ActionScript 3.0 :: Get Width Of Object But Exclude Children?

Feb 8, 2010

how can i get an objects "main" width, the width whe object whould have widthout all the added children?

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I'm trying to build a webmap application in flex. For this, I've got a fxg-file which represents the maps. It's in a also there are some elements, like POIs, text etc., in this group. I zoom the with scaleX and scaleY, this works just fine for the map. But the problem is: All children zoom also. I don't want this. They should stay the same place on the map and the same size.

Heres some code the as function
<fx:Script>
<![CDATA[
import mx.skins.Border;
[Bindable]
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[Code] .....

ComponentsLakwView contains some labels etc. This should not be resized?

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ActionScript 3.0 :: Display Object Exclude From Event Flow?

Jan 4, 2011

I m building a little application, im design the graphic in Flash and im using Flash Builder for the Programming Side. I have 5 MovieClip inside a Sprite (the container), and i want to listen for MOUSE.CLICK. I add the event listener to the Sprite, instead of one for MovieClip, and its working good like this.
 
What if inside the Sprite (the container) i have also a TextField and exclude it from the event flow?

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ActionScript 3.0 :: Parent Width From Children

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Having some strange problem getting a width from objects placed on stage using addChild. I am under the assumption that when I add some children to a specific parent, the parents width will increase and I can use that number to immediately act on the parent. The width is 100 when traced no matter when or where I add the children. I can change it statically but the is a desktop app which depends on screen size.[code]

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Actionscript 3 :: MovieClip Resizes But Its Children's Height And Width Are Not Changed?

Feb 27, 2011

Changing the width and height of the parent MovieClip does not bring change in the width and height of the inner MovieClip. The parent MovieClip is placed at Stage and is resized manually. When I assign the dimension of the parent MovieClip to the inner MovieClip through code, the parent MovieClip dimension is changed. I want both MovieClip to be of same width and height at runtime. However, parent MovieClip dimension is changed at design time by me.

Example:There are two MovieClip, one inside another. Now parent MovieClip is placed at Stage at design time and its dimension is (50,50) and the child MovieClip which is inside the parent MovieClip has also same dimensions (50,50). Now, I manually change the parent MovieClip dimension by pressing Q and stretching it with mouse, the dimension of the parent MovieClip is now (100,150) or whatever I like. Now double-click on parent MovieClip and check that inner MovieClip dimension remains same i.e. (50,50)Now in AS3 code, I change the width and height of inner MovieClip like this:

saveheight = parentmc.height;
savewidth = parentmc.width;

now I change the child MovieClip according to the dimensions of the parent MovieClip like this:

parentmc.inner_mc.width = parentmc.width;
parentmc.inner_mc.height = parentmc.height;

but this brings change in parentmc also so I reassign value to parentmc like this:

parentmc.height = saveheight;
parentmc.width = savewidth;

In above case, parentmc and inne_rmc dimension should be same i.e (100 ,150). With swapping the values as above, I get parentmc and inner_mc to be of same dimension, but object size is never (100, 150), I have checked it with pixel-perfect air app.

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Flex :: Width And Height Specified In Percentage Not Working For Children Of A Viewstack

Sep 30, 2011

I have a ViewStack which is dataProvider for a TabBar. There are two VBoxs as children for this ViewStack. It works fine with absolute values for width and height for these VBoxs, but when specified in percentages, the VBox uses all the available space (100%) for any percentage value. find the code and screen shots below.

how can children of a ViewStack be aligned to center? There is no horizontalAlign property for ViewStack and it is not working with horizontalCenter= "0".

Code:

<mx:ViewStack id="viewStack" width="100%" height="100%" selectedIndex="0" horizontalCenter="0" textAlign="center">
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[Code]....

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ActionScript 3.0 :: Change The Height & Width Of The Container Without The Children Scaling?

Feb 15, 2009

I have a container object that i add children to. I want to change the height & width of the container without the children scaling. In this case I draw a rectangle in flash which I'll use as the container object then export for AS.

[Code]...

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ActionScript 3.0 :: Width Of DisplayObjectContainer - Make The Size Of Sprite Is Not Affected By Its Children?

Jan 30, 2010

look at the following codes first
 
var sp:Sprite = new Sprite();
trace( sp.width );                    // the result will be 0
var mc:DefinedMC = new DefinedMC();          // assume that DefinedMC is derived from movie clip, and the width of mc is 100
sp.addChild(mc);
trace( ap.width );                    // the result will be 100
 [code].....
 
so the size of an instance of Sprite is affected by its children.is there any class derived from DisplayObjectContainer whose size is not affected by its children, or is there any method that could make the size of Sprite is not affected by its children.

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Flash - Children Movieclips Doesn't Show Its Width And Height According To Parent Movieclip

Jul 19, 2011

I have placed 3 movieclips named mcParent, mcChild1, mcChild2 and 1 textbox in flash. child are childrens of parent movie clip. child1 and child2 both are of sizes 300 whereas parent movieclip is 600px, textbox is placed inside child2 movie clip .

I have made the flash to auto resize according to the screen area. Everything works well, but after resize it resizes parent and all childrens and textbox which is correct. The problem is with the correct placement of textbox on mcChild2. I have seen that after resize, mcParent width and scalex both changes but the child clips doesn't changed its sizes even they are stretched but there sizes are not updated due to which I am unable to get the exact location of where to place the textbox.

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I have created a custom component - MyImage - that has two children including a Bitmap as well as a Sprite.My display object hierarchy is as follows -

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I'm making a OSX-finder-type file browser in CS4.The Structure for the folder and files is being generated by a PHP in a XML, heres an example:(sorry the xml is not sorted, but the command i'm using in php doesn't sort it)

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Actionscript 3 :: Flash - Tween The Width Of Object Without Moving The Object?

Feb 23, 2012

I am trying to do a apply a tween for the width property on a MovieClip Object but every time it changes the width and the position too, and I don't want that. I want to change the width going to one side without changing the x and y of the object.

I tried both of thes and they gave the same result.

var c:Tween = new Tween(left, "scaleX", Strong.easeOut, 1, 1.5,20,true);
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I think it is applying the transformation according to a center of the movie clip. but I don't know how it can be changed.

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Oct 13, 2009

I am having problems accessing sub-children of my displayObject. Here is my code:private [code]but it's not working.

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I have MovieClip, created with CS5. Is there a way to hide (set visible = false) all it's children (objects which lie on movie clip) within AS3 code?

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ActionScript 3.0 :: Hide All Children Of CS5 Object?

Feb 14, 2011

I have MovieClip, created with CS5. Is there a way to hide (set visible = false) all it's children (objects which lie on movie clip) within AS3 code?

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Feb 1, 2011

How do I get a list of all the children (Sprites) on the stage of my Document Class OR how can I get a list (length) of all the children (Sprites) of a parent (Sprite)?

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sometimes we need clone a object.but if a displayObject has some children and use the function like this:

[Code]...

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I want to destroy/remove all the children of an object including grandchildren of those children and so on.

I was thinking of using a recursive loop along the lines "if you have children, check if they have children, if they do, check if THEY have children and so on until they have no children and if so removeChildAt(0) of the parent you last checked.

ActionScript Code:
obj0
|-obj1
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[Code]......

A quick second question, we all know that event listeners should be removed when no longer needed but I was wondering about the event.COMPLETE listener for loading say XML or a video file or any loader object. Is there any point removing that listener of is it in effect dead anyway because it has triggered when "COMPLETE" and won't ever trigger again? Isn't it still "listening"?

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How do you access a child that has been added to an object?For example if I have a movieClip on the stage and I add a child to it, how do I then access that child?

Code:
var newClip:MovieClip = new MovieClip();
newClip.addEventListener(Event.ADDED, checkClip);

[code]......

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inside a MouseEvent.CLICK function, I usually used e.target to address the movieClip that I clicked, but that only work with a movieClip that doesn't have any children (such as text and other symbols) inside. When it has children inside, the e.target return the child inside the Mc but not the Mc itself. The e.currentTarget didn't work, either; it returned [object MovieClip] but not the instance name of the Mc.

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How do I remove all children from a display object container? I want to make sure that when I re-enter a particular frame that there are no imageLoaders loaded into my photoGallery.

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I am really confused on how to keep the parent 'canvas' sprite aligned to the centre of the stage with the 'registration point' changing with it's children being added. I am guessing that some calculation of the initial registration point is needed but I just cant work it out

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I have a custom class extending MovieClip, and in my code I add a few children to this custom class.When I add my mouse over event listener, it works, but it fires every time the mouse rolls over any of the children too!I only want it to fire once when the display object as a whole is rolled over.

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Is it possible to get dynamically created children of a display object instance in action script 3?
Example
trace(_view.getChildByName("name")) = returns name of display object (success)
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If I create a rectangle with 100px width and 100px height and then rotate it, the size of the element's "box" will have increased.With 45 rotation, the size becomes about 143x143 (from 100x100).Doing sometimes like cos(angleRad) * currentWidth seems to work for 45 rotation, but for other bigger angles it doesn't.At the moment I am doing this:

var currentRotation = object.rotation;
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[code].....

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Would it be possible (Without being extremely inefficient) to loop through a display object and reset their children's ChildIndex based on their y value?

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