Actionscript 3.0 :: Moveable / Clickable Seekbar In Lessons That Scrubs Main Timeline

Apr 1, 2009

I have an elearning course that I make flash lessons for and, surprise!!! I am new with AS3. I use a moveable/clickable seekbar in the lessons that scrubs the main timeline. The problem I am having is that I am not able to put my script into custom classes due to my skill level, so I put my AS3 code into the timeline as I do my timeline animations. AS3 code only runs when the first frame is entered, if that frame is skipped with the seek bar then that code is not ran. I have AS3 code that runs my template controls - seek/scrubber bar, volume, mute etc. that loads on first frame of project after preloader, but I use AS3 code throughout the timeline for some tweens, user interactions, links etc.. How can I combine usage of the seek/scrub bar with AS3 code in the timeline?

View 1 Replies


Similar Posts:


ActionScript 2.0 :: User Scrubs Forward Along The Timeline / Slider

Jun 30, 2010

I have slider that sits on my root timeline and controls the timeline of a movieclip sitting on it. The user can drag the scrubber controls to move the movie around as it is playing, and it progresses along the bar on its own. However, the issue I am having is that when the user drags the bar (in either direction) the actions that are on the frames that they scrub past never happen. Is there a way to be sure that if the user scrubs forward along the timeline, that these actions happen?

Also, say they get to the end and rewind back to the beginning, is there a way to reset the actions so that they can see everything again? and I hope this made sense. EDIT: Anyone? Also, I forgot to mention: this is in AS2.

View 5 Replies

ActionScript 2.0 :: Add Clickable Video Seekbar?

Oct 13, 2011

How to add clickable video seekbar

when click on some area of the seek bar it should take the video seek to that position.[code]...

View 1 Replies

Professional :: How To Create Seekbar For Timeline Using AS 2.0

Feb 6, 2012

I have a timeline that contains a video track and an audio track. I have created a working play button and pause button, but cannot get a seek bar or volume control to work. I cannot use ActionScript 3.0 because I have the video embedded into the timeline since I have hotspots throughout the video. How can I create a seek bar using behaviors/actions with actionscrip 2.0 to control the video/audio?

View 18 Replies

ActionScript 2.0 :: Code Seekbar Component To Scroll Through Timeline?

Apr 19, 2009

I have the seek bar component on my stage and need to be able to use it to seek through the timeline just like any other video player. However, I am not using this to control a FLV movie, but just need it to control where I can seek through my animation.

View 4 Replies

ActionScript 3.0 :: Creating A Seekbar For Non-video Use (timeline Control)

May 6, 2011

I have a client who wants me to create a flash presentation (interactive - non-video) and they want the presentation to contain a standard seekbar and volume control at the bottom (as you would see when watching a video) but in my case these controls will not be controlling a video, they will instead allow you to scrub through the playback timeline and control the volume of audio in the timeline.

View 2 Replies

ActionScript 3.0 :: Flash Access Seekbar Handle (SeekBar Component)

Jun 15, 2010

My big question is how to access the instance of the "SeekBarHandle" of the seekbar component which is created at runtime? I have a AS3 project (flashplayer 9) with a FLVPlayback component and custom FLV controls, partially build from standard FLV control components (play/pause component, stop component, seekbar component, volumecontrol component). The FLV control components are added at 'root' level of the project. What I'm trying to do is to switch the visiblity of the custom FLV controls where the seekbar and volumebar are the party poopers because of the on runtime created handle bars.

I read many many threads about people trying to access the instances of the handle bars but for the most of us out there with no luck. I know that the instance of the handle bar is created at the same level as the instance of the seekbar component but I can't trace/access/find the instance of the handle bar. NOTE: I don't want to add the seekbar component to a container mc/sprite because of the changing width of the seekbar. When I do it's disformed because by the scaling of the parent.

[Code]...

View 4 Replies

Professional :: Timeline Not Visible / Clickable?

Dec 29, 2009

Just got started with Flash again after several years of not using it. I am familiar with the layout when I set it to "classic" but for some reason I can see the timeline area, but it is grey and I cannot create any frames or click anything in that area.

View 1 Replies

ActionScript 3.0 :: Execute Functions In Main Document Class When Main Timeline Reaches Frame X

Oct 16, 2009

I have 3 functions in my main document class that I want to execute when the main timeline reaches a particular frame number. how do I do that?

see the code and comments

public function mainClass()
{
//stage declaraction
stage.align = StageAlign.TOP_LEFT;

[Code]....

View 5 Replies

IDE :: Timeline Inside These Movie Clips And The Timeline On The Main Scene Have To Correspond To Work

Jun 10, 2009

why the timeline inside these movie clips and the timeline on the main scene have to correspond to work. [URL]

View 1 Replies

ActionScript 3.0 :: Loading Main Timeline Variable From Movie Clip Timeline?

Feb 2, 2010

I cannot seem to find anything of what I need from google.(Well, I can find the reverse method to what i need ) Basically I wish to access a variable declared in the Root Timeline from my Movie clips timeline.

[Code]...

View 2 Replies

ActionScript 2.0 :: [Flash8] Assign A Variable To The Current Frame Of The Main Timeline (not Movieclip Timeline)?

Mar 16, 2007

I simply want to assign a variable to the current frame of the main timeline (not movieclip timeline) I already know about _currentframe and it doesn't help in this case.

View 4 Replies

Professional :: Moving To A Frame In Movieclip Timeline From The Main Timeline

Apr 26, 2011

I am in the learning process. Working with FlashCS5 and AS3. if the issue appears to be too simple for you. Placed a movieclip(mcassessJohn) on the main timeline and moved to the frame labelled "johnFeedback" in the movieclip timeline using the following actionscript code.

[Code]...

View 1 Replies

ActionScript 3.0 :: Movie Clip Timeline To Main Timeline Coding?

Oct 9, 2009

I have a file comprised of 1 scene and two movie clips. The clips are instanced into the Main Timeline and occupy Frames 1 and 2 respectively.MovieClip1 is an animation that has navigation buttons that appear at the end of the clip. I'm trying to get mouse click navigation to make Frame 2 on the Main Timeline active.

Here is what I'm trying but it is not working:

btExplore.addEventListener(MouseEvent.CLICK, ExploreClick);
function ExploreClick (evt:MouseEvent):void {
gotoAndStop(2);
}

this takes the animation to Frame 2 of the Movie Clip Timeline not Frame 2 the Main Timeline.

View 9 Replies

IDE :: Calculate How Long A Symbols Timeline Should Be So It Maches The Main Timeline?

Jul 4, 2009

I'm having some problem with the workflow of flash.I make web banners everyday att my work att it is important to me to have the banners easy structured so I can copy effects, tweens and symbols to a new banner. I have Flash CS3 pro.I always start by making a symbols. And then in the symbols own timeline I make the animation or effect.

The big problem I'm having is when I have the main (scene1) timeline with many frames, and then have symbols on that timeline, with it's own timeline with some frames. The frames in the symbol timeline is okey, but at the main timeline the frames is too short or too long so the animation of the symbol cuts of early or it plays more than one time (too many frames).

How do I calculate how long a symbols timeline should be so It maches the main timeline?What happens to me is that I always have to adjust the symbols timeline and the main timeline, and this I have to do many times.

View 2 Replies

ActionScript 3.0 :: Call A Function On Main Timeline From A Different Timeline

Jul 14, 2009

so here's the function on main stage:

[Code]....

and here's the code that wants to call this function in a another movie clip. I've attached this clip dynamicaly to the main stage as well.

[Code].....

How can i acess slideImage function on the main stage. in AS2 _root.slideImage(btnNumber); would work. How Would I do this in AS3?

View 7 Replies

ActionScript 3.0 :: Targeting A Nested Mc Timeline From A Main Timeline?

Dec 30, 2009

I have a main.fla which has 3 movieclips inside it. All 3 mc's have timelines that run 40 frames. The main.fla timeline has each mc instance on a frame. mc_1 is on frame 1 mc_2 is on frame 40 mc_3 is on frame 81 as the main timeline plays the clips each one fades to the other. I need to know how to target this scenerio after mc_3 plays I need to have a goToAndplay (20) set up so the animation inside mc_1 starts playing (frame 20) of mc_1.

View 5 Replies

ActionScript 3.0 :: Use Timeline Of A Nested Mc To Affect The Main Timeline?

Mar 13, 2011

I have a magic cloud effect. On frame 30 of the nested effect I would like an mc on the main timeline to become visible.Not too sure how to code with frame numbers,a) Do I put AS on the timeline of the nested clip ORb) Write code on the main timeline to listen for when the nested mc gets to frame 30

View 5 Replies

ActionScript 2.0 :: Send A Value From The Main-timeline To A Moviclips Timeline

Apr 5, 2005

I have a movieclip on the scene. I also have a button on the scene and when I press the button I want to send a variable-value to the movieclip. I have a variable set in the actual frame on the main-timeline but the movieclip doesn't catch that, when traced I get undefined. Can I send a value from the main-timeline to a moviclips timeline?

View 3 Replies

ActionScript 1/2 :: Control A Mc Timeline From The Main Timeline?

Aug 30, 2009

On my main timeline, I load a mc from the library with:

text_content.attachMovie("text_content", "text_content", 10);
There is a marker inside this mc called "news". I need a script in the main timeline that will gotoandStop "news" within the "text_content" mc.I have tried, amongst others

[code].....

View 4 Replies

ActionScript 2.0 :: A Value From The Main-timeline To Moviclips Timeline?

Apr 5, 2005

I have a movieclip on the scene. I also have a button on the scene and when I press the button I want to send a variable-value to the movieclip. I have a variable set in the actual frame on the main-timeline but the movieclip doesn�t catch that, when traced I get undefined. Can I send a value from the main-timeline to a moviclips timeline?

View 3 Replies

ActionScript 2.0 :: Link A Button Thats Embedded In Frame 2 (music Page Timeline) To A Frame In The Main Timeline?

Nov 22, 2011

How do I link a button thats embedded in frame 2 (music page timeline) to a frame in the main timeline ( frame 3= biography page)? Both pages are on the same scene with link buttons embedded in each page independent timeline.

View 1 Replies

Moveable Objects Within Stage?

May 7, 2009

have a bunch off mc's that are controllable through buttons and using the key controls, but i need to make it so they stay within a 600*600 area within the stage

View 3 Replies

ActionScript 3.0 :: "gotoAndStop" On A Frame In A Nested Timeline From The Main Timeline?

Aug 9, 2010

I am trying to "gotoAndStop" on a frame in a nested timeline from the main timeline, but can't seem to figure out the correct way to write it with it's 'parents' etc... this is how I have tried which makes sense to me (have tried other ways too) but no success.
 
gotoAndStop(parent."framename");

View 3 Replies

ActionScript 3.0 :: Textinput Moveable Or Dragable?

Oct 13, 2010

Is there anyway to drag and re-size a textinput field?i am trying to build an editor for a friend similar to signazon dot com...

View 3 Replies

ActionScript 3.0 :: Infinite Moveable/Draggable List?

Mar 12, 2009

I have an MC that is a giant text box that contains 20different items laid out vertically, like this for example:ABCDEetcI want to make the list infinitely moveable/draggabl on itsy position, meaning the user can drag this list up and down but thelist never ends.....In other words when the user drags to the lastitem in the list, the list, the list starts over again. And thesame works in the reverse; if the user is dragging up and gets tothe first item, the last item pops up after and then goes inreverse. In other words no ending. Think The Price Is Right Wheelor the alram clock on the iPhone or iPod touch.

View 1 Replies

ActionScript 3.0 :: How To Create Moveable Fuel Gage

Mar 20, 2012

I am quite new at Flash and I am trying to produce a .swf of a fuel gage. I need the pin on the fuel gage to be able to move 180 degrees when you hover over with your cursor. So the user can click and drag the pin.

View 1 Replies

Flash - Static Mask With Moveable Content

May 28, 2011

I'm having trouble figuring out how to make a static mask with dynamic content (as in a picture you can zoom/pan) in ActionScript. I've seen a lot of the opposite (see here), where you have static content (like an image) and a dynamic mask on top that you can manipulate. I would like to do the opposite - have a static mask (set at some size at some area) with dynamic content underneath. So for example, a user could zoom in/drag around some content, and the display size wouldn't change, while the content would move. You could imagine Google Maps being confined to a smaller square and being able to zoom in/manipulate the map through that square, and have whitespace outside of that square.

View 1 Replies

ActionScript 3.0 :: Go To Main Timeline?

Apr 15, 2010

I have a movieclip in a movieclip with a button, when clicked it should go to the main timeline I have done this with AS2, the script is below. How can I accomplish this in AS3.
  
on (release) {     _root.gotoAndStop(785);}

View 5 Replies

IDE :: GotoAndPlay The Main Timeline?

Dec 6, 2005

I have a main navigation bar on my main stage that is constant through out. I have converted the bar to a movie clip. How do i then tell the movie clip to look at the main stage, not inside the mc, when a button/mouse event is clicked. This is what i have.

stop();
name_btn.addEventListener(MouseEvent.CLICK, enterMovie);
function enterMovie(myEvent:MouseEvent):void{

[code].....

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved