class, to a different class - for the latter class to add as it's child. The code was originally Kevin Hoyts Android Component for Menu and MenuItem [URL] ... but in that the path for the menuitem was a path which loaded from url or relative path --> this I can't do with flash...I think.
I'm running into difficulty passing a strongly typed object, AttractView, to another method, addView() which expects an IWizardView interface that AttractView does implement. When I pass it as-is (as shown below), I get the compile error CaptureApplication.as, Line 120 1067: Implicit coercion of a value of type AttractView to an unrelated type IWizardView. Casting to either IWizardView or BaseView before passing yields a similar error at run time.
I create dynamically movieclips, each one filled with an image from a list by importing an XML file.I colorize each movieclip at runtime.This works fine.I need to be able to reference which image is what movieclip so as to export pairs of image name / color value.I tried adding a counter and naming the movieclips inside an onComplete eventListener, but the loading is not sequential and I get random results.
I have a map of the US acquired from here (called U.S. Map). I am currently generating XML from inside an ActionScript file, and would then like to display this map using my generated XML as the argument. According to this, to do this in html would require the following declaration:world.swf?ata_file=pathname/filename.xmlHow can I replicate this behavior using the Loader from ActionScript? Right now I have:
var ldr:Loader = new Loader(); var url:String = "us/us.swf?data_file=senate.xml"; var urlReq:URLRequest = new URLRequest(url);
i have a gallery that when any thumbnail is pressed it implements the following variable:[code] Now im trying to acces that variable "thumb" in ProjectFrame.swf but i cant seem to do it. Anyone know how I can pass the variable out?
I am building flex application and using blazeDS to pass objects between java and actionscript. I have the following java classes (Property that extends BaseProperty) and their actionscript representation. When I pass the java Property object to the actionscript using blazeDS and trying to cast it as action scipt BaseProperty object I get null. Why? It's important to mention that if I cast it as Property everything is fine.
I am working on a side-scrolling platformer game. Because of this, I have a class that acts as a floor. I also have a class representing enemies. I am having problems with passing a parameter to a custom class' constructor. The class (SkullDemon.as) extends MovieClip. I am trying to pass an instance (called "floorL1") of a customer class called "FloorLevel1." "FloorLevel1" also extends MovieClip (I do not have a written .as file for "FloorLevel1"; I just exported the floor MovieClip to that class).
I am trying to pass an instance of "FloorLevel1" so that the "SkullDemon" object can land on the floor just like in a platformer. My main class is called "TME2_Main." This is the class from which I try to pass the "floorL1" instance to the "SkullDemon" class. This is how I try to create a Skull Demon instance and pass "floorL1" to its constructor:
[Code]...
What am I doing wrong here? I have spent a while looking for solutions (including moving code outside of TME2_Main's constructor),
I'm trying to set 2 object each with different data, and pass it into another function as parameters, but when I trace for the data in the object, I can only get the 2nd object data. Seems like the 1st object was replaced by the 2nd object.
I just started using object pooling and I have some problems with passing arguments. I made class "Circle" which needs 3 arguments when instanced and I try to push it into the pool.
So far, I have a class that creates a Vector object, and pushes data into it:
ActionScript Code: public var mList:Vector.<cusClass> = new Vector.<cusClass>();
The data is read by a second class like so:
ActionScript Code: trace(firstClass.mList);
The problem Im having is take that same Vector and passing it into a third class (from the second class) as an argument in a method: ActionScript Code: views.mUpListing(firstClass.mList);
I keep getting this error #2007 i want to parse the stage and pass a bullet object to a class function that function is called every ENTER_FRAME in the class itself
because the bullet object is added to the stage and on the bullet, there is a event listener to call a function in a class every ENTER_FRAME
but now i want to delete this bullet as it leaves the screen on the top because bullets in this game can only fly upward.
this is some of the code so far in the class itself:
I'm having troubles activating the HitTest, passing the objects name as a parameter through a global function. Let's say there is the following function on the main timeline:
Code: _global.fallIntoBasket = function (fallingObject) { if (_root[fallingObject].hitTest(_x, _root.basket_mc._y+(_root.basket_mc._height/2)-7, true)) { trace ("teste"); _root[fallingObject]._alpha=0; }}
I then call this function passing the this._name of the object as a parameter in a onClipEvent (EnterFrame) on each of the falling Objects action box. The whole detection thing doesn't work though... but if I place the hitTest code on each of the object, and change the _root[fallingObject] to this it works. Can I not pass hitTest through a function?
I have isometric tiles that are put together to form a map. Because the graphics are isometric, and the images themselves are rectangles (with transparent corners) I was wondering if there's way to pass a mouse event through image being clicked if it's being clicked at a point that is transparent onto the object that is layered below it. Using the bitmapData class I already know how to check if the position being clicked is transparent or not, just not the second part.
I'm trying to have Flash execute a file, and I can get FSCOMMAND to work. Sort of. While I can use it to run a single batch file, what I really need to do is to pass a parameter from within Flash to the item being executed. I'm currently using Flash to allow a user to select some items, and I need to pass that selection out of it in order to kick off some other processes (Flash is basically just my GUI interface right now until I learn more about how to do things in it).
I don't care if it's a batch file or JavaScript or anything that's not uber complex (so no .NET or C++). I just need to find something that we can run internally for our company (either from an .HTML or a .EXE file output from Flash - not too picky there either).
I am loading an external child swf file into a MovieClip container in my main swf.I have a button in my child swf that when clicked, needs to be able to access a movieclip or variable that is in my main parent swf. How would I do this??
I am using a carousel with items in it...when the user clicks an item in the carousel, I want a new swf to load to _level0 and replace the carousel on the stage...the new swf reads an xml...however the xml should be different for every item on the carousel...is there any way to pass the xml file name to the loadMovie command so the new swf can use it?
I have a .exe file (it is a player) i need to pass a parameter to this player so it could play a specific file ( the parameter is the name of this specific file ).
We have a pretty big application with lots of objects being passed between flex and java One object in particular has a subtle bug:It's a plain old java object being passed to the flex front end (using blazeds producer/consumer messaging). The POJO has two String properties such as:[codewhen I get the object on the frontend, in Flex, the value object's properties are swapped, as in:[code]Clearly, this is some type of confusion blazeds is having when the objects are serialized/deserialized. Since they are both Strings, it seems something is getting confused when reading/writing the objects.Both objects exactly mirror each other with parameters and methods in the same order in the files with the same names.How do I correct the serialization, preferably without having to handle it on my own?
My web application pass a javascript object to flex application using addCallback function. when the flex application is in modal dialog in safari browser, the object in the flex application is null and when I open the flex application just in a new window, the object is passed correctly. But, I need the showmodaldialog to show the flex application.
The flex code: ExternalInterface.addCallback( "handleEvent", handleEvent ); override public function handleEvent( event:Object ):Object { Alert.show(String(event)); .....
I am working on an flash application that requires that all user interaction are stored in a database. The application will have thousands of lessons and needs to keep track of how long each user views lessons and scenes with in the lessons.
I would like to come up with a good solution on how to accomplish this with out having to send a call to a serve side object every few seconds. I could store the data in an as3 object and pass it when the user finishes a scene or exits out of a scene. However this would not work when a user just closes the browser. Maybe I could tie in some JavaScript.
I have a flex application that reads from external XML file(URL loader) and displays graph. My xml file is dynamically generated using PHP and the filename=currentloggedin user name(i.e. username.xml).How should I load the xml into SWC? Will Flashvars work? I have a HTML page that has PHP code to get username and the same file embes the swc. How to pass the PHP varibale to my SWC?