ActionScript 3.0 :: Going To Frame And Accessing Variable At One Shot

May 10, 2010

I have a 20 frame movieclip (named mc), and by default the playhead is stopped at frame 0 of that movieclip. At frame 10 I have a movieclip instance there named "apple". Now I want to tell mc to go to frame 10, and immediately access "apple" movieclip. This is what I do (from the main timeline):

mc.gotoAndStop(10);
trace(mc.apple);

It prints out null (appled is undefined). However, when I put a timer (say of 5 milliseconds) before calling the trace statement, then it works and can access apple. I don't want to rely on timers, since the timer duration depends on different circumstances. At the same time, I do not want to put code anywhere except the first frame of the main timeline.

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