ActionScript 3.0 :: How To Print Trace In Command Line

Nov 9, 2011

I know trace() function can print information,but it must run under flex builder environment or other GUI tools environment.I want to know if there is a statement can replace of trace(),because sometimes I need print information for debug and I don't want to use flex builder too,and I only use mxmlc command to compile as file into swf file. When I click swf file,I want to get trace information. I search the google,it say C:Documents and SettingsAdministratormm.cfg can log trace information,I make following content in this file:ErrorReportingEnable=1TraceOutputFileEnable=1When I use flashplayer_10_sa_debug.exe to run this swf file,then I lookup C:Documents and SettingsAdministratorApplication DataMacromediaFlash PlayerLogsflashlog.txt,but I can't find any information in this file! Why? Where is wrong? My OS is XP.

View 2 Replies


Similar Posts:


ActionScript 2.0 :: Print The Contents Of A Textfield Or String Using The Print Command?

Mar 16, 2004

Is there any way to print the contents of a textfield or string using the pring command in AS?

View 2 Replies

Flex :: Command To Pause, Stop And Close Vlc Player From Command Line?

Aug 5, 2010

Well i have an adobe air which runs vlc-player at background as service. i check that in Windows Task Manager , the service runs when air application launches.
here is the code

processArgs.push("--extraintf");
processArgs.push("rc"); //Remote control
processArgs.push("--rc-fake-tty"); //Use terminal as output

[code]......

View 1 Replies

ActionScript 2.0 :: PHP / Print Command Not Working?

Oct 10, 2007

my AS script is:

Code:
on (release) {
if (!Email.length || Email.indexOf("@") == -1 || Email.indexOf(".") == -1) {
EmailStatus = "Please enter a valid E-mail address";

[code]....

......Print "_root.Mail.EmailStatus=Complete - Your mail has been sent"; 

The data are retrived from FLah and send on email OK, ... but is not sending back print command.

Note: EmailStatus is an Input field as default jus tfor info. is working on filling form (eg: Please enter a valid E-mail address). but not getting the print from php Working on Flash8 but fla is MX one.

View 7 Replies

ActionScript 2.0 :: Dymanic Text Print Command?

Feb 22, 2003

how do i print a dynamic text. i.e I have a main.swf movie that loads external.swf within external.swf there is a text box with a scroll bar and i need to add a print command that prints only that text field the code that i added to a buttons looks something like this

on (release) {
printNum(0, "bmovie");
}

[code]......

View 2 Replies

Actionscript 3 :: Flex Trace() Doesn't Print

Apr 28, 2010

There's a lot of examples for ActionScript over the web using trace() to print results.I'd tryied it using Flash Builder 4, but it don't print to the console. Where can I see the output?

View 4 Replies

Difference Between Trace Bitmap And Using Command B?

Sep 9, 2009

is there a difference between trace bitmap and using command B?
 
If not I find that command B retains more detail of the bitmap.

View 1 Replies

Flex :: Using Trace() Command In Flash Builder 4.5?

Nov 10, 2011

New AS3/Flash Builder user here. I'm debugging an AS3 project using Flash Builder 4.5, and debug version of Flash plug-in in Firefox. I'm using a trace() command, but it's not outputting anything in the Console window of Flash Builder (is that where it's supposed to place stuff?). However, I'm wondering why the trace() command is even needed because the Variables tab in the debug perspective contains all the variable values anyway. Is the trace() command redundant or otherwise useful somehow in this environment, or is it intended for command line debugging, etc. (non-Flash Builder environment).

View 1 Replies

ActionScript 2.0 :: Make The Trace Command To Return 2 Instead Of 1?

Nov 25, 2010

If I have something like this:

_global.x = 1;
var xml_attributes:XML = new XML();
xml_attributes.load('some.xml');
xml_attributes.onLoad = function(succes){

[code]....

How can I make the trace command to return 2 instead of 1?

View 7 Replies

ActionScript 2.0 :: Command That Trace Colors Or Vectors?

Jun 27, 2006

i was wondering if actionscript does have anything that allow it to trace colors or vectors on the screen, example. i have a moving red rounded shape, so action script will identefy its _x,_y,Wedth, Height,

View 4 Replies

Flash :: AS3 - Print Current Class In Trace Statement For Debugging?

Mar 3, 2010

Is there a statement in AS3 that will return current class and/or scope? I'd like to use that in trace statements so that I know the exact location of a trace.

View 2 Replies

Flex :: Create A 'command Line' Swf?

Jun 28, 2009

I'd like to be able to write a .swf file that is runnable as a command line app. In other words, I would be able to create actionscript classes which can interact with stdin and stdout, and could then execute that .swf directly in the command line. I suspect that this isn't really possible. Can anyone confirm that? EDIT: A couple of the answers pointed out that using Flash for command line work probably isn't the best choice. I wholeheartedly agree in most situations. The reason I am asking about this is because I want to do some AS3 code generation, and reflecting on AS3 classes within the runtime would be easier than parsing the code or walking the intermediary XML that asdoc produces. I'm doing the XML approach now in Ruby, but would love to have a cleaner solution!

View 9 Replies

Flex :: Launch Command Line Air App?

May 26, 2010

Is it possible to create a command line Abode Air app? I know thats not the intended use of the framework, but I have a lot of utility code written in as3, and I have a need to programatically run some utility functions from another app (not flash). I know I can pass command line parameters to the Air app, but I would like to avoid having a window pop up while the calculations are being made.

View 1 Replies

Actionscript 3 :: Building A Swc In Command Line Or Ant?

Mar 8, 2012

First off - I'm not super familiar with Flash Builder or ActionScript.I have an ActionScript project in Flash Builder.I know I can generate a swc file by doing Project > Build, and it will build a swc file from my ActionScript source code.Is there a way to generate the swc in command line or ant? I'd like to be able to put this build process inside a build script so I don't need to go through Flash Builder to build the swc file everytime.

View 1 Replies

ActionScript 3.0 :: FlashVars Via The Command Line?

Nov 26, 2009

I have done a few small flash projects and have successfully passed and retrieved FlashVars when the .swf is embedded in a web page.I want to build a small app that will run standalone i.e. not in a browser and want to pass to the swf the name of a text file on the command line that has various config options in.This is for a kiosk type app. I'm aware of Zinc and maybe that's the way I need to go.

is it possible to pash FlashVars / Command Line params to a standalone swf?

View 5 Replies

Flex :: Possible To Create A 'command Line' Swf?

Jan 31, 2007

I'd like to be able to write a .swf file that is runnable as a command line app. In other words, I would be able to create actionscript classes which can interact with stdin and stdout, and could then execute that .swf directly in the command line.I suspect that this isn't really possible. Can anyone confirm that?EDIT:A couple of the answers pointed out that using Flash for command line work probably isn't the best choice. I wholeheartedly agree in most situations. The reason I am asking about this is because I want to do some AS3 code generation, and reflecting on AS3 classes within the runtime would be easier than parsing the code or walking the intermediary XML that asdoc produces

View 14 Replies

Flash Button Causing Exe With Command Line

Mar 22, 2010

I want it so that when you click a button, it will run a multiplayer game and connect to a server, WITHOUT having any .bat or .exe files beforehand. So any new guy can rock up and connect, just as long as he has the game.

If you run Jedi Academy multiplayer like this:

jamp +set fs_game "japlus" +connect "193.155.0.5:29070"

It will run the game and connect to a certain server. The problem is, how do I get Flash to do that without any premade .exes with command lines?

The only other problem I can think of is, is it possible to run the game without knowing the directory the exe is in? In other words, could Flash find the game .exe if it was just given a name?

View 1 Replies

Actionscript 3 :: Create Command Line Program With Air 2?

Jan 16, 2010

Is there any way to create an Air 2 program that runs just in the command line? (no windows, no gui, etc)

Something similar to Windows Ping program. It would accept arguments and then output std out.

View 2 Replies

Flex :: Compile CSS File Into SWF Using The Command Line

Feb 20, 2010

I understand that in Flex builder we can right click on a CSS file and choose 'compile to swf' and our CSS SWFs will automatically be compiled along with the main app.Is possible to compile the CSS file only (not with the main app) from the command line?Give clients a Flex CSS file to hand edit.Allow them to upload the file via a CMS.Trigger a server process to run the compiler from the command line, outputting the compiled SWF to the appropriate server path.This would of course be a whole lot simpler if Flex properly supported text-based CSS files (without requiring manually applying styles using AS3).

View 1 Replies

Windows :: Compile Flash .fla Into .swf Via Command Line?

May 11, 2010

How to compile Flash .fla files into .swf via command line on a Windows based operating system. Command line tools that need to be installed are ok.

View 2 Replies

Actionscript :: Build And Run FlexUnit From The Command Line?

Aug 20, 2010

I am building an app using ActionScript3 with Flash Builder 4 as my IDE.

The IDE supports a unit testing framework called "FlexUnit".

I can build and run tests within the IDE, no problem.

After much pain and suffering I figured out how to build the unit tests as a swf from the command line. I can point a browser or flash player at the swf and the tests run.

But for an automated build system this is no good: I would like to build the tests, run them, and collect/analyze the results to tell which tests, if any, are failing.

I can imaging some hackery: hack FlexUnit base libraries to dump output to stderr instead of just to the IDE console. Hack some script together that points a browser at the swf, counts to 60, kills the browser and checks stderr.

But that's hideous.

I have to believe there's some way to build and run from the command line that works nicely with automated build systems.

Further complication: I am a relative noob with ActionScript (~1 month). My background is C++, makefiles, etc. All the stuff I had to do to get the tests even to build outside the ide (a build.xml file, ant) was complete greek to me, just cut n pasting from examples I could find.

View 1 Replies

Actionscript 3 :: Osx Compiling Project From The Command Line?

Sep 19, 2010

When working on small projects or some test classes , I would prefer to quickly compile my code from the command line as opposed to creating a full Actionscript project in Flash Builder for instance.

In a previous similar question , an answer was given referring to this article:[URL]..but this is for Windows user...

I had a look at ProjectSprouts, which seems excellent but too heavy for the sort of task I'm looking for.

Would you know of any alternative approach that could be used to quickly compile a swf from the Terminal on Mac OSX?

View 2 Replies

Actionscript :: Flash Command Line Interface?

Oct 8, 2010

I am looking to build a Flash/ActionScript 2 Command Line interface simulator which acts like a Unix/Dos CLI.

View 1 Replies

Flash :: Ant - Compile .FLAs Using Command Line?

Nov 1, 2010

how do I compile Flash .FLAs using command line? I am using Eclipse + FDT for Flash development and I would like to use ANT to automatize the compilation. I am using AS3 and need to compile for Flash Player 10.1.

View 3 Replies

Flex :: Compile AS Project Via Command Line?

Jan 20, 2011

I downloaded Flex SDK 4 and also an .as project with many classes. In order to learn I want to build them and execute. How do I do it ?

I tried with FlashDevelop, but it's not working and when works compile only one single class.

View 1 Replies

Build .swf From Command Line Mxmlc For Mobile?

Feb 23, 2011

i am trying to find out how to build my .as for mobile browser on Android 2.2 smartphone.I downloaded latest distribution of "Hero" SDK, but all tutorials show only how to create mobile project with Flash Builder. how to build .swf from command line mxmlc for mobile ?

View 1 Replies

Flex :: Generate Thumbnail Using Command Line?

Jul 18, 2011

I have implemented a graph generator using flex. The user can edit his graph at any time. I want to save an image of this graph on the server without uploading it from the user PC. Is there a command line tool that can be used to start a flex program and pass some external parameters (file name) and store the file locally on the server ?

PS : I can convert my flex application to adobe air application if needed and use it from the server from command line

View 1 Replies

ActionScript 3.0 :: Running Script From Command Line

Dec 8, 2010

I'm trying to automate sound processing on a large number of audio files. The Actionscript API for dealing with audio files is simple and satisfies my needs, is there a way I could write a script that could be run on the command line and potentially on a cron?

View 2 Replies

ActionScript 2.0 :: Waiting Before Executing A Command Line?

Jul 29, 2003

Anyone know how or have any ideas on how to tell flash to wait for a "x" number of frames or time before it executes the next line in the script?

View 1 Replies

Professional :: Command Line Build Asset Replacement?

Dec 27, 2010

Inherited some flash widgets that are developed in .fla format and exported to .swf apps, using Flash Pro CS5. I have only limited understanding of AS3 or 4, flex and flash in general, but I'm quickly becoming dangerous.

My bottom line problem is I need to find a command line tool to 'build' the .fla source into .swf entities.
q1: are there any cmd line tools with the Flash Pro CS5 for such purpose? I cant seem to find any, but I may not be looking at the right places.

I know there's such a thing as the Flex SDK, but what's under Flash CS5 at "Adobe Flash CS5CommonConfigurationActionScript 3.0flex_sdk", doesn't seem to have anything useful in it, only a general flex library.

Another requirement I need to solve is to create customer specific, purpose built versions of the widget.
From the Flash IDE, I can figure out how to replace the background images, etc., but.q2: how can I do this at export/build time and later on, via the command line tool?
 
Basically, a build/compile directive in source would allow the swf builder to replace a given image asset with the version I intend to build with.

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved