Professional :: Command Line Build Asset Replacement?

Dec 27, 2010

Inherited some flash widgets that are developed in .fla format and exported to .swf apps, using Flash Pro CS5. I have only limited understanding of AS3 or 4, flex and flash in general, but I'm quickly becoming dangerous.

My bottom line problem is I need to find a command line tool to 'build' the .fla source into .swf entities.
q1: are there any cmd line tools with the Flash Pro CS5 for such purpose? I cant seem to find any, but I may not be looking at the right places.

I know there's such a thing as the Flex SDK, but what's under Flash CS5 at "Adobe Flash CS5CommonConfigurationActionScript 3.0flex_sdk", doesn't seem to have anything useful in it, only a general flex library.

Another requirement I need to solve is to create customer specific, purpose built versions of the widget.
From the Flash IDE, I can figure out how to replace the background images, etc., but.q2: how can I do this at export/build time and later on, via the command line tool?
 
Basically, a build/compile directive in source would allow the swf builder to replace a given image asset with the version I intend to build with.

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