ActionScript 3.0 :: How To Create Moveable Fuel Gage
Mar 20, 2012
I am quite new at Flash and I am trying to produce a .swf of a fuel gage. I need the pin on the fuel gage to be able to move 180 degrees when you hover over with your cursor. So the user can click and drag the pin.
have a bunch off mc's that are controllable through buttons and using the key controls, but i need to make it so they stay within a 600*600 area within the stage
I have an MC that is a giant text box that contains 20different items laid out vertically, like this for example:ABCDEetcI want to make the list infinitely moveable/draggabl on itsy position, meaning the user can drag this list up and down but thelist never ends.....In other words when the user drags to the lastitem in the list, the list, the list starts over again. And thesame works in the reverse; if the user is dragging up and gets tothe first item, the last item pops up after and then goes inreverse. In other words no ending. Think The Price Is Right Wheelor the alram clock on the iPhone or iPod touch.
I'm having trouble figuring out how to make a static mask with dynamic content (as in a picture you can zoom/pan) in ActionScript. I've seen a lot of the opposite (see here), where you have static content (like an image) and a dynamic mask on top that you can manipulate. I would like to do the opposite - have a static mask (set at some size at some area) with dynamic content underneath. So for example, a user could zoom in/drag around some content, and the display size wouldn't change, while the content would move. You could imagine Google Maps being confined to a smaller square and being able to zoom in/manipulate the map through that square, and have whitespace outside of that square.
I have an elearning course that I make flash lessons for and, surprise!!! I am new with AS3. I use a moveable/clickable seekbar in the lessons that scrubs the main timeline. The problem I am having is that I am not able to put my script into custom classes due to my skill level, so I put my AS3 code into the timeline as I do my timeline animations. AS3 code only runs when the first frame is entered, if that frame is skipped with the seek bar then that code is not ran. I have AS3 code that runs my template controls - seek/scrubber bar, volume, mute etc. that loads on first frame of project after preloader, but I use AS3 code throughout the timeline for some tweens, user interactions, links etc.. How can I combine usage of the seek/scrub bar with AS3 code in the timeline?
I created several components that are placed inside a VGroup. in one of the components code, i want to add an image and to move it. i don't want the image to be part of the vgroup and to be bound to the vgroup area, i want it to be like float in css. how can I do that?
update I want to be able to move the element in the entire area of the application. not to move it within the vgroup. i don't want this object to be attached to any container besides the main application window in order for me not to have limits how much can i move it and where.
I have two MC's, circular in shape. One of the circles is stationary and you can drag the other. I'm trying to get the moveable circle to be able to move around the circumference of the stationary circle, but not overlap. I'm able to detect when they overlap, not using hittest. I just can't figure out how to code it so that the draggable circle can't be moved over the stationary circle.
I'm trying to create a series of scripts that will create some custom event listeners.
I have three movie clips on my stage. One is a movieclip who's sole function is to hold array's and the event listeners. A second which moves around the screen. And a third that is motionless.
The problem is that the argument I want to test (which activates the custom event) is held within a string.
What I want to know is, how do you test to see if the string argument is true?
Is it something similar to this:
var myCode:String="1<0";if(myCode){ trace('one is smaller than 0'); //Strangely apparently one IS smaller than 0!!! }
I think I'm going about this in the wrong manner, however this is the only way I can think of this working... (since I need to be able to dynamically create these events)
I'm trying to create a flash program that uses it's own code to send and create images. Each square has a colour and that colour gets added into the array. A black, then grey, then white is:
filecode = ["Bl", "Gr", "Wh"];
That works fine, but when I try to paste it into an Input text box it will only fill in the first part of the array.
filecode = ["Bl,Gr,Wh"];
So the program has NO idea what I want.The only ways I can think of fixing this is by putting in 402 text boxes to suit every box...But every one of them needs a Variable Name.Or by sending the information straight into the array. But this way you are just looking at what you just drew, and that is not at ALL practical.
At the moment I create an onEnterFrame function to ease a movie clip into view. I then delete it. I want to be able to recreate a similar onEnter Frame function later to swoosh the movie clip out of view. At the moment weird things happen when I try and do the second onEnterFrame.I know I could put this all in the original onEnterFrame, but I don't wanna be wasting processor time doing an if statement every frame to work out if it's time to swoosh out the movieclip. Or should I not worry because that's negligible cpu time?
I've been playing around with custom classes. My objective was to create a custom class (Testing) that would create a box when an instance of the class is created. I've tried three different approaches, however only (3) seems to be showing up. I'm just curious why (1) or (2) doesn't work?
Also is there a better approach than (3)? Since at the moment it's been created on _root. I hope the box can only be accessible through the instance. Since I'd like to incorporate the whole idea of public, private, encapsulation, etc.
create a rollover button that once hovered over would create the snow and once 'un-hovered over' (<---:s) the snow would stop falling. I tried creating the button but kept getting errors etc.... Im a total noob (been using flash for about 1 month) if you could give us a hand that would be great....
I am trying to do is create an "app" with flash that will allow an employee of the company to create there business card on the fly. The business card templates will have been pre approved and uploaded into the "system". The employee will be able to choose the card template that he likes the most and edit information on the card template such as Full Name, Title, Office Number, Cell Number, Fax Number, and Email. After he inputs his own information onto this template he will have the option to save the file as a pdf file, that will be used to print his business cards.
I'm new to Flash AS3. I started making a game and I am a bit confused. Let's assume that I want to create a game that has multiple levels/modes, how can I do this in an object orientated way?
When i create games in other languages e.g. XNA C#, i create a separate class then create an object of that class within the main class and run the game based on a simple statement.
I wish to create SWF (Flash) files with PHP but what is the best option for that nowadays? When I use Google I find all kinds of old pages about this subject, but not much is happening in this field lately, it seems..Ming is no longer part of PHP 5.3, and I can't figure out how to install it with PECL.('pecl install ming' doesn't work... but neither does any pecl package I try, so I guess I do it all wrong...)Is anybody actually using PHP to create SWF's or is this a bad idea anyway?
I know this is not flash oriented but after i make my flash website i copy the files into the www folder on my linux webhosting service and the index page loads when anyone uses the website url. Now if i want to have a second website at the same url how do i add a second domain ? my hosting service shows im allowed a max of 5 subdomains. me just where to put the second sites files including its own index file and how should the url be spelt to access the second site ?
There will be a "pool" of SWF files- I would like to create a "shell" swf that will load an external XML file that will determine which of the files in the "pool" the shell will play. I guess this would be called an XML-driven SWF playlist.Forgive me if my terminology is rather primitive- again, I'm new to XML (I'm an animator by trade.)
i am trying to create a pdf.... of data i requested thorugh php.or any other method by which i can get the output in a file so that i can easily print it and save for my records.
I have created a video in After Effects that I exported to an FLV movie. I would like to use it as an intro for my website but I would like to have a preloader for it... I don't need anything complicated, a 'youtube style' little circle thing would be totally fine.
Now I tried an Action-Script-two-frame preloader. It works but when my video finally plays, the sound is not synchronized with the images; which is kind of annoying as I used visual effects that need to be synchronized with the music and sound effects. Would anyone would have some simple AS that I could use for that.
I want to create a usa map,it just showing the every state,same as [URL].And when I mouseclick open a popup a show some data from database. But I am New abount map in flash. How can I proceed?