ActionScript 3.0 :: How To Access Instances / Properties Of Flash Components
Feb 3, 2009
I am using flash CS3 with ActionScript 3.0. Suppose, I created a button component and a Combo-box component. Hence, SWF file consists of a Button and a Combo-box component. Now, my requirement is, How to access the instances and properties of these components(Button and Combo-box), so that I can create HTML webpages depending upon the Combo-box selection and the Button click events occurred on flash components? Here, we need to pass/send the flash components' instances to HTML. How can we do it? All I want is to access the flash components in HTML.
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Feb 3, 2009
I am using flash CS3 with ActionScript 3.0. Suppose, I created a button component and a Combo-box component. Hence, SWF file consists of a Button and a Combo-box component. Now, my requirement is, How to access the instances and properties of these components(Button and Combo-box), so that I can create HTML webpages depending upon the Combo-box selection and the Button click events occurred on flash components? Note: Here, we need to pass/send the flash components' instances to HTML. How can we do it?
[Code]...
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Feb 17, 2009
I am building a website in flash and I am totally new to action script, borrowing script from around the internet. I have
been searching for days on how I could link my Flash pages to each other but I cant find anything (for action script 3), What Code do I use? Also I am looking for how I could add links to pictures in my title List Component to other pages I have created. I have Included the Script I have made for My Title List Component, How can I insert Urls or Links into this code for each Item?
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Sep 26, 2010
I have a project in flash cs5 with some buttons and textInputs. Ive linked my project up with Flash Builder and now want to access my textInput from within my Flash Builder source. i gave the textInput instance name of "txt1" in Flash CS5 but when i try to reffrence it in my Flash Builder project there is no option to set it as type TextInput. I can only set it to type MovieClip and when i do that and publish it tells me cannot convert from fl.controls.TextInput to MovieClip.
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Jun 16, 2011
I have a getter within a class which is used to make my property skin:DisplayObject read-only. This class also has a property body:AvBody which is used to define the x y width height etc of the object, which in turn positions the skin.
What I want to do is disable access to the properties x and y on skin unless accessed from within the internal namespace (where AvBody is also located) Is this possible?
Note: I can't make skin any type other than DisplayObject (I can't even make skin a class that extends DisplayObject because it creates issues with library symbols).
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Aug 16, 2009
I have a Hero that can shoot bullets. I can get him to shoot multiple bullets, all with equal velocity. The bullets are supposed to be peas from a pea shooter, so I want to apply friction and gravity to them so they slow down and fall. I'd also like them to bounce of objects too.At the moment I'm just applying friction, so the peas should be shot forward, and then gradually come to a halt in the air. The problem I'm having is that if I apply friction to one pea, it generates the next one at the velocity that the 1st one is currently at - that is, the second pea starts out slow, and stops very quickly. The 3rd one is generated not moving.
How can I set the velocity to reset for each pea, so they all start out equal? They all move with the same properties, so I want to deal with them all in one arrray/loop. Is this possible?I have posted the basic structure without any velocity or anything specified because I'm not sure where everything should go. If I specify a starting velocity in the document class and then use the for loop to apply friction, it changes the velocity of every pea. The Pea class just contains functions to draw the pea.
Code:
public function bullets(event:Event):void {
if (s==20 && PandaHero.currentFrame==13) {
[code].....
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Jun 9, 2011
I have a class - call it MyClass - and an instance of that class with instance name myObject.In MyClass I declare:
public var myVariable:Number;
In the main timeline I try to set it using myObject.myVariable = 3;
In the main timeline, if I do a trace (myObject.myVariable) it will return 3. Within the class, if I do a trace of (this.myVariable) it returns null.However, if I add a line of code in my class and add this.myVariable = 3, it traces 3.Why can't I get myObject to correctly change its own parameters?
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Dec 5, 2010
I have 2 movieclips. One is a fairy flying up the stage. The other movieclip is a magic dust, which is originally designed to generate magic dust with onMouseMove event, based on the mouse's x & y. I want to change the the magic dust movieclip so it will generate magic dust following the fairy's movement.[code]...
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Mar 31, 2011
I'm following tutorial here http:[url]....This is my code in main.as
package {
import flash.display.Sprite;
import the CheckBox class[code]....
When I test it says Access of undefined properties response_txt.
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May 12, 2011
I have an object on my stage, called obj.I also have a class called "Physics" which contains a bunch of methods for physics, such as inertia, gravity, and bouncing off walls. In order to do some of these,I need access to the stage.stageWidth and stageHeight properties.My code is as follows:
public function wallBounce(obj)
{
this.stageRef = stageRef[code]...
This is supposed to check if the object's x value is greater than the stageWidth or less than 0. When I run this code it says:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
I am a semi-newbie programmer who is completely self-taught and have no clue what is causing this. I spent a bit googling it, and I think it has something to do with scopes,.
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Feb 10, 2012
If I have a swf that's being loaded into other peoples' swfs (which I have no control over) is there any way I can get properties from the stage (such as height, width, fullScreenHeight, etc.) or does this have to be exposed by the loading swf?
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Dec 11, 2009
I've written the following custom component, SubNavBar.mxml:
<?xml version="1.0" encoding="utf-8"?>
<mx:Canvas xmlns:mx="http://www.adobe.com/2006/mxml" height="100" width="300"
creationComplete="init()">
<mx:Script>
[Code]...
Whenever the trace function runs in init(), the property menuItems returns null. I don't seem to have this problem with other variable types, like Boolean or String. Is this due to the size of the XMLListCollection object? How can I set up this SubNavBar custom component with XMLListCollection property and bind it to a control in the component?
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Nov 20, 2010
I can access the targetObj instance inside the document class, but when I try to access it in another .as class,get this error:
Access of undefined property targetObj.
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Jul 17, 2009
I've created a movie clip and placed it in the library. I've given it a class name via the properties panel in the library. Every time I drag it to stage I want to make sure its alpha is set to 0. If I drag 300 of those clips to stage, is there a way to reference the class name I gave it in order to automatically set the alpha value as soon as they're dragged into the stage?
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Aug 26, 2011
Given this:public namespace foo;foo var bar:String = "baz";We can access the property "bar" like so:[code]It gives me the following error: ReferenceError: Error #1069: Property foo::bar not found on MyClass and there is no default value.On further inspection of the foo namespace I can see (in the debugger) that the URI is in the format {package}:{type}/{name}. If I try to replicate this by doing the following:[code]Does anyone know if it is possible to get access to namespaced members like this? I don't have compile time access to the namespace, but I can look up it's uri (and prefix) dynamically at run time.
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May 27, 2007
I need to dynamically bind properties of components created at runtime. In this particular case please assume I need to use bindProperty. I don't quite understand why the following simplistic test is failing (see code). When I click the button, the label text does not change.
I realize that there are simpler ways to go about this particular example using traditional non-dynamic binding, but I need to understand it in terms of using bindProperty.
<?xml version="1.0" encoding="utf-8"?>
<mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" xmlns:ns1="Tools.*" minWidth="684" minHeight="484" xmlns:ns2="*" creationComplete="Init();">
[code]....
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Dec 15, 2011
I have created a game in flash, and due to the nature of the game, I have many movieclips placed on the stage manually in Flash CS4. They are not programmatically added as children to the stage, and so I am having difficulty getting access to them in the document class. So far the only method I have been able to use is to do stage.addChild(active_area); (for example), but there are many movie clips, all very differently named, so this method seems incorrect.I've discovered that my MovieClips are not children of the stage, but in fact MainTimeline, as when I for loop through stage.getChildAt(i);, only one child, root1, is traced out. How can I access movieclips that were placed on the stage in the timeline from the document class, without having to manually add them as children to the stage? So it looks like my problem wasn't that I couldn't access the MovieClips, it was that I wasn't modifying the MovieClips' values, so I wasn't registering any change in them.
Here is the code after I fixed it:
function manage_cursor(e:Event):void {
prevX=currX;
[code].....
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Feb 17, 2009
I have a question about classes. I just learn that static means that functions and/or properties are specifics to a class, but is it a synonym of private? And why statics (not available to any instances?) properties and/or methods can have a public (available anywhere else (timeline)) access modifier? PS: I just start with classes.
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Apr 7, 2009
My aim is to access the FileReference class Flash Player 10 properties,methods and Events using CS3 instead of CS4.For load() ,save() methods needs runtime version of Flash Player 10.I need to include the flash player 10 in CS3 publish settings Version.Otherwise you can suggest how i can able to access the FileReference class new properties and methods without CS4.
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Aug 24, 2011
I am developing a Jigsaw puzzle in Flash. I am developing a class for puzzle piece. The code of the PuzzlePiece class in given as follows.
package
{
import flash.display.MovieClip;
import flash.events.MouseEvent;[code]....
I will be choosing which mask to use based on users selection of puzzle piece.When I try to use traingular mask by adding puzzle.gotoAndStop(2) the swf just flickers. Thought the holder_mc and mask_mc are exactly of same dimension one comes below lower than other though I have not altered the position of the clips within a puzzle piece.If you want to take a look at my fla here it is https:[url]....How to go to a specific frame 2. Why is position of two clips inside the piece changing
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Dec 6, 2009
So I have a movie clip associated with an external class in the linkage dialog. I put that movie clip on the stage. I have another external class that contains some code (not for the movie clip but for the stage). When I access the custom properties of the class in the actual flash file (not the external code) everything works fine.For example.myMovieClip.explodeTheCode = true;works in the main movie. However, it doesn't work in the external flash file when I have a reference to that movie clip.myRefToCustomMovieclip.explodeTheCode = true fails!It throws an error. In java, I'd just import the custom class the movie clip is linked to and then I can call all the extra custom methods on the movie clip in the external class I want. However, this does nothing. I still can't access any properties.So my question is, how do I access the custom features of a movie clip (that is linked to a custom class) from an external code file. It works in the movie, but not in the external source code.
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Oct 26, 2009
Not sure where the difference lies here, but I am trying to understand it. In this piece of code that is a public function of a MC with instances of other MCs in it, I cannot seem to access the instances except in a function within the public function (confused? so am I but here's the code)[code]...
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Sep 8, 2009
I am created a dynamically adding a VBox, that contains two images. Into a Custom Component that is derived from UIComponent. The problem is the Vbox that contains the two image is only a really tiny size. I would like the VBox stretch to the size of the two images. This is how I am creating the Vbox....
[Code]...
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Nov 2, 2010
I try to access a simple component that is part of a NavigatorContent:
Code:
<s:NavigatorContent id="tabDebugOutput" label="DebugOutput">
<s:VGroup>
<s:TextArea id="debugOutput" top="5" right="50" width="800" height="120"/>
[Code]....
How can I access the component (independent from their current placement in the layout?) ?
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Jun 4, 2011
I am working on a custom Flex 4 component which is an aggregation of two existing flex components. I would like to be able to specify my own custom properties for the component as well as access the existing public subcomponent properties via MXML. For instance I might want to adjust the font color or style for the label and text input. toy component which aggregates both a label and a text input:
<?xml version="1.0" encoding="utf-8"?>
<s:Group xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
[code]....
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Jan 12, 2011
As stupid as my question might sound, i have spent the last 2 weeks reading oop books; but could use some guidance. I have a flash project that is basically a supped up slide show. On the stage i have the following: main_mc (instance name = images_mc) = movieclip which holds "pictures" ui1 (instance name = ui1_mc) = user interface that allows user to draw on picture (when drawing is enabled) ui2 (instance name = ui2_mc) = activates invisible hit areas (buttons) on select pics, when hit area is clicked, we jump to another pic in the main_mc.
I accomplished all of this on the timeline, but am updating the code to OOP. I am having A HELL OF A TIME trying to figure out how to store references to the instances (images_mc etc..), so i can control them from varying class files. I have found it is easy to control the instances from the documentclass, but not from unrelated class files. Example: images_mc.stop(); works in document class; but ovieclip(Parent).images_mc.stop() doesn't seem to work from any class file.(ui2 class file for example);
[Code]...
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May 13, 2010
so I have been declaring my instances inside the package
public var projectDetailrojectDetail = new ProjectDetail();
which is fine but I don't really want to create the instance automatically when the class is created and I do not need to make them public but the problem is if I create in in a function
public function createDetail() {
var projectDetailrojectDetail = new ProjectDetail();
stage.addChild(projectDetail);
}
[Code]....
I get his error, 1120: Access of undefined property projectDetail.
because the variable only exists in its own scope, it there an alternative technique rather than use public variables all the time?
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Oct 3, 2011
I'm building a flex 4.5 app that has a custom component extending SkinnableContainer. This custom component is basically a kind of collapsible panel. When you open it you see all the controls in the contentGroup, when you close they go away and you are left with the title. This is done in the skin by having the contentGroup included only in the open state.
I have a bunch of these containers in the app, some open by default and some closed. So in mxml the structure looks like:
<ui:MyCustomContainer open="false" label="bla">
<s:HGroup>
<s:Button />
<ui:AnotherComponent />
[Code].....
Note that if you hit the click me button before opening the second container we are unable to get the value from the control in the initially collapsed group. Opening the group once allows access to the value. Collapsing the group is still ok. It's the first time that's the problem. I have added creationPolicy to the container and itemCreationPolicy to the content group in the skin but no luck!
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Feb 4, 2010
I have a movieclip in the library with the linkage name:BackgroundClip, so in the constructor I create it, add it to the display list and can even access and modify its properties, which I tested with the x position. Now what im having issues with is getting the stage resize listener to adjust the BackgroundClip instance, bg, to the stages width and height. In the clip is an image, so if someone has a better way of using classes to create full screen liquid gui im all ears![code]
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Feb 19, 2010
why I cannot access the alpha property of the mc called 'newImageContainer' below? (This is just an extract of the code):
Code:
var newImageContainer = new mcGroupItemHolder();
var newMc_thumbnailBG = new mc_thumbnailBG();
[code]......
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